Episode 1
As an introductory episode, it certainly feels very much like most Nakamura works - both the good and the bad. In this case I feel the only obvious flaw is that his protagonists are always introduced in an off-putting way where their negative quirks and how it affects their social interactions comes into the forefront before anything else. It's an effective way to channel the concept of how your perspective of a person changes the more you get to know them, but making the lead a turn off for the audience at the start can also be risky if they decide to stop watching it.
That aside though, I felt it was a very effectively executed start to the series. Let's get one thing out of the way - if anyone is expecting a normal Gatchaman reboot or just a modern update to the concept, throw those expectations away. This isn't going to be like that, and it was probably never intended to be. Instead what Nakamura is doing with the concept is using "Gatchaman" as an established and well known superhero franchise, and turning it on its head.
The lead character Hajime is a girl who doesn't have any pretensions and doesn't care for conventions or what people think of her. By placing her as a new member in a group with their own rules and legacy, it allows Nakamura to comment on societal norms and how people who think outside of that box can change dynamics very quickly. The embrace of social networking in both society and in the Gatchaman powers also allows the director to explore themes of how human interaction has changed and the question of whether we use these tools or if we're imprisoned by these tools.
I expect the narrative to pick up relatively quickly in the first few episodes, and they got all the exposition out of the way rather elegantly. I guess it's easy when the plot involves a new member in an organization though. The art is quirky and colorful, and I really dig the variety in backgrounds. The contrast between the Gatchaman HQ artwork and modern Japan is pretty great. It's true that some of the scenes felt unfinished and the there were some scenes which clearly had off-key animation and designs, but they didn't really detract from my enjoyment of it. The music fits the tone of the show really well, and gives the show an extra dash of kinetic energy.
Yeah, I really dug this, which was really the main reason I made the thread in the first place. I can understand that some people dislike the direction it's going for Gatchaman, but there's always the live action movie if you want something more traditional. The comparisons to [C] are kinda weird to me, since the show definitely doesn't look as ugly as that, and there's some solid direction in the action parts too. Not to mention, the 3DCG is much better integrated here than [C].
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Side note: Did the scene where JJ approached Hajime remind anyone else of the Escaflowne movie? I got serious deja vu because it was so similar to how Folken approached Hitomi in the movie. There was just that foreboding dread mixed with how normal the surroundings were and yet how secluded it felt.
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Additional commentary via screens:
Like I mentioned above, I really like the contrast in the backgrounds, and the color design is really well balanced.
I like how they show what to expect from Hajime's suit powers by showing what goes on in her mind during the transformation process. It highlights her personal interests in art and design, and I'm sure her artistic creativity will become a major component of her special powers as the show progresses.
I suck at gifs, so I can't really make a full gif of this moment, but I loved the layout and execution of this shot. There's a nice top down view showing the elevation from which they're falling from, but it has walls positioned such that the camera work naturally guides the viewer to understand how Sugane's suit uses boots which can magnetize on any surface. I would his mobility pretty exciting to watch.