Opus Angelorum said:- Visuals, the art style is good but the assets are not as detailed/authentic as expected
SmokyDave said:I'm amazed that some people seem to be disappointed with the graphics in this early demo. Maybe it's because I started with the VIC-20 and the 2600 but I am yet to be disappointed with the graphics in any next-gen game, let alone one that is so obviously top-tier.
Must suck for some of you guys that are never satisfied.
I don't think that's what they were going for with any of the games at all. And it's better that they didn't, as too many games nowadays go for just what you described.Opus Angelorum said:The atmosphere and general art direction of the game suggests a destructive world, full of decayed architecture and a fragile/rotten environment. The textures however are fairly clean throughout, and therefore look poor when brightly lit (note I never mentioned resolution). They seem removed from the ugly world they belong. I want to feel disgusted moving through the areas, as if a once beautiful place has become a horrible waste ground.
I don't think it's a noticeable step back. But it's not at that level yetrhino4evr said:I don't think anyone is "disappointed" by the way it looks, I think it's just a noticeable step back from the recently released Uncharted 2. Considering GoW 2 was probably the best looking PS2 game on the console, people have high hopes for the PS3 sequel.
Personally, I think the grpahics should improve pretty dramatically from this demo and the actual retail product.
Opus Angelorum said:@ Rez
Thanks.
@ theignoramous
The demo is all I have to base my opinion on, which I clearly stated. I believe what I experienced will be fairly representative of the final product (when looking at core design).
Drivel? No.
The atmosphere and general art direction of the game suggests a destructive world, full of decayed architecture and a fragile/rotten environment. The textures however are fairly clean throughout, and therefore look poor when brightly lit (note I never mentioned resolution). They seem removed from the ugly world they belong. I want to feel disgusted moving through the areas, as if a once beautiful place has become a horrible waste ground.
rhino4evr said:I don't think anyone is "disappointed" by the way it looks, I think it's just a noticeable step back from the recently released Uncharted 2. Considering GoW 2 was probably the best looking PS2 game on the console, people have high hopes for the PS3 sequel.
Personally, I think the grpahics should improve pretty dramatically from this demo and the actual retail product.
Rez said:there's a giant man made of rock and lava in the background wreaking havok
So in essence, every game released should beat the current graphics benchmark
SmokyDave said:I just get the feeling that you fired up this demo with the intention to nit-pick the graphics and I'm wondering if it has soured your judgement of the overall experience?
SmokyDave said:So in essence, every game released should beat the current graphics benchmark?
freethought said:It seems to me that you're coming to some wild conclusions about what the artstyle is trying to be, rather than seeing what's actually there.
Opus Angelorum said:The atmosphere and general art direction of the game suggests a destructive world, full of decayed architecture and a fragile/rotten environment. The textures however are fairly clean throughout, and therefore look poor when brightly lit (note I never mentioned resolution). They seem removed from the ugly world they belong. I want to feel disgusted moving through the areas, as if a once beautiful place has become a horrible waste ground.
rhino4evr said:I don't think anyone is "disappointed" by the way it looks, I think it's just a noticeable step back from the recently released Uncharted 2. Considering GoW 2 was probably the best looking PS2 game on the console, people have high hopes for the PS3 sequel.
Personally, I think the grpahics should improve pretty dramatically from this demo and the actual retail product.
nelsonroyale said:Personally I think the section towards the end of the demo looked up there with U2.
I think the whole point of GOWIII is the whole "shit is going down in a climatic way in Ancient Greece" thing. To serve as a contrast to GOWI/II, you know?BattleMonkey said:God of War is not presenting a decaying world..... it's setting is one that is known for it's beauty, yet it is being ravaged by war but it doesn't magically turn everything into nastiness. This isn't a wasteland or such that has been sitting around decaying for years now.
please don't start this juvenile shit.2real4tv said:I just trying to figure out what other hack and slash game compares post a pic.
Opus Angelorum said:Perhaps, I guess I want something the game isn't going to be.
No. No. No.rhino4evr said:yeah, but for some reason he didn't look that much different then he did in the PS2 game...its been awhile since I've played it though.
Rez said:I think the whole point of GOWIII is the whole "shit is going down in a climatic way in Ancient Greece" thing. To serve as a contrast to GOWI/II, you know?
Subtle beauty is going to go get gosh darn destroyed.
theignoramus said:No. No. No.
I recommend replaying GoW 1 and 2.
Even the bullshots of GoW2's Collosus look, well, a generation behind, because that's precisely what they are.
Are you the guy that responded to MazingerDude/TTP's direct feeds by saying that it didnt look as nice on your television screen?rhino4evr said:that looks pretty good to me. Sure its a generation behind, but for last-gen, that looks pretty damn next-gen.
I can't say GoW3 looks as good respectively.
rhino4evr said:that looks pretty good to me. Sure its a generation behind, but for last-gen, that looks pretty damn next-gen.
I can't say GoW3 looks as good respectively.
rhino4evr said:that looks pretty good to me. Sure its a generation behind, but for last-gen, that looks pretty damn next-gen.
I can't say GoW3 looks as good respectively.
:lol :lol :lolRez said:i liked the bit where i was hitting that dude with chains and then i pressed a button and ripped off his tail and then hit him more but this time differently and then pressed a button and ripped off his face(?) and then fought him differently again and then pressed a button and killed him with his own face horn the three staged setup to the fight was actually kind of cool i wonder if we'll have to verse more than one of those at once later it could be kinda cool right guys imagine having to fight them all and keep track of each one of their stances at the time right
discuss.
theignoramus said:Are you the guy that responded to MazingerDude/TTP's direct feeds by saying that it didnt look as nice on your television screen?
(If you are, then I won't even bother with this argument)
edit: apparently you are.
You want GOW3 to look better than current gen?
Good point, I hadn't thought about what it'll be like to deal with multiple Chimeras. I hope the game does throw that at you and doesn't just leave them as one-at-a-time minibosses.Rez said:i liked the bit where i was hitting that dude with chains and then i pressed a button and ripped off his tail and then hit him more but this time differently and then pressed a button and ripped off his face(?) and then fought him differently again and then pressed a button and killed him with his own face horn the three staged setup to the fight was actually kind of cool i wonder if we'll have to verse more than one of those at once later it could be kinda cool right guys imagine having to fight them all and keep track of each one of their stances at the time right
discuss.
Rez said:i liked the bit where i was hitting that dude with chains and then i pressed a button and ripped off his tail and then hit him more but this time differently and then pressed a button and ripped off his face(?) and then fought him differently again and then pressed a button and killed him with his own face horn the three staged setup to the fight was actually kind of cool i wonder if we'll have to verse more than one of those at once later it could be kinda cool right guys imagine having to fight them all and keep track of each one of their stances at the time right
discuss.
Rez said:there's a giant man made of rock and lava in the background wreaking havok
rhino4evr said:YES.
why not bother? The game looks better in stills then it does in motion.
edit..I may not have the best TV..but I know that U2 looked pretty damn good on my set.
Sure! Why Not? Wow Me.
You know guys...The funny thing is that I'm not disappointed with the graphics. I'm a lot more disappointed with the tired gameplay. The demo felt like God of War II with better graphics and more gore. Nothing new or interesting to make me excited to play the next game in the franchise. That being said, I will still be there day 1 to play it, I just hope SCEA throw in some new gameplay mechanics.
SmokyDave said:Other than the ones you obviously missed in this demo?
Our minds have progressed passed the Atari. We're thinking of graphics in terms of NOW, in comparison to other games. I'm not going to look at an ugly game and then go "ooo, you know what? well we had a bunch of 2d pixels about 20/25 years ago so this looks good".SmokyDave said:I'm amazed that some people seem to be disappointed with the graphics in this early demo. Maybe it's because I started with the VIC-20 and the 2600 but I am yet to be disappointed with the graphics in any next-gen game, let alone one that is so obviously top-tier.
Must suck for some of you guys that are never satisfied.
iamcool388 said:Scale and spectacle, people, scale and spectacle!! Are you gonna be caring about textures when this bad mutha comes for you?
rhino4evr said::lol missed?
Besides using soilders as a battering ram, what's NEW about the combat?
Enlighten me.
Mid-combo weapon switching, new grapple moves, enemy riding, the Cestus actually having a moveset as diverse as the Blades of Athena and working on the same basic gameplay logic as well, the bow and arrow recharging instead of drawing from a magic pool so you can effectively use it to juggle and/or stunlock enemies as needed, the Head of Helios fight-in-the-dark choice to stun enemies and make them visible at the expense of leaving your back exposed... did we play the same demo?rhino4evr said::lol missed?
Besides using soilders as a battering ram, what's NEW about the combat?
Enlighten me.
SmokyDave said:Apart from the new gameplay mechanic you've just acknowledged and dismissed for no reason other than it broke your argument? I'd say the harpy rides or the Icarus vent section then.
Also, you didn't acknowledge the GoW2 shot as a bullshot. Have you played any of these games?
rhino4evr said::lol missed?
Besides using soilders as a battering ram, what's NEW about the combat?
Enlighten me.
badcrumble said:Mid-combo weapon switching, new grapple moves, enemy riding, the Cestus actually having a moveset as diverse as the Blades of Athena and working on the same basic gameplay logic as well, the bow and arrow recharging instead of drawing from a magic pool so you can effectively use it to juggle and/or stunlock enemies as needed, the Head of Helios fight-in-the-dark choice to stun enemies and make them visible at the expense of leaving your back exposed... did we play the same demo?
rhino4evr said:this is a much better argument. I didn't mess with mid-combo weapon switcing, so I will have to give that a shot. All the alternate weapons had move sets no? Riding a Cyclops is fun, but no more then a novelty. I enjoyed riding the Thugs in Batman more. They reacted more realistically. The head of Helios was cool, but was it that much different then the head of medusa?
The head of helios isn't THAT different, but the lighting mechanic should allow for some cool scenarios, I imagine. Of course, it's also going to mean some DEVILISH hidden treasures - that part's going to piss me off.rhino4evr said:this is a much better argument. I didn't mess with mid-combo weapon switcing, so I will have to give that a shot. All the alternate weapons had move sets no? Riding a Cyclops is fun, but no more then a novelty. I enjoyed riding the Thugs in Batman more. They reacted more realistically. The head of Helios was cool, but was it that much different then the head of medusa?