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Castlevania: Portrait Ruined for the DS

SantaC

Member
Jun 11, 2004
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Snaku said:
So Richter god damn Belmont isn't a vampire hunter because he doesn't have long hair? :lol

errrm of course they are, just saying the majority has had long hair :D
 

Roders5

Iwata een bom zal droppen
Oct 14, 2005
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What if each character is on a different screen, and you have to switch between them to make events happen for the other character to proceed? (In a non gimmicky way obviously)
 

SantaC

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jGuru said:
Long hair FTW.

yeah it kinda symbolizes castlevanoa for me, but it's just a personal opinion.

anyway I read that this game is coming out this year, I hope this isn't a rushed effort by Konami.
 

Snaku

Banned
Sep 15, 2005
25,781
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Roders5 said:
What if each character is on a different screen, and you have to switch between them to make events happen for the other character to proceed? (In a non gimmicky way obviously)

 

Snaku

Banned
Sep 15, 2005
25,781
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SantaCruZer said:
yeah it kinda symbolizes castlevanoa for me, but it's just a personal opinion.

To each his own, but the Rondo of Blood art is still awesome.

SantaCruZer said:
anyway I read that this game is coming out this year, I hope this isn't a rushed effort by Konami.

They began work on it immediately after DoS was released. Considering that they have about a year and a half to work on it, and most resources in 2D CV games are recycled, I'm sure they have plenty of time.
 

duckroll

Member
Jun 7, 2004
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PG-Iceman said:
I am waiting. As soon as they are here I'll hand over a link.

Thanks. As you can see there's already an angry mob here ready to argue over these not-yet-posted pics! :lol
 

Archie

Second-rate Anihawk
Oct 15, 2005
29,653
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Is it confirmed to be a Metroidvania? I don't mind that formula, but it is getting kind of stale. I hope Konami makes another 2D CV like 4 with normal levels and branching areas.
 

Snaku

Banned
Sep 15, 2005
25,781
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Konami should take a hint from stuff like this. People are dying to see pictures of the next 2D CV, even though most people hate the art style of the character portraits. While when a 3D CV is being unveiled, you hear non-stop bitching and moaning about how aweful it looks.

Do you read this Konami, can you take a hint?
 

duckroll

Member
Jun 7, 2004
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RED CROSSES ARE AWESOME! NEXT-GEN!! :lol

Edit: Looking okay now. Red crosses were more impressive imo.
 

the year 20XX

Member
Oct 15, 2004
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Mr. Pointy said:
The player switching system will probably be a ripoff of Viewtiful Joe 2.

You heard it here first.

1. Propose a hypothetical feature for an as-yet unseen game.

2. Decry this nonexistent feature as a ripoff.

wow.
 
Sep 10, 2004
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Awesome. So is this going to be another Metroidvania or a more linear, traditional Castlevania game? I remember someone saying that Iga was getting tired of the Metroidvanias...
 

SomeDude

Banned
Aug 8, 2004
3,094
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Well atleast this new portable castlevania will be better then the NST made Metroid Prime Hunters.
 

Snaku

Banned
Sep 15, 2005
25,781
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OB1 said:
I remember someone saying that Iga was getting tired of the Metroidvanias...

He's yet to find another working game formula to steal from that he can replicate properly.
 

SantaC

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Jun 11, 2004
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this doesn't look like metroidvania actually, though I shouldn't say too much. I really like that egyptian pic
 

drohne

hyperbolically metafictive
Jun 6, 2004
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huh, i didn't expect the second character to tag along with you -- i thought it'd be like castlevania III. could be cool. i hope that village isn't just an isolated intro segment like the first scene in dawn of sorrow. true outdoor areas would be a great addition.

do the character sprites look a bit worse than soma's, or is it just those shots? probably just the shots.
 

the year 20XX

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Oct 15, 2004
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SantaCruZer said:
this doesn't look like metroidvania actually, though I shouldn't say too much. I really like that egyptian pic

If you know something, you should say it. SAY TOO MUCH. Don't be a miserable little pile of seeecrets.
 

BlueLegs

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Jun 7, 2004
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Amazing level design. Can't wait to run along it.......though i would be lying if it didn't look pretty ;)
 

SantaC

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drohne said:
do the character sprites look a bit worse than soma's, or is it just those shots? probably just the shots.

I'd say it's the shots. Looks like they're going to stray away from the castle setting more and more...I Hope.
 

GitarooMan

Member
Jul 12, 2005
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SantaCruZer said:
this doesn't look like metroidvania actually, though I shouldn't say too much. I really like that egyptian pic

don't tease, screens look nice, I would love it if it was actually a more traditional CV, but I suspect it will be a Metroidvania. I'll buy it either way anyway...
 

the year 20XX

Member
Oct 15, 2004
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drohne said:
do the character sprites look a bit worse than soma's, or is it just those shots? probably just the shots.

It's those thick outlines. The sprites look better than Julius and Yoko, but worse than Soma.
 
drohne said:
huh, i didn't expect the second character to tag along with you -- i thought it'd be like castlevania III. could be cool. i hope that village isn't just an isolated intro segment like the first scene in dawn of sorrow. true outdoor areas would be a great addition.

The switching sounds like the Castlevania DoS Alucard Mode. You switch characters on the fly for specific situations, and each had advantages and disadvantages over the others.

do the character sprites look a bit worse than soma's, or is it just those shots? probably just the shots.

They look the same to me. DS Metroidvania sprites were all about the animation. :-D
 

Magicpaint

Member
May 19, 2005
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drohne said:
huh, i didn't expect the second character to tag along with you -- i thought it'd be like castlevania III. could be cool. i hope that village isn't just an isolated intro segment like the first scene in dawn of sorrow. true outdoor areas would be a great addition.

do the character sprites look a bit worse than soma's, or is it just those shots? probably just the shots.


I think it's just the shots. It'll probably look just like Soma's on a DS screen.
 

SantaC

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Jun 11, 2004
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Matlock said:
The switching sounds like the Castlevania DoS Alucard Mode. You switch characters on the fly for specific situations, and each had advantages and disadvantages over the others.

if there is switching on the fly, why does it look like they're both on the screen fighting?
 

Snaku

Banned
Sep 15, 2005
25,781
0
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SantaCruZer said:
if there is switching on the fly, why does it look like they're both on the screen fighting?

Perhaps you can switch to Charlotte to cast a spell, and while that's going on you switch back to Jonathan for physical fighting.