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Another Metroid 2 Remake (Project AM2R) |OT| Best Birthday Ever!

Satch

Banned
Jul 27, 2010
15,815
0
0
its hilarious how i know a metroid is going to be in a room and i still jump when it shows up lol
 

Ourobolus

Keeper of the Book
Feb 27, 2008
18,507
5
1,075
what the fuck was that thing with the spiked walls. That wasnt in the first game was it lol

I was super caught off guard... Whats up there above him? I couldnt get up there so i just left it
I bomb jumped / spider balled up there. It was a missile tank, IIRC. You can get there via Power Bomb later too, it seems like.
 

OmegaDL50

Member
Sep 3, 2013
7,799
0
465
Philadelphia
Holy shit this is just amazing

Playing with xb one elite controller and it really is zero mission 2.

I am shocked how good this is.. Well if nintendont

Massive props to the team behind the game
Individual. Not team. This was all done by one guy. Pretty amazing isn't it?

Edit: And I just had my first game over. Hah.

I went into the room with the Green spike stuff that sucks on your health and ran into an Alpha and got killed.
 

grendelrt

Member
Apr 14, 2005
2,362
0
0
38
Anyone able to inject scanlines using sweetfx? I tried using the same settings I use for Forbidden planet, but I just get a black screen when I enable it.
 

KHlover

Banned
Jun 26, 2013
13,792
0
0
So turns out I had skipped Space Jump and Varia Suit when I engaged that Metroid in that earlier post. Yay for pointless Sequence Breaking :D

That bomb thing where you charge your beam and then hold down+charge when going into Morph mode is really damn useful.
 

Valtýr

Member
Jul 20, 2012
2,068
0
410
So turns out I had skipped Space Jump and Varia Suit when I engaged that Metroid in that earlier post. Yay for pointless Sequence Breaking :D

That bomb thing where you charge your beam and then hold down+charge when going into Morph mode is really damn useful.
You're supposed to have the Varia suit by then? :O

I'm well past that and still haven't found it. I did sequence break getting the charge beam and spider ball before getting the bombs too.
 

Nbz

Member
Sep 20, 2013
967
0
360
Edinburgh
www.youtube.com
So turns out I had skipped Space Jump and Varia Suit when I engaged that Metroid in that earlier post. Yay for pointless Sequence Breaking :D

That bomb thing where you charge your beam and then hold down+charge when going into Morph mode is really damn useful.
I think the bomb spray is in Zero Mission as well
 

Alex_Mexico

Member
Mar 13, 2014
9,975
0
0
Man, so many control options!

First, has anybody tried the 8bitdo SFC30? It doesn't seem to detect it natively via directinput, but supports Xinput controllers just fine and has corresponding buttons.

Second, with all the various control options, I'm having trouble deciding what I want to go with. Right now I'm going with Fusion/Zero Mission style R to missile, but I might change it to Super Metroid L to aim up/R to aim down and A (SNES layout) to toggle missiles.
Believe me. The Fusion/Zero way is the better one. The Super Metroid controls' way of switching weapons was stupid and cumbersome in comparison.
 

Nohar

Member
Dec 24, 2011
3,967
0
0
FUCK this armadillo bastard
Yup, he is a difficulty spike alright. Not that tough, but you actually have to be careful and understand its attack patterns in order to avoid getting wrecked. Nice wake up call.
 

Ultratech

Member
Feb 27, 2011
19,784
1
610
Texas
Been playing it for over the last hour.

It's really damn good.

Just finally got the Varia Suit. So good.

The soundtrack is really good too. Reminds me a bit of Prime 1.
 

TreyoftheDead

Member
May 28, 2008
1,530
0
0
Anyone else using a USB SNES controller? I've got it set up as best as I can to be like Super Metroid, but I'm curious about how other's have their's set up.
 

Akai__

Member
Jun 14, 2012
9,691
0
0
This is so good and sad at the same time. Why does Nintendo come up with crap like Federation Force, instead of this? I just don't get it.

Absolutely digging this game. So fucking good.
 

KingBroly

Banned
Mar 18, 2015
23,759
0
0
Some early thoughts

- I don't like the sound mixing. It feels off, but I can't put my finger on it just yet.

- Not a fan of the intro art for Samus. It looks like she has stubby arms.

- I like that using the Charge Beam to bring in items was incorporated

- It feels good to play, but still feels a bit stiff to move around

- I like the Save Points, but I can't figure out what the symbol on them are.


That's all I can say right now, but I'm pretty positive on this game right now. Some things I want to figure out first before I judge.
 

Link_enfant

Member
Dec 26, 2015
590
0
0
France
No sound at all when playing the game on Windows 7. Am I the only one?

EDIT
The game must be launched from the folder, as indicated in the readme file. If placed on the tasks bar (at least on Windows 7) and launched from it, the game won't have any sound.
 

dangeraaron10

Unconfirmed Member
Sep 14, 2014
1,022
0
0
United States
Music is so fucking good

Gameplay is tight with great customization options and plays excellently using an XBox 360 controller, using D-Pad for movement is a must since the control stick movement is too twitchy. The only adjustments I made so far is swapping Aim Up and Aim Down to LT and LB respectively, it weirded me out to have them flipped
 

Opa-Pa

Member
Feb 6, 2016
5,324
0
280
Oh wow I found a
new boss when backtracking from the spider ball area. It was a Chozo defense system.
Great use of the setting as I always wanted from a remake. Music is consistently great too.
 

Gvitor

Member
Jan 27, 2015
1,140
0
0
Just got the
Wave Beam
. Scavenging for every secret I can find, fucking great.

OST is phenomenal.
 

Vena

Member
Sep 2, 2014
16,385
0
0
This is the first game I ever bought with my own money.

....

It scared me and I never finished it. ;(

....

I was 5.
 
Jul 1, 2014
424
0
0
played it for the last 40 minutes. amazing. really well done. Metroid 2 is the only Metroid game I've never played before.
 

DedValve

Banned
May 18, 2013
9,964
1
0
NYC
It has controller support. But it's also a 240p game so
so...it'll look absolutely fantastic then! :D

Or I'll deal. Because Metroid turns 30. Happy birthday Metroid, maybe one day you and zero suit metroid will get an extra rep in the next smash.
Or a new game but lets not get our hopes up.

EDIT: I'm on a mac, I hope this works...

EDIT2: Oh....
 

dangeraaron10

Unconfirmed Member
Sep 14, 2014
1,022
0
0
United States
so...it'll look absolutely fantastic then! :D

Or I'll deal. Because Metroid turns 30. Happy birthday Metroid, maybe one day you and zero suit metroid will get an extra rep in the next smash.
Or a new game but lets not get our hopes up.

EDIT: I'm on a mac, I hope this works...

EDIT2: Oh....
I think Mac players are playing this game via Bootcamp?

Also, damn I need to find a way to deal with these alpha metroids better. This one was giving me the what for and I couldn't jump away from it. All part of the experience I suppose. This would be a great time to order a pizza and just loaf around the rest of the day playing this masterpiece. Thank you, guy, who made this.
 

Mugy

Member
Sep 9, 2012
928
0
0
Is there anyway to map the controls? The xbox360 controller seems a little bit confusing
 

VariantX

Member
Jan 5, 2009
12,542
0
0
Columbia, SC
Just found something pretty sick

Use your charge beam and roll into a ball, while holding down and the bombs wont spread everywhere but they'll stack vertically for an easy bomb jump
 

dancrane212

Member
Aug 4, 2011
5,375
1
0
Excited to see all the positive impressions; just about to download this now. It's going to be great to finally enjoy Metroid 2, even when I was a kid playing it on my neighbours' GameBoy I always found the game a bit too unwieldy thanks to everything being so big, no colour and a lack of a map.

It was the first Metroid I ever played but it never clicked with me the same way the majority of the later games would.

Does that mean I can play this on Henkaku since it is Game maker?
No, the developer would have to make a Vita compatible version using GameMaker tools. It's not something you can setup yourself.
 

Bedlam

Member
Oct 4, 2011
5,604
0
0
Individual. Not team. This was all done by one guy. Pretty amazing isn't it?
Looks more like a dozen guys to me:

readme.txt said:
CREDITS

Producer
Milton 'DoctorM64' Guasti

Graphic Design
Ramiro Negri
Steve 'Sabre230' Rothlisberger
Jack Witty
Kirill '1Eni1' Fevralev
Jasper
MichaelGabrielR

Promo Art
Azima 'Zim' Khan

Writing Assistant
James 'Ridley' Hobbs
Paulo 'Latinlingo' Villalobos

Platform Engine Code
Martin Piecyk

Music Composition
Milton 'DoctorM64' Guasti
Darren Kerwin
Torbjørn 'Falcool' Brandrud

Debug
Hemse
Dragondarch
Esteban 'DruidVorse' Criado
Verneri 'Naatiska' Viljanen

Playtest
Jennifer Potter
Mario Crestanello
Live4Truths
Torbjørn 'Falcool' Brandrud
Lise Trehjørningen
Nommiin
Gabriel Kaplan
Nicolas 'Skol' Del Negro
Darren Kerwin
Robert Sephazon

Community Management
Dragonheart91
Ammypendent
Karrde

Special Thanks
Nommiin
Nathan 'wickedclown' Hess
Tyler Rogers
Kousoru
Infinity's End
CapCom
Isabelle Amponin
The Metroid Community
Let's give credit where credit is due.
 

>:)

Member
Oct 13, 2013
1,066
0
0
Oh wow I found a
new boss when backtracking from the spider ball area. It was a Chozo defense system.
Great use of the setting as I always wanted from a remake. Music is consistently great too.
I was wondering why they were being so damn generous with the missiles. Then i ran into that thing and was like 'oh'........

But holy shit does this feel like an official Nintendo project, that got quietly abandoned, then rediscovered by someone who hacked Nintendo's vault.
 

Chitown B

Member
Dec 8, 2010
6,324
0
585
Des Plaines, IL
This is so good and sad at the same time. Why does Nintendo come up with crap like Federation Force, instead of this? I just don't get it.

Absolutely digging this game. So fucking good.
"we don't care about graphics"

uh huh. Then do this, which takes zero graphics. But no.
 

Triforce141

Member
Apr 6, 2015
4,606
1
0
I made 2 custom Steam Banners to those who want to have the game in their library, one with the final logo, and one with the unused logo that used the Metroid 2 logo as a base.