lifeexpectancy
Member
What gets me is the excuse of that it'll be optimized and catch up to the PS4 quickly. It isn't as simple a case as the Xbox One catching up to the PS4 with optimization.
With this gen, the PS3 was more powerful technically but it was difficult for a lot of devs to get their heads round. It took time for it and even now we have issues like Skyrim.
But with this gen the architecture is very similar except for a few differences. The PS4 is just more powerful. Any improvements in terms of optimization the Xbox One version of a game could achieve is as possible for the PS4 version.
I don't see how it could really close the gap, they'll just both improve with the Xbox One always having to try and play catch up until it eventually hits a brick wall.
And the biggest thing overlooked by the likes of Adam is that resolution is just the first real obvious difference. It's more like the first symptom of what's to come. It could, as the consoles get older, affect everything from textures to framerate to loading to size/scale and so on.
I'm not getting either machine personally so I'm not trying to pick sides or anything like that, it's just something to take note of in what'll probably be a largely multiplatform generation like this one has generally been.
Sure, there'll be an exclusive here or there, but as always, it'll be multiplatform dominate and something like this should be looked at.
Sounds a lot like (shameless link again for lazy TL;DR people that ignored it) what I said here: http://www.neogaf.com/forum/showthread.php?p=88688792&highlight=#post88688792
Although I was maybe too verbose.