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Adam Sessler's: On Xbox One and PS4's Resolutiongate, and Day One Patches

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JDSN

Banned
Having to pay for your damn console like the rest of us peasants sure got him good. And yeah, his bullshit seems to be working considering the amount of people here purposely misunderstanding why there is certain level of hypocrisy and misinformation going on here.
 
he should love and defend WiiU if it is all about gameplay and not graphics. Hell he should have defended the Wii back in the day. This dude is a shill end of story
 

wapplew

Member
I love how journalists like to say the Xbox One tools will get better so we should expect it to be on par in the coming years. I'm sure Sony is going to have a thumb up their ass and not improve the PS4's dev tools after launch.

Tools will get better, game will look better, but if last gen show us any indication,
resolution only go down not up. That's what worrying.
 

Kaako

Felium Defensor
I think everybody should buy the system he really wants to play on. If someone really doesn't care much about resolution then there is no need to force him/her into buying a PS4. That would be awful. But I also think that there is absolutely no need for downplaying PS4's hardware advantage. The difference between 720p and 1080p is huge and everyone who says otherwise should stfu immediately, in my eyes.

Gaming journalism should educate gamers, but at the moment they're doing the exact opposite. When someone is still undecided and wants to buy the more powerful console then you can't say things like "Both are 1080p, but One is upscaled. You won't see the difference anyway." We have to call out "journalists" who spread bullshit like this! I can't see a single reason for downplaying the discrepancy of pushed pixels in a game like CoD except for either being paid to do so or simply being a stupid fantard.

What happens at the moment is highly unfair. Mark Cerny said multiple times that he designed the system in a way that studios can achieve very good results out of the gate. PS4 is designed to deliver nice visuals on day one, which is a first for 3D consoles if I recall correctly, and it is awful to see how some persons are downplaying the work of talented engineers.

But the absolutely worst thing is that "journalists" turn on people who criticize on Xbox One's resolution. This is unforgivable. They spin it like it's our fault that we can't live with 720p. We're stupid victims of Sony PR that are too focused on marketing terms like "1080p". It's more than obvious on which side these guys are on.
Indeed W!CKED, indeed.
 
I think everybody should buy the system he really wants to play on. If someone really doesn't care much about resolution then there is no need to force him/her into buying a PS4. That would be awful. But I also think that there is absolutely no need for downplaying PS4's hardware advantage. The difference between 720p and 1080p is huge and everyone who says otherwise should stfu immediately, in my eyes.

Gaming journalism should educate gamers, but at the moment they're doing the exact opposite. When someone is still undecided and wants to buy the more powerful console then you can't say things like "Both are 1080p, but One is upscaled. You won't see the difference anyway." We have to call out "journalists" who spread bullshit like this! I can't see a single reason for downplaying the discrepancy of pushed pixels in a game like CoD except for either being paid to do so or simply being a stupid fantard.

What happens at the moment is highly unfair. Mark Cerny said multiple times that he designed the system in a way that studios can achieve very good results out of the gate. PS4 is designed to deliver nice visuals on day one, which is a first for 3D consoles if I recall correctly, and it is awful to see how some persons are downplaying the work of talented engineers.

But the absolutely worst thing is that "journalists" turn on people who criticize on Xbox One's resolution. This is unforgivable. They spin it like it's our fault that we can't live with 720p. We're stupid victims of Sony PR that are too focused on marketing terms like "1080p". It's more than obvious on which side these guys are on.

100% agree with this. However posts like this can sometimes be swept under the rug as we are inundated with crap like 'XBox sux' etc. It frustrates me in a way, because some people basically use it as an excuse to dismiss the entire debate as fanboy ranting. Which of course means we actually struggle to get to the heart of the issue.
 

dolabla

Member
I love how journalists like to say the Xbox One tools will get better so we should expect it to be on par in the coming years. I'm sure Sony is going to have a thumb up their ass and not improve the PS4's dev tools after launch.

I know, right. PS4 tools are just gonna stay the same right now until forever, while XB1's tools are gonna improve significantly over time.
 

mrklaw

MrArseFace
Games matter - of course
artistic vision matters - absolutely

..but we are comparing *the same game*

so the 'game' and the artistic vision are the same. Seems fair in that case to compare other aspects.


my biggest problem is that some commentators are pitching this like if we care about graphics we don't care about the game. At no point has anyone said that. Stop treating us like idiots
 

waypoetic

Banned
Ok, no one find it fucking weird that every major outlet is making apologist responses for Microsoft? What the fuck is wrong with these people?

Sessler is on Team Xbox and has been for a long, long time. I called him out on it; him being so ignorant of the other platforms and their capabilities, services, performance etc - his response was to retweet me and i got an angry mob of Sessler assholes tweeting at me for a whole day. I just laughed at how he chose to "respond", i see him (when i followed him that is) answering a bunch of other peoples questions, but no, my question deserved his loyal fanboys rage.

So i-i-i-i-ii-i... I say fuck Adam Sessler.
 

FeiRR

Banned
The Xbox one has not been maxed out yet. And neither has the PS4.
ESRAM has already been used to its limit by devs writing game code at launch. As you can't skip ESRAM without a huge performance hit, this pretty much decides about efficiency of the whole system (a bottleneck). If you want to free up ESRAM for other purposes than graphics, you have to make compromises. Expect a lot of games on X1 to use 720p in order to leave some memory space for other bandwidth-critical uses like compute.

OT: Adam Sessler is paid to say what he says or he's stupid. I can't decide which is worse but in both cases I have no reason to waste my time on his outings.
 
he should love and defend WiiU if it is all about gameplay and not graphics. Hell he should have defended the Wii back in the day. This dude is a shill end of story

I'm actually a bit curious as to what he said around the launch of the Wii U. It'd be hilarious if he bemoaned the power differences.
 
Ok, no one find it fucking weird that every major outlet is making apologist responses for Microsoft? What the fuck is wrong with these people?

Like do these people not understand that it's the same game, one version just looks better? Everyone of these "resolutiongate" responses always delves into "I want the games artistic design to be more interesting rather than it look better than the competitors," no fucking shit but that's not the point being discussed here.

I feel this needs to be quoted.
 
This point of view is still terrible though. People say it's about the games but when 90% of these said games run better on PS4 it doesn't matter?

Then People say they choose the console based and exclusives but that is only viable when third party games are (almost) equal on both systems but they are not. Non-exclusives make up what? 90% of games? These are the games people buy the consoles for and when most of them run better/prettier on the PS4 the solution tonthe "it's about the games"-problem is the PS4.

Ok, and I agree. But that wasn't what was being argued before. This post was a much better representation on your stance against his and understanding the issue that he isn't understanding.

Though again, I think we're going to see a period where things are more or less going to be equal in multiplats once things get more comfortable in developing on the Xbox One. They'll again revert back to being in favor to the PS4, but resolution and fps probably won't be the factor as much anymore, but more so in particles, A.I., and other engine based advances.

Which I feel may have been what Sessler was trying to say (that we're arguing over a temporary problem/factor), but is trying to be way too bipartisan about it.
 

cebri.one

Member
All the people bitching about PS3 multiplatforms, and about PS4 titles not being 60fps (KZ,DC) because its CPU was not powerful enough (?) now don't care about graphics. Very coherent.
 

Ulumsk

Member
Really disappointing to see how far things have gone. I guess Max knew something when he decided to jump ship off Rev3?

Is this more of a American company vs foreign company thing or is Xbox really just that ingrained as the "de facto" platform for most of the US based gaming press? I'm struggling to get to grips with the thought processes here.
 
Ok, and I agree. But that wasn't what was being argued before. This post was a much better representation on your stance against his and understanding the issue that he isn't understanding.

Though again, I think we're going to see a period where things are more or less going to be equal in multiplats once things get more comfortable in developing on the Xbox One. They'll again revert back to being in favor to the PS4, but resolution and fps probably won't be the factor as much anymore, but more so in particles, A.I., and other engine based advances.

Which I feel may have been what Sessler was trying to say (that we're arguing over a temporary problem/factor), but is trying to be way too bipartisan about it.


Arkk you are either Adams wife or Adam himself. Damage control city , population you
 
I'm actually a bit curious as to what he said around the launch of the Wii U. It'd be hilarious if he bemoaned the power differences.

To put quite simply, Sessler is not fond of modern Nintendo. However, it wasn't the power difference he took issue with. In fact, I think he mentioned on several occasions that he expects to see beautiful games from them like what we received with Mario Galaxy.

However, he's pretty unprofessional about Nintendo. I don't like all their choices, but don't pretend to be some moderator on neutral ground when you're trashing one of the subjects.

Arkk you are either Adams wife or Adam himself. Damage control city , population you

I don't see why I have to be damage control to take a different opinion. I don't think he's biased. I think he's an idiot about a lot of things, but not as biased as it gets brought up time and time again. Hell, I've called him out several times in this thread. But whatever, don't let me ruin your fun.
 
As soon as I saw his name I knew he'd be in the same camp as all the apologists.

It's a disgrace, especially the way he did a volte-face on his opinion about resolution. He has no credibility whatsover.
 
I dont see why this thread has so many pages. If we all just ignore the fucking guy, i think we'll all feel better lol. Cant gives this guy my time with his bullshit, first and last post in this thread byebye lol
 

TTOOLL

Member
But they won't improve if they hit the ceiling right now at the beginning of the gen. I want better games in 2-3 years, not the same games. I want physics-oriented engines. How can you add any features in future if your console design is bottlenecked from the beginning? How can you use compute if your ESRAM is already full with 720/900p framebuffer? Drivers may improve, hardware can't. X1 is stuck with that lame design for the next few years. That is the real failure of design, not that their drivers struggle at launch. X1 is already technologically obsolete before it was even released.

I disagree with the bold part, it's not lame design, it's their vision for the console. Hence kinect and TV TV TV TV. The hardcore games and raw power were just not part of their vision for the console, imo.
 
You guys get so upset when anyone downplays resolutiongate. It's adorable.

a couple of pages earlier someone posted a video of sess saying "the standard should be 1080p 60fps for next gen" he is a hypocrite and obviously just trying to be neutral and he is coming off as defending microsoft, xbox one every chance he gets
 
Does nobody on this forum know what FUD (Fear, Uncertainty, Doubt) means?

Hint: It doesn't mean not making a big deal out of something that you think they should. It's the opposite, actually.

If you want to see Sessler spreading genuine FUD, just look up his video telling people not to preorder the PS4 because Sony's DRM was going to be the same as Microsoft's (pre-180).

That's the definition of FUD right there. And Sessler devoted a whole video to spreading it.
 

Timmy00

Member
1. He is right, 1080p/60fps doesn't make a game good.

2. Ignoring the fact that the more expensive system has a lower resolution and framerate in huge launch multiplats is dumb.



If microsoft somehow has a million amazing games, all at 720p, and the PS4 has like 2... at 1080p - Sessler will be right. In reality what will happen is that most games will be multiplats and the will look and play better on the ps4. And then it comes down to exclusives and that's personal preference. This past gen I preferred Sony's.... will I this gen? I don't see it changing but I guess it could...
Yeah this is what I pretty much think. Holy crap though, this thread is full of venom.
 
Honestly, 'journalist' should just shut the fuck up about the Resolutiongate if they have no constructive opinion to offer.

'Resolutiongate' is an issue that pertains strictly to the power/performance/technical details of the respective consoles. If they want to offer a valid opinion on it, they should talk on it from a technical perspective. Doesn't matter if it's neutral, pro-Sony or pro-MS. Activision did a masterful PR job on 'resolutiongate', where despite all the spin they had, they actively talked about the matter from a development standpoint, and how stuff lead to the events of Resolutiongate.

I have nothing against those who think it doesn't make a big difference, because I'd admit that there's a group of people who's less sensitive to these kind of things.

But saying stuff like 'it doesn't matter' does not add value to the conversations regarding Resolutiongate. And as journalist, your job is to add value to the discussion, not spin it.
 
Tools will get better, game will look better, but if last gen show us any indication,
resolution only go down not up. That's what worrying.

Halo 3 to Halo Reach, resolution increase.
Halo Reach to Halo 4, resolution increase.
PGR 3 to PGR 4 resolution increase.
Forza 2 to Forza 4 (same res, but significantly improved graphics with each new version)
PDZ to other Rare games, resolution increase.

Resolution decrease was most true for COD series than any other franchise. No Rockstar games did it, and it didn't happen to Battlefield until Battlefield 3.

And if you count the PS3, there was a resolution increase from GTA IV to V.
 
A

A More Normal Bird

Unconfirmed Member
I hardly ever read gaming media (have been reading more of it to see what all the fuss we've been seeing of late is about) but it's hard not to agree with the criticism when there's so much muddying of the waters and disconnect from their audience on issues as simple and clear-cut as this.

Question: why are 'games journalists' writing so many pieces about how unlikely it is that resolution differences will significantly sway the opinions of a public they explicitly state to be outside their target audience? Sounds like the job of a market analyst, not a member of the enthusiast press. What relevance does thousands of confused mothers being unable to distinguish 720p from 900p have to an individual reader looking for an informed perspective on the new consoles? It seems to me that all this does is downplay the perceived importance of the issue rather than its (objective) magnitude, deflecting the conversation away from quality of experience and onto 'console wars' topics like sales figures.
 

TheKingWilliamV

Neo Member
I remember last gen when journalist would give a PS3 version of the game a lower score because it ran worse than the 360 version. Now this Gen journalist say it does not matter? Well It does matter, when purchasing a computer assuming they cost the same you want the computer that offers the most so why all of a sudden whats inside does not matter?

These journalist must have Titanfall on the brain because its the only reason why I think they keep saying specs dont matter the games do.
 
Over the years I have always read Previews and the like as simple Information on said game/Console etc, like a PR piece with extra Info if you will.

Then came the Review which was usually honest/cutting and warts and all showing of the said game/hardware. Hark back to the Ye-old printing gaming press of CVG/Mean Machines even Edge, and there were some honest and cutting info with no PR fluff in the middle.

Fast Forward to the last 9 months and the X1 specificity, and we have the worst/weakest most apologetic and defending Journalism (I use the Term Loosely) that I have ever had the misfortune to witness. And it has gotten to a state now that I do not Trust ANY review or article on anything Game related when within each line or paragraph we are treated to a Justification on why this is weak/does not work/costs more as if we are standing in a shop buying the item from a Salesperson, when did this shift happen??

Anyone into tech and lets say TV's for example, would read a review on the Latest Series 8 Samsung Vs the Latest LG, now if the Samsung had better blacks/brighter screen/ less blur/higher or clearer refresh rate etc etc than the LG but cost more then this would be in the summary. The Review would state the difference and facts as they are and then leave the price there to say "Yes the Samsung is Better but is it £x's better than the LG?" for example.

Now if you had the same situation but the LG had all the better features etc and was £x'x cheaper then the summary would be "Well the LG is better on all areas than the Samsung (see Non-justified tech piece above) and is Cheaper, the decision is a no brainer".

And this is the EXACT situation we have here on these new consoles, The Cheapest one is the Most powerful, with the most options and is undeniably the best piece of hardware Bang for Buck or simply Bang in total this is undeniable. But there is no integrity or loyalty to the consumer now, with comments like (who can really see, and only fanboys care), it really saddens me that one of my favourite hobbies my entire life has been ruined and reduced to sad people in positions that should know better lying or deceiving the public in this way. Anyone not techy or just plain not interested will be given duff info from these mainstream sources that are looking to underplay and down value the clear discrepancy, and this is simply plain wrong.

I do not buy into the theory that MS have gone MoneyHat mad, I can only assume there is a dire fear within the industry that is petrified of the death of Consoles(lack of MS advertising Budget etc) and so they are vainly (and naively) trying to keep the X1 alive with false hope and cherry aid.

Stop all the Gumf and tell us the facts and let us decide, 12 months ago it was 1080/60 or bust. One console is giving us that (by and large) and one appears to miss the board by a fair margin. Shifting goal posts now is sad and desperate and only comes across as the desperate acts of Shills or lier's (Neither of which are good in a consumer driven environment).

I only hope that once both are out and we have games on each that are compelling and different we return to some genuine Journalistic intent.....although my hopes are very dashed!! /rant off
 
Halo 3 to Halo Reach, resolution increase.
Halo Reach to Halo 4, resolution increase.
PGR 3 to PGR 4 resolution increase.
Forza 2 to Forza 4 (same res, but significantly improved graphics with each new version)
PDZ to other Rare games, resolution increase.

Resolution decrease was most true for COD series than any other franchise. No Rockstar games did it, and it didn't happen to Battlefield until Battlefield 3.

And if you count the PS3, there was a resolution increase from GTA IV to V.

You can't compare apples to oranges and expect to make lemonade. Last gen was an entirely different beast. The 360 was EASIER to program for than the PS3, not harder. So next gen you're going to see successive PS4 titles have stable or increasing resolutions possibly, while you're going to see memory bottlenecks on the XB1 meaning something like this:

2013 to 2014 - resolution increase
2014 to 2015 - resolution increase
2015 to 2016 - resolution decrease to maintain framerate
2015 to 2016 - stable resolution, framerate decrease to maintain physics and AI
2016 to 2017 - resolution decrease again to maintain physics, AI, and level geometry because framerate needs to stay at 30

This is conjecture of course, but the scenario we are in with relatively straightforward (and similar) x86 architecture on both means that the disparity at launch is much more due to the eSRAM bottleneck than it is lack of familiarity with coding to the systems.

And I'm purposely ignoring the fact that almost everything you gave as examples were first party titles. The disparities are going to come on the multiplat side, man.
 

Tygamr

Member
Ummm... I watched the video, but I didn't get the sense that he said 'graphics don't matter'. He basically said that he thought good art design (a big part of graphics) and interesting gameplay mechanics are what he cares about most (which is also what he said in his SDCC panel). He did say that he expected 1080p and 60 FPS then, but he said the above was more important, which is why he like Watch Dogs more than Killzone and Dead Rising.
 

Sean*O

Member
I think if it becomes clear that there is a power shift happening through retail sales the overall tone the media takes will start to change.
 
Am I missing some crucial part of the argument against Sessler, or are things being quite overblown here?

I don't think he was dismissive to the fact that a lot of games haven't hit the 1080p resolution on next-gen consoles, in fact he says it's disappointing, but ultimately he believes that it takes more than resolution to impress gamers and I have to agree with him.

I wasn't impressed with the Wii's resolution at launch, but as soon as I saw Super Mario Galaxy I knew I had to have one. That game had that "wow" aspect that he alludes to. We're at the launch of a brand new console generation and most of the launch titles are still sequels, and sequels that seem more interested in running the mill than actually doing something interesting to grasp our attention.

This video did very little to wane my interest into what he has to say, and this is coming from someone who, right now, has absolutely no interest in purchasing an Xbox One.
 
I think if it becomes clear that there is a power shift happening through retail sales the overall tone the media takes will start to change.

Yeah, and there will be. Which is why we're documenting this all now, because it's hilarious to those who don't see it coming.
 

koji kabuto

Member
I think Adam Sessler is good guy in general, but I've always saw him as the guy who thinks game journalism is easy money, Not a real gamer or anything ...just a guy that in need for money and looking to make some in non-skill required job(gaming journalism).
 
I hardly ever read gaming media (have been reading more of it to see what all the fuss we've been seeing of late is about) but it's hard not to agree with the criticism when there's so much muddying of the waters and disconnect from their audience on issues as simple and clear-cut as this.

Question: why are 'games journalists' writing so many pieces about how unlikely it is that resolution differences will significantly sway the opinions of a public they explicitly state to be outside their target audience? Sounds like the job of a market analyst, not a member of the enthusiast press. What relevance does thousands of confused mothers being unable to distinguish 720p from 900p have to an individual reader looking for an informed perspective on the new consoles? It seems to me that all this does is downplay the perceived importance of the issue rather than its (objective) magnitude, deflecting the conversation away from quality of experience and onto 'console wars' topics like sales figures.

Simple. They're members of the gaming community every bit as much as anybody that posts on this very forum. They pay attention to whatever's the hot topic of the moment and then they weigh in with their own opinions. No matter what any journalist says it can't change the importance, or the lack of importance, of a particular issue in any one gamer's view. For some people it is THE defining issue of this generation of games. For others it really isn't that serious, believing that the individual games themselves matter a lot more. I expect a lot of people to literally use their own personal experience with a game more than what the numbers tell them. It isn't enough to just say a game is better on the PS4. What's the state of the same game on the Xbox One? How does it look? How does the game perform? What stands out as the most inferior aspect of the game compared to any other version? Unless these things are as easily discernable as one could expect of the average user, only the most detailed of technical analysis are going to even bother picking these games apart. Some sites may do so early on, but just watch and see how fast it gets old. Only the most devoted to technical analysis will keep delving into these releases, and that includes places like Digital Foundry.

Even this generation with the 360 and PS3, the only moments in which certain publications went out of their way to point out an issue was when it was of such a blatantly obvious and serious nature that it simply couldn't be ignored. The skyrim issues, the red dead redemption issues, the bayonetta issues etc.

I think Adam Sessler is good guy in general, but I've always saw him as the guy who thinks game journalism is easy money, Not a real gamer or anything ...just a guy that in need for money and looking to make some in non-skill required job(gaming journalism).

No way dude. Couldn't be anymore wrong about this guy. I've been watching this guy do his thing, getting down into the nitty gritty of various games for about close to 15 years now. There's no way this guy isn't a real gamer, or just does it cause it's easy money. More like he enjoys the idea of getting paid for a hobby he enjoys, big difference. The ones who aren't genuine are incredibly easy to spot. I don't think Adam Sessler falls into the category of a poser.
 

Billen

Banned
An entire generation has been spent comparing frame rate, detail levels as well as the average experience. Many of us have agreed that game play can often stand on it's own, but depending on the game the experience can at times be somewhat lessened if the quality is lacking. This not because the quality in itself defines the experience, but because it improves upon an already great experience rather than detract from it. Suddenly, large amounts of the media covering these details stop caring.

In other words we are looking for the best meal available for our money, and many of us want the various ingredients to be the best quality available for our money. Consumers, as we tend to call ourselves, sometimes do care about where our money go. To blatantly exaggerate for the point of discussion; the Michelin Guide suddenly stops caring about stars and tries telling us that McDonalds also makes us full and that their milkshake tastes really, really great.
 

wizzbang

Banned
This whole circle jerk over resolution is one of stupidest things I've seen the internet at large bitch about in quite some time. If you care about resolution and framerate, you can get both even better with a PC. Consoles are about convenience, and the average consumer probably doesn't give a shit about a minor resolution difference compared to say, which one their friends are getting, or even just brand loyalty.

You're bang on, I'm convinced that there's several camps whining here.
Disapointed Xbox fans.
Gloating PS4 fans.
PC gamers who were considering the new consoles and are only capable of looking at things technically.

8 years ago for nearly 12 months, I whined and whaled on the internet like a fucking baby about resolution, frame rate and so on.
6 years before that, I did it too, whining and bitching and sooking, because I was a PC gamer who dabbled in consoles, how dare they not be perfect?! Consoles (or at least the MARKETING of consoles) is always traditionally so hyperbolic, the posts, so hyperbolic, these things will fucking cure cancer, they do EVERYTHING.

Finally, finally many years later, a bit older and I get it. It took Uncharted, Heavy Rain, Heavenly Sword, Journey, DmC, Darksiders, GTA4 and 5, Pixel Junk Monsters, Pixel Junk Eden, Okami HD, Bayonetta to do it but it's done, I "get it" - it's about the god damn fucking games. This bullshit bleating is... wow. It's just .... good lord, I can't believe I was one of these people once, fuckkkkkkkkkkkkkkkk

Who gives a fuckkkkkkkkkkkkkkkkk? except a small percentage of people.
If Sony had the "weaker" console, you know what? Release me a God of War 4, Uncharted 4, Give me some Last Guardian or more Pixel Junk Products, maybe some more exclusive Ninja Theory games? Guess what - BAM I'd buy the fucking console, regardless
Microsoft got the weaker console? Want me to buy it? Release some good exclusives, some good Forza, a sequel to Jade Empire, bring Fable back to the glory days, somehow score another exclusive on some more Mass Effect? Bam you get a sale.

It's as simple as that, it's all about the games. 8 years since the debates, 7 years since the launch does anyone give a fuck about the 360 vs PS3 power anymore? Nope - we care about console features and what fucking cool games we played, PERIOD. Was Bayonetta apparently shit on PS3? Well so I was told. I played it patched, loved it. Was GTA4 apparently worse on the PS3? Yep! A bit framey for sure. Did I love it? Hell yes.

Games, games, games, period.
 

sublimit

Banned
it doesn't. it's the gaming press who are saying, "they don't matter". they do. a game is the sum of its parts. both versions are the exact same experience so that's out of the gate in terms of comparison. now, there are graphical differences (bf4 having lower resolution and lacking global illumination system, plus running at a lower average framerate). that's where comparisons come in because that's where comparisons can be made. and why are comparisons being made? because these are both valued at $60 no matter what console.

it's the constant and massive downplaying of these differences that is such a copout. remember when all these "journalists" pointed out every damn difference the ps3 version of a multiplat had in their reviews? "the ps3 version looks washed out. the ps3 version had some hiccups. the ps3 version had less vibrant colours. you are better off playing the xbox 360 version if you want the best version out there outside the pc.


this takes the icing on the cake:
http://www.g4tv.com/videos/43049/mx-vs-atv-reflex-playstation-3-review/
"Get the lowdown on the PlayStation 3 version of MX vs. ATV Reflex in this review. Adam Sessler and Morgan Webb discuss the drawbacks of the PS3 version of MX vs. ATV Reflex and reveal the game's lower score."

360 version = 3/5 stars
ps3 version = 2/5 stars for being graphically inferior

or this:
http://www.giantbomb.com/reviews/bayonetta-review/1900-249/?review_id=249
Much of the potential of Bayonetta--potential that's realized on the Xbox 360--is lost to technical issues on the PS3.
(yes, that's the subtext of the review).

or what about this?
http://www.computerandvideogames.com/247305/red-dead-redemptions-sub-hd-ps3-display-analysis/
"Its resolution is 640 by 1152, compared to the Xbox 360's 720 by 1280 pixels. At first glance you might say that this is only a difference of "80 pixels," but in reality, when the missing area is calculated, the PS3 suffers an 184,320 pixel deficit - or 20 per cent lower than the Xbox 360 version. This rendering resolution is then upscaled by the PS3 to be displayed on your screen."

or how about this, arstechnica?
http://arstechnica.com/gaming/2010/05/read-dead-redemption-360-vs-ps3-our-thoughts/
"This is non-scientific, but after playing an hour of both games, and switching back and forth between the two systems on our display, it's clear that the 360 version has quite the graphical advantage. It's sharper, with much less aliasing. The faces of the characters were clearer in the opening section. Gameplay sections likewise looked better, with smoother graphics across the board. The PlayStation 3 version looked impressive, but there was a noticeable jump in quality while playing on the 360.

Keep in mind that the game doesn't look bad on the PS3—not by any stretch—but based on our time with the game and direct comparisons, the 360 version looks better. If you purchase the PS3 version of the game you're not going to be let down, but if you have the choice, pick up a copy for the 360.

Here's another reason to buy the game for the Xbox 360: if you dislike playing with strangers, there are 16 Ars Technica members in the game's thread playing online with the 360 version, compared to three on the PS3. If you're going to be playing, sign up!"


hypocrites.

Epic post sir.
 
Love how suddenly graphics don't matter, especially when the difference is much bigger between systems than it was last gen. Hell, last gen the PS3 eventually caught up and even surpassed the 360 in regards to multiplats, it was a matter of complex hardware, not inferior hardware. In this case it's a substantial hardware difference that no amount of optimization will make go away, but people that will be playing on the X1 shouldn't care? Yeah, fuck that. People that want to stick with Xbox because of live/exclusives/controller/whatever have every right to be upset about the fact that the machine doesn't have the hardware to deliver the generational leap they were expecting, especially when the competition does it with a lower price-tag.
MS dropped the ball and people are right to complain.
 
You're bang on, I'm convinced that there's several camps whining here.
Disapointed Xbox fans.
Gloating PS4 fans.
PC gamers who were considering the new consoles and are only capable of looking at things technically.

Way to be dismissive, over-generalizing, patronizing, and condescending all at the same time.

Many of us are not only NOT whining, we are in fact trying to hold an intelligent discourse. It's comments like yours and similar ilk from games journalists that are the cause of the increasing IRE directed at them, not the power disparity itself. Anyone with a lick of sense in their heads knows that there will be some great exclusives on the XB1. Anyone with 2 brain cells to rub together ALSO knows that the multiplat games will usually, if not always, be better on the PS4.

For those of us with the money and the means to buy both systems then yeah, it's probably a non-issue (unless like me you're worried about the implications the power disparity has for GAMES not for graphics, please see my earlier posts here).

But MOST PEOPLE do not have the money and means to own both systems, all the console exclusives they want, and any multiplats they're interested in. For THOSE people, an intelligent, unbiased, 'to the metal' look at these systems is not only desired, it's REQUIRED for them to make an intelligent, informed decision.

We're not crying "fuck MS they can go to hell" for making a weaker system. We're saying "screw anyone that isn't at least TRANSPARENT about this fact" so that people on a specific gaming budget can make a decision with the best information available.

The "bleating" that annoys you so is brought about by comments like yours, not by the power disparity itself.

There's a difference between a nice refreshing graphical bump and losing your minds over the internet because of some missing "p's" on a spec sheet.

You need to read this: http://www.neogaf.com/forum/showthread.php?p=88688792&highlight=#post88688792

It's not about p's on a spec sheet. It's about the implications on future game development. How many fucking times to I have to repeat that?
 

MMaRsu

Banned
This whole circle jerk over resolution is one of stupidest things I've seen the internet at large bitch about in quite some time. If you care about resolution and framerate, you can get both even better with a PC. Consoles are about convenience, and the average consumer probably doesn't give a shit about a minor resolution difference compared to say, which one their friends are getting, or even just brand loyalty.

lol its not a minor difference. You are paying 400 or 500 for next gen tech. Its supposed to be a major step up.
 

dark10x

Digital Foundry pixel pusher
This whole circle jerk over resolution is one of stupidest things I've seen the internet at large bitch about in quite some time. If you care about resolution and framerate, you can get both even better with a PC. Consoles are about convenience, and the average consumer probably doesn't give a shit about a minor resolution difference compared to say, which one their friends are getting, or even just brand loyalty.
Well, the issue here is that the same journalists that made a big deal over relatively minor differences (1152x640 vs 1280x720 and such things that even resulted in lower scores on PS3) are now pretending that a much larger difference (125% increase) doesn't matter.

Sure, casual people may never notice it, but it's their job to point this stuff out just as they did before. Let people know the facts and allow them to decide.
 

Static Jak

Member
What gets me is the excuse of that it'll be optimized and catch up to the PS4 quickly. It isn't as simple a case as the Xbox One catching up to the PS4 with optimization.

With this gen, the PS3 was more powerful technically but it was difficult for a lot of devs to get their heads round. It took time for it and even now we have issues like Skyrim.

But with this gen the architecture is very similar except for a few differences. The PS4 is just more powerful. Any improvements in terms of optimization the Xbox One version of a game could achieve is as possible for the PS4 version.

I don't see how it could really close the gap, they'll just both improve with the Xbox One always having to try and play catch up until it eventually hits a brick wall.

And the biggest thing overlooked by the likes of Adam is that resolution is just the first real obvious difference. It's more like the first symptom of what's to come. It could, as the consoles get older, affect everything from textures to framerate to loading to size/scale and so on.

I'm not getting either machine personally so I'm not trying to pick sides or anything like that, it's just something to take note of in what'll probably be a largely multiplatform generation like this one has generally been.
Sure, there'll be an exclusive here or there, expecially in the first 1-2 years to sell the machine, but as always, it'll be multiplatform dominate and something like this should be looked at.
 
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