I mean I agree but when people are grinding out Grasp of Malok for a better Pulse Rifle for IB and Trials I imagine they are at the point where a 6-7% difference could matter in a small percentage of situations in IB and Trials. Your one v one TTK won't be affected but there are enough situations where I've barely been alive after a fight and if i were 6-7% lower i'd certainly be dead.
It won't matter for the casual PvP player but the people really into it will take that 6-7% even if it only matters 2% of the time because they are still playing 100s of trials matches a weekend.
I mean I guess it's not much but if you are that into the game I'm sure it is reason enough to go for 320.
Even at 300 you could still roll 290 exotics, so a negative result won't be a confirmation. If we don't see a confirmed 320 exotic decrypt from the 311+ players by the end of today, I think it would be safe to assume they can't decrpyt to 320.
No revives in most areas.
Warpriest gets that reactive shield Taken Hobgoblins have
The are no checkpoints in the jumping puzzles, fall anywhere and go back to the beginning
Golgoroth now has a debuff where one person standing in the pool has 6 seconds to get out or they explode
Oryx has extra light-eater knights that spawn after the light-eater ogres.
Christ, Twitch people are so pathetic lol. I'm watching the guy who got the world first and people who consider themselves Goth's people (which is pathetic in and of itself) are just spamming the shit out of it lol
So far 307 has been more than enough, sure I was getting hit a bit harder but nothing ground breaking, so there is no point in doing normal raid more anymore, it looks like the only reason hard mode was delayed for so long was just to give the game those few weeks of life and then start with the grind again for 31X+.
But the new shader looks really cool, I hope I get it soon, I'm kinda worried if we cannot get 310+ exotics from engrams.
Someone on GAF in House of Wolves made a post about having a rule for themselves on strikes. The rule was: not to use any elemental primaries AND they had to use secondaries/heavies that match elements on shields (a la match game). They wrote about how it completely changed the game for them. Made it better even.
I tried it out and he was right. I see a wizard with solar shields, but I only have a solar fusion rifle? Welp, I can't hang back with Vision, gotta get up there. Or there are arc sword knights, but I'm trapped in a small room with only an arc sniper rifle? Git gud. Really forced me to dig around in my vault and really look at the weapons I had and use them. It was a fun way to play.
I love that all legendaries (& non-elemental exotics in PvE) are viable again and that the Year 2 sandbox is so big!