Just started today. I'm at chapter 6.Jeanne really did a number on me, but Grace and Glory weren't honestly all that bad, except in the bonus area where you essentially had to use Shuraba's charge to inflict enough damage under the move limit.
Also, do some of's attacks not give you witch time?inspired
Alright guys I just picked this up.
Hope I love it like you all.
Hopefully everyone isn't too positive on it so you don't have to end up hating it
I'm only on chapter 4. I'm not that great at this game. I did manage to get platinum medals on the Prologue and Chapter 1 but it took a lot of effort. It's impossible for me to platinum entire chapters on the first run cause I always die on QTE's (they come by so fast!) and it takes a while to learn boss patterns.
Any tips guys? And how many chapters in the game?
I'm only on chapter 4. I'm not that great at this game. I did manage to get platinum medals on the Prologue and Chapter 1 but it took a lot of effort. It's impossible for me to platinum entire chapters on the first run cause I always die on QTE's (they come by so fast!) and it takes a while to learn boss patterns.
Any tips guys? And how many chapters in the game?
What are the best accessories I should be looking out for? Or are they even any good? Theyre super expensive.
What are the best accessories I should be looking out for? Or are they even any good? Theyre super expensive.
Save some halos to get the moon of mahaa-kalaa as soon as possible. It allows you to parry and counter attacks. It should be 200000 halos iirc.
I was really close to buying Serene Light.... Good thing I didn't.The only one you really need is The Moon of Makamkemamala.
It lets you parry/block.
I was really close to buying Serene Light.... Good thing I didn't.
Any moves I should get or look out for?
Well judging by the comments in here it looks like that will be unavoidable.
Bat Within is a must, but that isn't available until a few chapters in. Air dodge is also essential and the rising air kick (forgot the name) is great for extending air combos.
I'm no expert, but i also love the two attacks that let you close the distance quickly.
Don't remember the name, but they're executed with -> -> A/X, depending if kick or fist attack.
I was really close to buying Serene Light.... Good thing I didn't.
Any moves I should get or look out for?
The dragon things? They always gave me witch time.
And jesus christ the alfheim with the moves' limit has freaking grace and glory!? Now I know I'll never beat it D: I mean it starts with a freaking beloved!
....Also, that portal seems terrible but it's not that hard. Just use fire Durga and hold the buttons, the bombs deal an absurd amount of damage. But the portal that asks you to stay 60 seconds in the air? that's crazy. I managed to clear the 15 seconds version but an entire minute is too much.
Is there any particular trick to Braves besides?killing them before they go "I'll form the head"
Also, is just me or are some of Temperantia's punches unavoidable? There's about 3 variations but one in particular I've never been able to dodge. I think it's the one that doesn't break the platform, but is done while he's holding it.
Use the whip, pull an enemy towards you, jump off it's head and then jump again (doublejump), pull another enemy towards you, rinse repeat.
This way you can stay in the air forever and reach an absurd altitude.
True, those are also great, forgot about them. Honestly, the only moves I almost never use are the breakdance and portal kick variants.
I also intentionally avoided buying the crow form, because i know i'll get mad if she turns when i just want to dodge in the air.
You can disable the crow form at any time through the menu. I couldn;t imagine playing through the game without Umbran Spear.
That sounds odd.
Disable a technique from the menu? Can you also disable the panther? ( though i don't mind that one)
That sounds odd.
Disable a technique from the menu? Can you also disable the panther? ( though i don't mind that one)
Why did they make super G&G. Why.
Preview for Infinite Climax.
I'm heading straight for bayo 2 when I'm done. My time frame to play my Wii U is limited.
I also intentionally avoided buying the crow form, because i know i'll get mad if she turns when i just want to dodge in the air.
Just fnished the game, at the congradulations screen now, boy what a ride, makes me excited to see the even better character models of these characters, one thing im noticing is there are 1 or 2 enemy models I didnt see in my playthrough (one that looks to have the model of those big "angels" with the baby face but has dark skin and seem to be carrying laser guns) are they just concept art they wanted to throw in or are do they appear on
higher difficulties?
They're located in the Space Harrier stage. They've got the Rick Dom masks to resemble the robots from that game.
I'm replaying Bayo 1 and after a few chapters I'm sure the game runs worse than the 360 version. Some chapters drops frames a LOT, and I mean PS3 version numbers...
The only ones that were objectively worse in The Wonderful 101 were the top-down shmup sections, but even then those were much shorter than the alternate gameplay sections in Bayonetta 1. Everything else was either decently executed (like theI think people who rant about Route 666 and isla de la sol haven't played W101: the alternate gameplay sections in there were much worse (bar a few: it does space harrier better since it doesn't rotate the screen and you can slow down time).
Thanks for this. I'll grab each of those items. Very sound advice.17 chapters16 minus the prolouge + some extras to unlock
Don't try to complete the Alfheims on your first run or platinum everything, it takes some serious knowledge about the game and skill to do that. Just ignore them and return once you've finished the game or when you feel like it as you can select every chapter at any given time as long as you have progressed to that chapter already, you will have unlocked a lot of usefull stuff by the end. Depending on how often you play the game (how much you like/dislike it) you will memorize the QTEs and won't die on them anymore as they don't change.
As always, buy the Moon of Mahaa Kalaa accessory (if you haven't already) as soon as possible to block and parry attacks. You can block nearly every attack in the game with it. If you get staggered by the scream of Fearless, you still can block even though you can't move. You can reflect enemy projectiles back to them.
There are invincibility frames not only when dodging but also when panther-transforming etc, useful when too much is going on/crashing down.
Once you have Durga unlocked you can attack enemies that are on fire with it and are immune to electric ground damage, depending on how you use them. You refill your magic orbs not only by dodging or attacking, also by taunting the enemies.
You can skate over lava without taking damage once you have unlocked Odette + you can freeze enemies solid.
etc etc.
I'm replaying Bayo 1 and after a few chapters I'm sure the game runs worse than the 360 version. Some chapters drops frames a LOT, and I mean PS3 version numbers...
I'm replaying Bayo 1 and after a few chapters I'm sure the game runs worse than the 360 version. Some chapters drops frames a LOT, and I mean PS3 version numbers...
I've completed my second playthrough but I think I'm still missing a lot of things.
I can't buy anymore Hearts & Moon Pearls in Rodin's shop. His shop is still massively under stocked. Still lots of 'Coming Soon' stuff.
In MG Revengeance I had the parry locked down completely, it was no trouble to perform but I'm quite the opposite with this game and the Moon of Maha-Kalaa. It seems less natural to me.
Dunno wether to try a third playthrough or move onto Bayonetta 2, which I haven't started yet.
I think people who rant about Route 666 and isla de la sol haven't played W101: the alternate gameplay sections in there were much worse (bar a few: it does space harrier better since it doesn't rotate the screen and you can slow down time).