SaggyMonkey
Member
SPEA said:Seriously.
"Leave Sierra Alonnnne!!"
Did you SEE that Larry game? Eeeesh
SPEA said:Seriously.
"Leave Sierra Alonnnne!!"
Mefisutoferesu said:Well, NP never said they hated it, just that standard > waggle controls, because it introduced some inaccuracies and over touchy control, that's all. Also, GI tends to be a little more forgiving with scoring compared to other magazines.
MLB 08: The Show (PS3) 8.5 / 8.25 *GAME of the MONTH
Okami (Wii) 9.25 / 8.5
Probably don't include games that already came out.Geek said:Eh? How does GI determine what makes "Game of the Month"?
Geek said:Eh? How does GI determine what makes "Game of the Month"?
This speech had better be some like this:SHOTEH FOCK OP said:As Gears 2 opens, this leader of the COG forces will deliver a speech to the troops before sending them reeling into the suicidal mission ahead.
That. Right there.Team Klimt said:Resistance 2 baby.
:lol :lolLoose Talk:
Sony developing a Wiimote like device internally being called the Waggle. Likely to be packed in with a game. Full functionality not known at this time, but it will contain motion sensing. Sony's Waggle will not require a sensor bar or be based on IR.
6.8 said:
"In order to save jacinto, they have no choice but to take the war to the Locust," Fergusson continues. "They're going to push back and go underground, and bring the battle to them."
Most multiplayer details are under wraps. There is a remake of Gridlock. Step up in technology is obvious. "We hear hints of all sorts of new multiplayer features, from dramatically expanded co-op modes to multiplayer content that takes advantage of Unreal's new ability to deliver huge numbers of the Locust horde at one time, but confirmed details will have to wait until a later date."
No, that was the search for juice.DMczaf said:Uh, didn't we do this in the first game?
Geek said:Eh? How does GI determine what makes "Game of the Month"?
Logically this means that Nintendo fans will hate it and Game Informer's audience will love it.The-Switcher said:Could the Okami scores be anymore confusing? Nintendo Power says it's garbage, but Game Informer loves it?
SHOTEH FOCK OP said:Gears 2 will have different difficulty settings for each player in co-op. One person can play on Hardcore, one on Casual, for instance.
traveler said:How the hell does that work? Does the difficulty only affect the amount of health a person has or something?
DMczaf said:Uh, didn't we do this in the first game?
GI said:"We hear hints of all sorts of new multiplayer features, from dramatically expanded co-op modes to multiplayer content that takes advantage of Unreal's new ability to deliver huge numbers of the Locust horde at one time, but confirmed details will have to wait until a later date."
traveler said:How the hell does that work? Does the difficulty only affect the amount of health a person has or something?
Big-E said:Damn that info doesn't make to happy. The Maria angle almost guarantees that the story is not going to be too great and what really pisses me off is that multiple difficulty in coop. That almost insures that difficulty is going to be just like the first game where the only difference between the difficulty levels is how many bullets the enemies eat and how much you can take.
gregor7777 said:Damn I want Gears 2 bad. I'm going to play the shit out of that game.
JB1981 said:Oh God give me Gears 2. Fucking give it to me.
Sounds like the split difficulty thing would rather be used for branched paths like those seen in the first Gears of War. The kind where you were forced to retry a certain segment if either one of you died, which frustrated a lot of people.Big-E said:Damn that info doesn't make me to happy. The Maria angle almost guarantees that the story is not going to be too great and what really pisses me off is that multiple difficulty in coop. That almost insures that difficulty is going to be just like the first game where the only difference between the difficulty levels is how many bullets the enemies eat and how much you can take.
Well, Epic is trying to implement something new. It will not be the only option. If it doesn't work, how hard is it to play on same difficulty level?Big-E said:Damn that info doesn't make me to happy. The Maria angle almost guarantees that the story is not going to be too great and what really pisses me off is that multiple difficulty in coop. That almost insures that difficulty is going to be just like the first game where the only difference between the difficulty levels is how many bullets the enemies eat and how much you can take.
MicVlaD said:Sounds like the split difficulty thing would rather be used for branched paths like those seen in the first Gears of War. The kind where you were forced to retry a certain segment if either one of you died, which frustrated a lot of people.
MirageDwarf said:Well, Epic is trying to implement something new. It will not be the only option. If it doesn't work, how hard is it to play on same difficulty level?
People are acting like they will be forced to use this option.
farnham said:doubt it...
the sixaxis strategy didnt give them any advantage..
BruceLeeRoy said:Damn OP!
Next time you want to drop a bomb thread like this fricken take the time to transcribe that ish before posting.
The waggle wand was rumored early last year to come out christmas 07 and there has also been talk about a 360 motion controller since last year. All these rumors are old rumors revived.Doubledex said::lol :lol
First MS now SONY (or the other way around)? OMG It's a race! Place your bets
derder said:I love looking at his post history, it's always useful for a good laugh.