Damn this is stunning. Question, does the page that you select matter? and if so, is there a way to see which ones you've done? That bit is confusing.
The idea of a visually and narratively abstract game based around classically poetic dance and music is what drew me to Bound. Two stages (I guess) in and I'm finding it hard to give a shit beyond the presentation and story. I know it's early, but there's nothing to it. It's gorgeously animated and presented, but nevertheless built around rudimentary yet still clumsy platforming. Dancing is visually incredible, but seemingly has no coherence with the motion and music of the game. Instead of having dance and music intricately woven to the rhythms and motion of the game and how you interact with the world, it's so far just stylistic animation for a function that could have been lifted from any other game.
I'm going to keep playing because I want to see it through and really, really hope the basic idea develops more, but so far it's underwhelming. It's experimental in presentation but that's it.
Just finished the game..... Wow, my indie GOTY.
I want more artistic games like this.. They should make more.
The idea of a visually and narratively abstract game based around classically poetic dance and music is what drew me to Bound. Two stages (I guess) in and I'm finding it hard to give a shit beyond the presentation and story. I know it's early, but there's nothing to it. It's gorgeously animated and presented, but nevertheless built around rudimentary yet still clumsy platforming. Dancing is visually incredible, but seemingly has no coherence with the motion and music of the game. Instead of having dance and music intricately woven to the rhythms and motion of the game and how you interact with the world, it's so far just stylistic animation for a function that could have been lifted from any other game.
I'm going to keep playing because I want to see it through and really, really hope the basic idea develops more, but so far it's underwhelming. It's experimental in presentation but that's it.
Huh, that's interesting. However, I still don't know if the pages are different levels. Are they? And if they are, is it possible to tell which ones you've already completed? It seems like you can just jump around in them...In GameSpot preview they said the first page is always sunny and bright (no matter which one you choose) and it becomes more dark and rainy til the end.
You've got Abzu, right? If not, go for it.
Whoa, didn't know this is the team behind Linger in the Shadows. They've come pretty damn far and I'm glad you guys are showing them support/love! Good stuff.Hey everyone,
We are going to start a Photo Mode contest soon, so in preparation, start capturing some beauties, the possibilities are limitless and stunning. The brilliant developers at Plastic have really outdone themselves from the narrative to the tech, its truly unlikely anything you've seen before. Our Santa Monica Studio External Development team is super proud to see how far this team has evolved from Datura to Linger in the Shadows and here to Bound. It's been a very special project to be part of, and all full credit and love to Plastic.
Fire up the #PS4Share and tag #BoundPS4 while you're at it, we'd love to see what you create.
http://i.imgur.com/SyGlwve.gif
http://imgur.com/SyGlwve
What ends up happening if youchoose the car ending?
I need advice what should I get this or abzu
I need advice what should I get this or abzu
What ends up happening if youchoose the car ending?
Hi,
I'm bonzaj/plastic here.
Hi,
bonzaj/plastic here. Thank you for all the great comments. They mean a lot to us. Especially from those, who found their life moments in Bound's story.
I just wanted to drop by and say that we are finishing the mix of soundtrack, and we will put more info about it here: http://twitter.com/plasticdemo
Also, we are looking at that the leaderboards and can see that some folks have already found the shortcut on 'Chess' level.
Please drop gifs of the shortcuts here or:
http://www.reddit.com/r/BoundGame
If you will analyze the hints that I left in those two movies:
http://www.youtube.com/watch?v=aquNetjIfXM
http://www.youtube.com/watch?v=IPerXkii7mw
Then you will be able to cut down 'Shout' level by half.
We think that the game can be beaten in less than 40 minutes with some effort, but you will have to work together on that.
Like I said before. thank you for all the extremely positive comments about Bound and take care!
Just finished the game..... Wow, my indie GOTY.
I want more artistic games like this.. They should make more.
The idea of a visually and narratively abstract game based around classically poetic dance and music is what drew me to Bound. Two stages (I guess) in and I'm finding it hard to give a shit beyond the presentation and story. I know it's early, but there's nothing to it. It's gorgeously animated and presented, but nevertheless built around rudimentary yet still clumsy platforming. Dancing is visually incredible, but seemingly has no coherence with the motion and music of the game. Instead of having dance and music intricately woven to the rhythms and motion of the game and how you interact with the world, it's so far just stylistic animation for a function that could have been lifted from any other game.
I'm going to keep playing because I want to see it through and really, really hope the basic idea develops more, but so far it's underwhelming. It's experimental in presentation but that's it.
Probably going to pick this up. What's the verdict on length? I enjoy getting through these shorter titles in one sitting. I just did this with Abzû last weekend. Is this game longer or shorter? If it's longer, I'll likely split it up into two sessions, but I thought I'd check first.