Where is that 4500 number from?
the linked article...
Where is that 4500 number from?
Where is that 4500 number from?
.Results from the fifth annual Game Developers Conference State of the Industry Survey are in, revealing trends in the games industry based on the feedback of more than 4,500 game developers ahead of GDC 2017 in February and March.
For comparison:
GDC State of the industry report of February 2013 (pool: 2,500 NA game developers)
http://www.gdconf.com/news/gdc_state_of_the_industry_rese/
GDC State of the industry report of January 2014 (pool: 2,600 NA game developers)
http://www.gdconf.com/news/gdc_state_of_the_industry_ps4_/
I've chosen the reports that would be the best fit for Switch's situation, even if the launch in March and not in November makes it more apple-to-orangish as a comparison than I'd like.
For comparison:
GDC State of the industry report of February 2013 (pool: 2,500 NA game developers)
http://www.gdconf.com/news/gdc_state_of_the_industry_rese/
GDC State of the industry report of January 2014 (pool: 2,600 NA game developers)
http://www.gdconf.com/news/gdc_state_of_the_industry_ps4_/
I've chosen the reports that would be the best fit for Switch's situation, even if the launch in March and not in November makes it more apple-to-orangish as a comparison than I'd like.
the linked article...
That would make for a weird survey would it not? Polling people from the same dev team, doesn't that skew the numbers?
I thought they did this survey on a team basis and not on an each separate individual on a team.
3%?!
Whoa there devs, lets not go crazy now. This switch thing is gonna be a fad, don't throw all your money at it.
6.4% making 4.6 actively making according to article posted earlier for 2013Where's the Wii-U launch equivalent? 2012?
Isn't 135 developers basically more than what Wii U had in its whole lifetime? Ok, adding all indie games, there was probably more on Wii U (all those shitty shovelware games had different devs), but on the other hand, they've had many years to add to the number for Wii U devs while Switch isn't even launched, and it already has over 135 developers working on it and many more probably having their next game on the system. That's pretty damn good, especially if there's lots of bigger developers (like there is according to that picture showing off the developers already on it).
How in the fuck are there more AR game developers than Switch developers?
So DOA again? Other than the poor marketing of the Wii U to begin with, how is this any different?
http://www.gdconf.com/news/gdc_state_of_the_industry_rese/Where's the Wii-U launch equivalent? 2012?
In terms of the Nintendo Wii U, only 4.6% of developers are currently making a Wii U game, and just 6.4% of our surveyed developers are making their next game for the console.
For comparison:
GDC State of the industry report of February 2013 (pool: 2,500 NA game developers)
http://www.gdconf.com/news/gdc_state_of_the_industry_rese/
GDC State of the industry report of January 2014 (pool: 2,600 NA game developers)
http://www.gdconf.com/news/gdc_state_of_the_industry_ps4_/
I've chosen the reports that would be the best fit for Switch's situation, even if the launch in March and not in November makes it more apple-to-orangish as a comparison than I'd like.
6.4 according to article posted earlier for 2013
Note that HoloLens is actually shrinking in the "are you developing for it" metric. It's popular in the "Interested" metric, but that seems like the least committed.
The understanding I had of it was that they polled individual people, so there might be crossover.
That's even worse, it's less than the Wii U and way below PS4 and XB1.
Wow that's truly an amazing feat
That's not some sort of excuse that's an outright negative. There's no good reason for them to be tighter with the dev kits, stuff still leaked. It's a case of messed up priorities.Keep in mind less developers were asked. And Nintendo have probably been much tighter with dev kits this time considering their secrecy
Is 'nintendo is being extraordinarily tight with devkits' the new 'everyone is under NDA'?
Is 'nintendo is being extraordinarily tight with devkits' the new 'everyone is under NDA'?
Is 'nintendo is being extraordinarily tight with devkits' the new 'everyone is under NDA'?
I didn't know that there was actual game content developed for it. I always saw gaming as an unusual use case for that.
This isn't 1 developer = 1 studio, this is 1 developer = 1 person.Isn't 135 developers basically more than what Wii U had in its whole lifetime? Ok, adding all indie games, there was probably more on Wii U (all those shitty shovelware games had different devs), but on the other hand, they've had many years to add to the number for Wii U devs while Switch isn't even launched, and it already has over 135 developers working on it and many more probably having their next game on the system. That's pretty damn good, especially if there's lots of bigger developers (like there is according to that picture showing off the developers already on it).
They are tight with dev kits. This is a fact. They aren't letting anyone get them now, and will open them up in a couple of months.
I wanted to get an NS dev kit since I have a Wii U kit and I can't get one yet. There are lots of others who are in the same boat. Gotta wait for them to open it up for us to get them.
Why are they doing this?
Why are they doing this?
Nice to see you've been paying attention...Switch is suppose to come out in few weeks right
Why are they doing this?
Actually, I wouldn't call devs optimistic at all if 50% of them doesn't believe that it'll outperform Wii-U.
I mean, how dismal is that?