thelastword
Banned
Money!And how am I wrong? Because I forgot to throw Tomb Raider's year long exclusivity and Minecraft in there and some indie platformers they threw a couple hundred grand at to buy exclusivity deals, including Super Lucky's Tale, a game many fans of the first game can't play now? Don't forget Swery's game which wasn't a success until Microsoft didn't give a shit about exclusivity anymore and it made it's way to PC? It's no secret that Xbox users aren't buying Japanese games outside of Dark Souls and Final Fantasy. Go look at the last ten years of their lineup, army guys with chainsaws on their guns, space marines, racing, cancelled Japanese RPG, space marines, army guys with chainsaws on their guns, throw in 5 years of Kinect shovelware and back to the same old same old.
Also where did the Sony stuff come from? You're the one bringing them up. I'm not invested in console wars. I'm against gated ecosystems. The only reason I care is because Microsoft has a habit of acquiring studios instead of building their own and there's talk of acquiring Japanese studios (which again, Xbox users haven't supported worth a damn, IPs potentially going along with it) and one of the few studios still making role playing games with more depth than the depth of a puddle and for a variety of reasons, I couldn't think of a less fitting acquisition if I sat down and gave it more thought than it's worth.
I genuinely hope you're a stockholder or Bill Gates' son or something because I can't imagine what kind of thought process leads to advocating for a mega corporations acquiring studios left and right. At least if money was involved, I'd understand.
Whenever I see this sketch, I laugh because it's so true, bittersweet really.....Except those are corporate interests and what kind of consumer gives a crap about their interests? They shouldn't. It's weird and delusional.
Also, I recall similar statements being made about Origin Systems/Bullfrog/rather than listing out all the companies that have been fucked over by acquisitions, I'll just post these
Seriously, people were saying that Origin being bought it by EA would allow Richard Garriott to secure Ultima's future. That Raven Software could make even better games. That Bullfrog could get a budget deserving of their awesome games for once. That Lionhead could get the time and money needed to expand on Peter's vision. Yeah, it really worked out well for all those companies. There's decades worth of precedent for this.
"real fans will see beyond that and support them" lol
So many great developers acquired that pushed gaming forward, were taken out and shot in the head. So many great developers where the life and creativity was suctioned out of them. So many decorated developers/soldiers, were not even given a fair fight. People must understand that companies like EA and MS has a history of many dead studios in their wake. It's either their vision or no more vision for said studio (gunshot...in a back alley), do or die are these companies policy.
It's funny too, because MS always props something that it's fans blow out of proportion. MS says they are all about PC gaming, their fans blow it out of proportion on forums as if MS is the bastion of PC gaming. Yet they publish a tonne less PC games than Sony in the last decade. MS talks a big game about crossplay, their fans blow it out of proportion everywhere, when Sony has more crossplay games than MS by a country mile and even some of MS's own games across Windows Store+XBOX (which they consider to be one platform now) don't even have crossplay.Actually since Xbox 360 launched Sony has published far more PC exclusives than MS. That's how bad it has been. AoE IV is a step in right direction, but unless it's on Steam it will die in few weeks. THat's just reality. It's fine to push your own platform, but it has to make any sense. It it's guaranteed failure then it's just dumb. After AoE: Definitive Edition it's obvious IV needs to be on Steam. If it won't it will show that Microsoft still doesn't understand anything about PC market and is unwilling to learn from their mistakes.
MS used to be one of great PC publishing houses. They they literally made it self-destruct in silly attempt to switch their gaming audience to Xbox. MS has done nothing so far to win PC gamers trust and they sure as hell don't deserve getting it on credit.
Well, duh. Do I make money if Obsidian succeeds? Will Microsoft pay my retirement fund? Nope. So why would anyone care about those things? We are gamers. We care about games.
Indeed. But thanfully, no matter how much they try, all their crappy PC gaming initiatives, like Windows Store, will always fail. As long as MS remains tiny player in PC gaming market I don't think most pcgamers will care what they do. Even if they buyout some PC studios and screw them up those people will just leave and start from scratch again anyway.
MS acquired a few studios, most of them only made XBOX games anyway, 1 is not formed, we don't even know what type of talent they will acquire for that unformed studio, let alone know when they will release a game. Yet studio acquisitions is now the best thing in gaming, MS just needs to buy studios (to kill them right after?) The other studios have never done a great game. Even something like Crackdown has not been forthcoming for an entire gen, Remedy is out, Insomniac is gone, Bungie bailed, tonnes of games got cancelled, do poeple just think this is coincidence? So many dead studios by MS or once bought just dont shine anymore (RARE)......
I agree with the poster who said Studios like Ninja Theory and Obsidian don't need huge budgets, they thrive with creativity on lower budgets. If you dangle too much cash in their faces then they lose all sense of perspective.....I think too, Sony learnt their lesson with Heavenly Sword, though a good game, but Sony expected a 90+ game with more sales. Sony gave them everything to realize a great story, production values et al...but they still fell short in other aspects, which would have made the game great. They gave RAD 20 million for 1886, but perhaps they should have given them less, too much too early for such a studio, give them less and let them concentrate on gameplay first....It's why I say if Sony ought to give RAD a second chance they should give them 10 million max, all studios are not the same and you have to read this quite early, some studios should be built up to properly use a huge budget like ND, Santa Monica and PD or else they won't know how to properly utilize that cash...If anything, studios should be properly created with great leadership and direction. It's what ND and Santa Monica always had, it's how GG have grown from Killzone 1 etc....
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