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But we have seen it in crappy ass quality.
TTP said:The viewing angle part is kinda bullshit and unrelated to display panel quality. Of course the 3D effect goes "off" if you place yourself in a different position since perspective doesn't change (you see from the side what is actually recorded from the front). This is not an issue with 2D since there is no depth at all.
Imagine looking through a window, then moving to the side and seeing the very same thing, even perspective-wise. You brain goes "wtf?"
"Ghost" issue has nothing to do with angle either. It's cross-talking, and occurs when left and right image overlap due to hi-latency of a display.
Amir0x said:Strapping a PS Move to ones head would be most decidedly unfantastic.
mrklaw said:strap a PS Move to your head and you could change the viewpoint as you move your head too. Like that MIT guy did with the reverse wiimote thing.
That'd be fantastic combined with 3D.
Shred0r said:...with a preview on KZ3 and there is a rocket launcher depicted in several setup variations (as far as i can make out of it). So this could be an indication that the weapons in KZ3 might be upgradable, at least for the multiplayer part (as an unlockable upgrade).
Not sure if that has already been mentioned...
Well it is artwork so it could be variations for design purposes only.KZObsessed said:Rocket launchers return in KZ3 multiplayer? sigh
JB1981 said:so basically if you're going 3D, go plasma. I saw the Panny plasma and saw no ghosting at all. in fact, they fixed the phosphor lag.
sorry to ask this old question, but what about burn-in on the current plasma tvs?Kleegamefan said:
Internet Celebrity said:I doubt that the WASP will be in multiplayer anyway.
banKai said:sorry to ask this old question, but what about burn-in on the current plasma tvs?
Acid08 said:Can't wait to play this but FUCK 3D.
IIRC over time the phosphorus gas that creates colored light "degrades", but quality televisions may take over 5 years to notice a difference.TTP said:It's not just the burn-in. AFAIK plasma displays lose brightness over time.
Sethos said:I had my Plasma for over 3 years now and haven't had a single burn-in, only slight temporary image retention and as for the brightness, it's still as clear and bright as the day I bought it.
Buy quality.
That combined with 3D would be quite interesting. Would be useful to peak around corners and suchBritBloke916 said:You wouldn't need to strap anything to your head. Head tracking can be done via the PSEye alone, as demonstrated in this video: http://www.youtube.com/watch?v=FFN8cW1mSVY
GOTYTTP said:It's the Assault primary weapon.
Yoboman said:That combined with 3D would be quite interesting. Would be useful to peak around corners and such
Well I'd assume it an optional alternative to simply popping out from cover and firingKTallguy said:That kind of stuff has already been in arcades for almost 10 years. It's kind of cool for a bit, but it gets annoying after a while. Also if the detection fucks up mid-way it's really frustrating. Haven't any of you ever played that Japanese police cop game in the arcades? Do you want to be doing that at home?
KZObsessed said:Rocket launchers return in KZ3 multiplayer? sigh
edit: if it's the WASP, I doubt that will be included in MP somehow
It takes many years for this happen with TVs sold nowadays.TTP said:It's not just the burn-in. AFAIK plasma displays lose brightness over time.
Redundancy. Anywho if this site is the least bit accurate " http://www.gameguru.in/general/2009/04/what-to-expect-with-the-next-guerrilla-games-engine/ ", one can only assume they will be using those extra polys for bigger environments. As i posted before, the engine can render sev's model without resorting to a deferent one in 1st person as showed when sev kicked. Previews also confirmed bigger levels so vehicles will be in mp. It's just how and what balancing acts are they will to perform. And i wonder if cover is in there?Raist said:Well, if there are verhicles in MP, they're probably gonna include the WASP as well...
If its anything like that rain lvl map...consider me faptasticred shoe paul said:Insane shots and video, the snow will be amazing! It seems like KZ2 map layouts, with snow on top.
Dubbedinenglish said:Orly?
Edit: Just saw it and says "WASP" underneath it. I'm not sure it shows the reload process or different variations. Interesting enough.
TTP said:The viewing angle part is kinda bullshit and unrelated to display panel quality. Of course the 3D effect goes "off" if you place yourself in a different position since perspective doesn't change (you see from the side what is actually recorded from the front). This is not an issue with 2D since there is no depth at all.
Imagine looking through a window, then moving to the side and seeing the very same thing, even perspective-wise. You brain goes "wtf?"
"Ghost" issue has nothing to do with angle either. It's cross-talking, and occurs when left and right image overlap due to hi-latency of a display.
Raist said:Well, if there are verhicles in MP, they're probably gonna include the WASP as well...
TTP said:It's the Assault primary weapon.
KZObsessed said:I look forward to the tanks, mechs and jetpacks...
Hopefully they do a MP beta for help with seeing what is balanced out in the wild, In halo reach for example they changed how vehicles take and deal damage quite a bit from halo 3 and it made them worse, they all felt like they were made out of cardboard.TheFatOne said:Yea I can't wait to see the perfectly balanced vehicles in K3 multiplayer.
Diablohead said:Hopefully they do a MP beta for help with seeing what is balanced out in the wild, In halo reach for example they changed how vehicles take and deal damage quite a bit from halo 3 and it made them worse, they all felt like they were made out of cardboard.
Lagspike_exe said:They did a beta for KZ2, so I expect them to do the same with KZ3. Especially if the multiplayer is more complicated (e.g. more classes and/or addition of vehicles), since balancing would be much more difficult than KZ2.
Click said:Maybe this time, GG will listen to the beta testers and actually properly balance the MP.
KZ2 MP was a really fun game but the classes, weapons and even maps were imbalanced.
The class imbalance was the worst though.
AndyD said:I think taking out or controlling the rocket launcher would have made a huge difference. Other than rocket spam, it played very well for me.
Bigger environment equals needed change.purple cobra said:Is it just me or does the FOV seem wider in this game? From that off screen footage, it seems like the view's not as tight as in K2.
In that case, I like that.LiquidMetal14 said:Bigger environment equals needed change.
Let's just say that I think you're being massively nitpicky with most of the stuff you've written there (and that's not including the many things that GG did patch later on), but I still think that that post as a whole was a good thing. I'm willing to bet that they've read through it and noted down at least some of it; hopefully they'll incorporate that into KZ3.Click said:Must I refer you to that gigantic post I wrote 3 or 4 months after release?
I know I've been posting it over and over and it may be annoying for some people to see / read, but it's a good reminder of how fucked up KZ2 MP was. GG might have patched a lot of the things I wrote about later on (at least I hope they did), but at the time, KZ2 MP was extremely flawed. I just hope they learned from their mistakes and improve everything in KZ3.
Tempy said:http://www.toysonfire.com/killzone-action-figure-series-1-set-of-2.html
Saw it on www.amiami.jp as well; should appear at other places which sell figures I think.
The sniper looks like a robot.Tempy said:http://www.toysonfire.com/killzone-action-figure-series-1-set-of-2.html
Saw it on www.amiami.jp as well; should appear at other places which sell figures I think.
-viper- said:The sniper looks like a robot cosplayer.
purple cobra said:Is it just me or does the FOV seem wider in this game? From that off screen footage, it seems like the view's not as tight as in K2.
firen said:Behold! Killzone 3 comes alive! It's pretty sweet.
firen said:Behold! Killzone 3 comes alive! It's pretty sweet.