If they don't have weapons we let them trot along but if we see 2 or 3 guys with guns it's too risky to let them run around and possibly shoot you later on
not them, you should run away.
and the will come back anyway.
sooner or later.
If they don't have weapons we let them trot along but if we see 2 or 3 guys with guns it's too risky to let them run around and possibly shoot you later on
not them, you should run away.
and the will come back anyway.
sooner or later.
This game showcases just how terrible people are, makes it even harder when you spent 5+ hours on getting gear then it's wiped away completely when some asshat shoots you in the back for no reason.
Just have seperate PVP-disabled servers, no idea what's so bad about that idea.
What's the point of DayZ if PVP is disabled? Zombies are a joke and pretty much 5% of the game lol.
Just have seperate PVP-disabled servers, no idea what's so bad about that idea.
This game showcases just how terrible people are, makes it even harder when you spent 5+ hours on getting gear then it's wiped away completely when some asshat shoots you in the back for no reason.
That is a terrible idea. PvP creates the fun in this game. In no-PvP servers, there would be no holdups, no handcuffs, no robberies. Everyone would get geared out and then do what? Sit at the top of the NWAF ATC and pop zombies all day? It's not like you would have to worry about anyone sniping you up there.Just have seperate PVP-disabled servers, no idea what's so bad about that idea.
You'll learn that having gear isn't the goal. In the end it's about player interaction. I understand people getting on empty servers to collect gear but when you have everything, what will you do? In the mod you could continue repairing videos or building a campsite. But in the SA you hit a certain level. After that, it's about setting your own arbitrary goals and player interaction. Certain people will hunt others. Certain people will help others. KOSers are probably the majority so it's important to have eyes in the back of your head.
Personally, I like to roam through more populated areas to meet others. I try to help newbies but generally shoot armed people. I also find it very gratifying to just stalk people and learn their playstyle.
DayZ Wiki said:You can get items in to your hands(you can get your bayonet on your hand before you struggle out and stab that a**hole
That is a terrible idea. PvP creates the fun in this game. In no-PvP servers, there would be no holdups, no handcuffs, no robberies. Everyone would get geared out and then do what? Sit at the top of the NWAF ATC and pop zombies all day? It's not like you would have to worry about anyone sniping you up there.
In the mod there were "no PvP" servers and they were generally dumb and not fun to play in. In SA right now there are servers that claim to be "no PvP" but of course the admins have no way of enforcing that.
Everyone that complains about "kill on sight" needs to simply get better at the game. You have to assess a situation before you run up saying "I'M FRIENDLY!" Does he have a gun? Does he have buddies around? Oh, he's about to see that fresh spawn player that isn't associated with him, I should see how he reacts to that before I try to make friends with him.
It is supposed to be a lawless wasteland. Some people are bandits and kill on sight, some want to be paragons of the wasteland and help everyone. Now the game is in alpha, so there aren't many rewards for the latter, but there are still perks for it. For one thing, if you make friends, you have strength in numbers. Even if they plan you stab you in the back later, roaming in numbers will generally make lone wolf players less likely to engage unless they know they are prepared to deal with you all.
At the end of the day, DayZ is your story, and you do what you want with it. You can become the worst bandit of Cherno, a psychotic axe murderer in a clown mask, a walking book store, a preacher, a trader, a vigilante, a pugilist, and more! It's completely up to you and "no PvP" servers make this player-driven game a stale loot drop MUD with some slightly annoying zombies thrown in.
I think this is the reason why I lost everything 3 times?I have been testing what makes your character reset (when not wanted) and it seems to be logging out on the "please wait" screen. It is OK to log out on the "waiting for server" screen but if you exit on the "please wait" one you are going to respawn on the shore on your next connect. The difference is if you press esc the "respawn" button is highlighted and availible to click on the "please wait" screen. (I think the game basically thinks you are in an "unconsious" state but I'm just speculating)
On rare occasions the screen gets stuck on "please wait" while logging in, if you are patient this should eventually (after 40-120secs) either log in or auto disconnect (which is safe and wont lose you your character.)However I have on one occasion been glitched on this screen while logging in (I know it was glitched cos the screen went blue instead of the usual black and I waited 3mins with nothing happening) and I lost my save when I exited.
The zombies are why people didn't kill each other, you didn't want to risk a shot and get mobbed.
With there being no zombies open warfare has no penalty.
Last time I lost everything. Should I just wait?
I am angry because I have two other friends that played the game 40-50h too and they never experienced something like this. Like I said many times: if I get killed by a guy and have to start fresh, no problem. But when I just want to join a server to play with my friends and everyone is fully geared I lose my character, then it's kind of annoying.honestly, if you get mad everytime you loose a character maybe this game isnt meant for you at all. It happened in the mod aswell and loosing your character is something you have to deal with. also it being beta, expect your characters to die frequently.
I would wait a year before jumping in again if you want a more polished game that wont throw you in these unfortionate situations where you loose stuff because of server issues, or hard resets by the dayz team to shut down hacker backdoors.
The game is in alpha. Connectivity issues and char resets are part of the deal as much as zombies walking through walls. I'm actually surprised the game is this playable and stable (relatively).I don't expect from the game to be perfect. I don't care if zombies walk trough doors and walls, I don't care if you put something on the ground for a friend and it never shows. I just want to be sure that when I invest 5-6 hours in a character that he will die with dignity.
You're even more badass than me. Holy shit!Got fired at after helping a guy out.
That was the time I changed. Killed him. Looted his corpse for all the good stuff. His buddies started to show up. Hid. And killed them all. Didn't even loot them. Just let them lay there.
Moved on. Walked around. Saw a guy running about looting houses. Yelled out "Friendly?" and he came at me with an axe. Killed him.
Saw a guy and his friend later while observing them through a window. Didn't even give a fuck. Wasted both of them for the hell of it while they where bandaging eachouter. Moved on again. Commited suicide by zombie.
Yeah, nowdays, as soon I see another player I will fire, fresh spawn with nothing, or fully decked out. That's how it's meant to played it seems.
You're even more badass than me. Holy shit!
PVE only right now is/would be boring, but if they decide to make the zombies a real threat, it could be very cool.
and to behonest, that is the only thing, that would bring me back to this game.
This game. 99% running 1% action, why do I love it so.
Has anyone heard anything about when the devs will be active again and when we'll get new updates?
That 1% action is so intense.
It's a dogee-dog world bra.
They have been very active the last couple of days on the registry app.
registry app?
Putting a pristine mag in a ruined gun will ruin the mag too, learned that the hard way. And you can't see when a gun is ruined either.
Ugh, had a massive backpack full of food, water, medical supplies, etc.. so I could go on a trek, found the ship wreck and walking up the stairs "You are dead" for no reason whatsoever..................
registry app?
New:
Design: Balancing of player spawns (ongoing)
Server: Enhanced Server-side security & customization options
Design: .357 Magnum Speedloader should now spawn
Server: First Person only servers are now supported (Seperate Hive coming later on)
Fixed:
Design: Player corpses should no longer despawn upon disconnect
Server: Respawning should now function properly - in some cases you may have to wait a few seconds. (during high death/respawn times)
Design: 357 Magnum spawning fixed
Has anyone heard anything about when the devs will be active again and when we'll get new updates?
New:
Design: Balancing of player spawns (ongoing)
Server: Dead player cleanup (time based)
Design: M9130 Bayonet can now open cans
Fixed:
Server: Dedicated Server crash related to player skeleton
Server: Player location rubberbanding
Server: Large delay in item manipulation and "inventory tetris"
List to be fleshed out as update progresses.
well,condition does nothing yet,so i guess it doesn't matter?
dog eat dog world.
I'm pretty sure it does cause I couldn't fire the gun
every single item on my character is ruined and I can do everything totally fine.