Mike Acton
Member
Hi!
My name is Mike Acton and I'm the Engine Director at Insomniac Games. I haven't posted here much on GAF, but I'm an avid lurker (Don't hold that against me!)
I hope that by now you've seen what we've been doing on the PS3 and have enjoyed at some of our PS3 games (maybe all?) - Resistance, Ratchet and Clank Future, Quest for Booty, and Resistance 2.
Then you know where we've been. What I'd like to talk about in this thread is where we're going. On our engine team (which we call "Tech" internally), we definitely know where *we* want to go, but hopefully you all know by now that Insomniac is all about making games that people want to play. And listening to our community.
So I want to hear from you too. What do you think we could do to make our stuff an even better experience for you, personally. What have you liked? Where do you think we got it right? And yes, where do you think we got it wrong? I'm a little biased - I'd like to mostly talk tech and art - but I'm sure I won't be the only one watching this thread with interest.
You and I both know we can't be all things to all people - so no promises. But your opinion counts and I want to hear it.
So let 'er rip. And ask questions - I'll do my best to answer whatever I can.
Mike.
My name is Mike Acton and I'm the Engine Director at Insomniac Games. I haven't posted here much on GAF, but I'm an avid lurker (Don't hold that against me!)
I hope that by now you've seen what we've been doing on the PS3 and have enjoyed at some of our PS3 games (maybe all?) - Resistance, Ratchet and Clank Future, Quest for Booty, and Resistance 2.
Then you know where we've been. What I'd like to talk about in this thread is where we're going. On our engine team (which we call "Tech" internally), we definitely know where *we* want to go, but hopefully you all know by now that Insomniac is all about making games that people want to play. And listening to our community.
So I want to hear from you too. What do you think we could do to make our stuff an even better experience for you, personally. What have you liked? Where do you think we got it right? And yes, where do you think we got it wrong? I'm a little biased - I'd like to mostly talk tech and art - but I'm sure I won't be the only one watching this thread with interest.
You and I both know we can't be all things to all people - so no promises. But your opinion counts and I want to hear it.
So let 'er rip. And ask questions - I'll do my best to answer whatever I can.
Mike.