AmethystEnd
Member
1. Has there been any indication from the devs so far (I haven't seen a translation of any of the Q&A stuff if this has been addressed or not) to demonstrate that monsters will or won't start each quest in the same region this time around? If it's not randomized, then the situation you describe hasn't changed at all regardless of the tracking features. If the monster spawns are randomized...then following the bug swarm from point to point right to it invalidates the reason for randomizing it in the first place. If the goal is to save time from having people randomly wandering, then just plunk the monster in front of home base and be done with it instead of this half-measure.
2. True and I'll most likely be doing that. I just find it a curious choice to make this time around when watching and learning the monsters themselves has typically been one of the unique points to the series. Not a deal-breaker, just weird.
1. No confirmation about whether it's randomized or not. My point was this "sense of search" you were referring to has never been there, even in the previous games besides on the VERY FIRST hunt of each monster type in each separate map. Scout flies or no scout flies.
For the record, I'm perfectly fine with it working as it always has (monsters always start in the same zone in each map), even in this new game with open maps and scout flies.