HP_Wuvcraft
Banned
I guess I'm a big, dumb ox.
1. Receive instant new games daily created by the OTON artificial intelligence network
2. Create new custom games quickly and easily using OTON Creation Automation Engine
3. Laser project your games on any surface with custom environment creation simulation
4. Challenge OTON artificial intelligence game-play engine (If you dare!)
5. Co-develop with friends, developers and OTON
6. Mod your OTON games with your custom user content
7. Control OTON with voice and motion. Include gamer chat
8. Play Android and open source games on OTON
9. Transfer your OTON games to your personal devices
10. Create music, websites, photos and media content
11. Enhance classic game levels, game-play and A.I., turn old classic games into new updated OTON classic games
12. Co-Op players can create in game real time obstacles for co- players (conjure a wall up to block your friend’s progress)
13. Game-play Games of Champions. Play multi-OTON created levels within pre-set time limit
14. Sell your custom game creations in the OTON store
15. Use OTON to create your blog or social website to post your custom OTON games
16. Create custom game and utility mobile apps
17. Mod your new OTON game for Windows, Linux or Android platform with the OTON auto compiler
I wished them best luck, but their pitch was very vague and weak.
1. Receive instant new games daily created by the OTON artificial intelligence network
The ultimate game of Cops And Robbers brought to you by developers behind GTA & Wipeout.
http://www.kickstarter.com/projects/1723321739/criminalympics
Compete against the worlds criminal elite for a chance at freedom!
As an inmate of the new government formed Staten Island ghetto prison camp you are given the opportunity to compete in the annual Crime Time TV Criminalympics reality TV sporting spectacular, for a chance to reduce your sentence.
The ultimate game of Cops And Robbers brought to you by developers behind GTA & Wipeout.
http://www.kickstarter.com/projects/1723321739/criminalympics
Compete against the worlds criminal elite for a chance at freedom!
As an inmate of the new government formed Staten Island ghetto prison camp you are given the opportunity to compete in the annual Crime Time TV Criminalympics reality TV sporting spectacular, for a chance to reduce your sentence.
More than just a walk in the park!
Take a virtual walk along the beautiful, award winning coastline of South Shields in the North East of England. Stroll through sand dunes and along cliff tops to discover the natural wildlife and stunning sandy beaches.
Listen to an RNLI volunteer tell the history of birthplace of the worlds first purpose built lifeboat in 1789. View fascinating images of times past and present and see how contemporary artists have captured the unique character of the area through photography, sculpture and poetry.
Listen to young award winning poet, Jake Campbell respond to the 'foreshore' of his home town
I think the biggest thing here is that it doesn't sound like a game that you guys want to make. It sounds like it's something you feel you need to do in order to get noticed.
(Assuming Putty is on the dev team)
Fixed for old school RPG re-Kickstarting pwnage.
I heard in these extremely close calls Kickstarter itself just coughs up the rest. Though not sure how true that is.
That doesn't even seem true at face value.
A kickstarter just closed with $28 left and didn't make it. And as it goes, if you don't get the full amount you get nothing.
$28 short of 50k
Game looked fugly as hell but damn that must be terrible...
PS. Thanks Patrick Klepek for source.
Your up to four companions encounter the most vivid and original creatures in a blazingly fast sequential round-based combat system while researching the mystery of marvelous powers recently felt and seen in the lands of Kalea. Learn to use these forces by channeling your feelings - use emotions instead of spells to evoke powerful magic with a surprise. Chose your path and your companions to enter a vast network of nonlinear storylines in a world whose magic just came alive.
Since they don't charge people for the pledges and put that it failed on the KS page, I'm going to say that's false.
I guess I'm also just a bit more surprised about Sportsfriends; J.S. Joust has been around for a while and talked about decently in the games press, the other games are either known as well or at least from known names, and its proposing setting up something to help them finish getting somewhere rather than asking for money to start from scratch.
Those two you gave both are probably hard sells outside of their audience because of how specific they are in content and having a lot less to show and fewer people vouching for them, and kaiju kombat especially seems like an incredibly large project for what they are asking.
That applies to Sportsfriends as well. Who is the target audience? People who go to video game conventions, conferences, and related parties, apparently.
Saw this kickstarter on Bluesnews today called Consortium. It's a strong story driven FPS RPG inspired by a game (never released) called Amen: The Awakening.
Check it out: http://www.kickstarter.com/projects/idgi/consortium
I'm really fascinated by the success and failure of kickstarter projects. One thing that has me wondering, with projects like Limit Theory where the 'company' is made up of one person -- how do stretch goals still work?
So you make an extra 75k and that means a huge feature is added to the game? How does throwing money at a project with one person on it add new features? I guess some things can be done by purchasing assets, etc, but some of this stuff just looks like extra coding. Is he going to work harder and be more productive now that people are paying 150k instead of 120k? Or does each new feature mean the game is delayed a little more?
Their complaints against "clear lack of interest in RPGs" come out as whiny and annoying to say the least.
- THORVALLA an RPG by Guido Henkel (Ends Dec 19th) (project cancelled)
Their complaints against "clear lack of interest in RPGs" come out as whiny and annoying to say the least.
"We worked very hard for our pitch". No, guys, time to face it: you clearly didn't.
TWELVE updates into your campaign I still had a very vague idea of what kind of game you were making and all you had to show off was a tiny gif of of small wood hut.
I know who he is, I'm even a fan of few of his past productions, and yet their pitch was weak as hell.I think the problem is, who is Guido Henkel? I've played several of those games on the KS page and I had never heard of him before.
Their complaints against "clear lack of interest in RPGs" come out as whiny and annoying to say the least.
"We worked very hard for our pitch". No, guys, time to face it: you clearly didn't.
TWELVE updates into your campaign I still had a very vague idea of what kind of game you were making and all you had to show off was a tiny gif of of small wood hut.
And they probably would have done better if they did. But it's fucking Wasteland 2, so of course it gets backed regardless.I dunno. Wasteland 2 didn't even know what engine they are using
Right. There are some KS campaigns that succeed on name recognition, but the rest have to actually do some prototyping and show some footage or at least screenshots first. It's got to be one or the other.I think the problem is, who is Guido Henkel? I've played several of those games on the KS page and I had never heard of him before.
I realize this is tangentially, perhaps, related to gaming but Larry Elmore has a Kickstarter to put out a book of his art (with some extras). Already met the goal, but any above and beyond just beefs the book up more.
http://www.kickstarter.com/projects/1488741362/larry-elmore-art-the-complete-elmore-artbook
I searched and didn't find a reference to it but may have missed it. I would've posted a new topic (and possibly in Off Topic, if it would've been more appropriate), but I don't have new thread privileges.
Looks cool, but $48 for international postage? what the?
I realize this is tangentially, perhaps, related to gaming but Larry Elmore has a Kickstarter to put out a book of his art (with some extras). Already met the goal, but any above and beyond just beefs the book up more.
http://www.kickstarter.com/projects/1488741362/larry-elmore-art-the-complete-elmore-artbook
I searched and didn't find a reference to it but may have missed it. I would've posted a new topic (and possibly in Off Topic, if it would've been more appropriate), but I don't have new thread privileges.