Gavin Stevens
Formerly 'o'dium'
Man, I wasn't expecting this, but...
Ugh... Barely ever 60 FPS is one thing, but if your games not hitting targets that bad, maybe it should have been locked 30 instead. The frame time pacing issues look utterly dreadful, as well. This went from being one of my most anticipated titles to being an actual concern. Lets ignore the fact that it should be 60fps locked, and that its not even 900p, but LOWER... But we can't ignore those frame pacing issues.
It seems to be a common thing from Japanese developers, its like they have no idea why this would even be an issue. But man, walking two foot to the side and dropping from 60 fps to 30 fps is going to be... Well... Shit, lol.
EDIT: Actually is it just my eyes or does it seem they are targetting 50fps most of the time...? Like... Why? When your game performs this badly, but doesn't go under 30fps if ever, why not just lock it to 30 fps... Ugh...
Ugh... Barely ever 60 FPS is one thing, but if your games not hitting targets that bad, maybe it should have been locked 30 instead. The frame time pacing issues look utterly dreadful, as well. This went from being one of my most anticipated titles to being an actual concern. Lets ignore the fact that it should be 60fps locked, and that its not even 900p, but LOWER... But we can't ignore those frame pacing issues.
It seems to be a common thing from Japanese developers, its like they have no idea why this would even be an issue. But man, walking two foot to the side and dropping from 60 fps to 30 fps is going to be... Well... Shit, lol.
EDIT: Actually is it just my eyes or does it seem they are targetting 50fps most of the time...? Like... Why? When your game performs this badly, but doesn't go under 30fps if ever, why not just lock it to 30 fps... Ugh...
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