Dr. Acid Avatar said:I bought a Wii for this yesterday. I preordered this game and a classic controller since there were no bundles available. From what I've read here I need to buy Wii speak and a keyboard too? Fuck, I'm going to need to buy a wireless router too now. This game is killing my wallet and it's not even out yet. Is it wrong to jump into the online portion of the game right away? I mean I'm a noob, I won't know shit, but I want to play this strictly as an online experience.
Luigiv said:Ok sure, what's the address?
Anyway for those asking, I'll try to get the OT live tonight*... maybe... shut up.
*Tonight by my time zone, GMT+8.
Did it mention anything about the skills system? I cant watch the video :/Disguises said:Wow, just saw a lengthy video on the UK website here: http://nintendo.co.uk/NOE/en_GB/games/wii/monster-hunter-tri_15420.html and it does a good job explaining a lot of things. Didn't realise that armour customisation is so varied, can't wait to get an awesome looking piece
Nah, don't think it did. Is this the armour skill system thing you were talking about? How does that work?Tenbatsu said:Did it mention anything about the skills system? I cant watch the video :/
john tv said:I'd really like to read the NP review -- does anyone here have it by any chance?
I'm really glad IGN mentioned the NPCs. We worked really hard on Tri to make the localization stand out from the previous games. I realize nobody plays MH for the story, but it's definitely polished this time!
"We"? Were you one of the people responsible for the translation? If so, I like the name Dash Juice from the demo as opposed to Power Juice in the previous installmentsjohn tv said:I'd really like to read the NP review -- does anyone here have it by any chance?
I'm really glad IGN mentioned the NPCs. We worked really hard on Tri to make the localization stand out from the previous games. I realize nobody plays MH for the story, but it's definitely polished this time!
Basically it allows you to configure an armor to suit your playing style. It wasn't so flexible before, all thanks to the protection stone.Disguises said:Nah, don't think it did. Is this the armour skill system thing you were talking about? How does that work?
You better don't mess up my Cha Cha! Cha!john tv said:I'd really like to read the NP review -- does anyone here have it by any chance?
I'm really glad IGN mentioned the NPCs. We worked really hard on Tri to make the localization stand out from the previous games. I realize nobody plays MH for the story, but it's definitely polished this time!
Soneet said:"We"? Were you one of the people responsible for the translation? If so, I like the name Dash Juice from the demo as opposed to Power Juice in the previous installments
john tv said:I'd really like to read the NP review -- does anyone here have it by any chance?
I'm really glad IGN mentioned the NPCs. We worked really hard on Tri to make the localization stand out from the previous games. I realize nobody plays MH for the story, but it's definitely polished this time!
Wait, you worked on the localisation? Did you have any say in the Monsters' English names or was that out of your control, because I have some constructive criticisms.john tv said:I'd really like to read the NP review -- does anyone here have it by any chance?
I'm really glad IGN mentioned the NPCs. We worked really hard on Tri to make the localization stand out from the previous games. I realize nobody plays MH for the story, but it's definitely polished this time!
Haha. Thanks -- the monster names were decided by Capcom in collaboration w/the dev team -- so even if you don't like 'em, at least know that they come with the original creators' blessings.Luigiv said:Wait, you worked on the localisation? Did you have any say in the Monsters' English names or was that out of your control, because I have some constructive criticisms.
Boruborosu and Beriorosu to Barroth and Barioth. Seriously?
Agnaktor could have also used an extra vowel.
Other then that, sounds like you guys did a great job on the rest.
More like curse. They could have sticked to Giginebura, or maybe Giginebra, but Giginox?john tv said:Haha. Thanks -- the monster names were decided by Capcom in collaboration w/the dev team -- so even if you don't like 'em, at least know that they come with the original creators' blessings.
Sammy Samusu said:More like curse. They could have sticked to Giginebura, or maybe Giginebra, but Giginox?
I mean, really? :'(
Konka said:MH3 commercials monopolizing 200th south park episode.
Yeah the controls are goofy. But once you get used to the finger hooking (or "the claw" as others put it), it becomes much easier to control. I'm currently working onEteric Rice said:A buddy of mine bought the PSP monster hunter, so I tried playing it.
...
Yeah, I don't think I've ever had a game make me feel like I had cerebral palsy before.
Wow this is the biggest push for a Wii third party game ever.schuelma said:Yup- its sponsoring the episode.
CCP should be a little more comfortable, though I haven't had any issues playing with an original CC.L00P said:I'm a total MH noob here. Should I go for the CCPro bundle? I already have a CC. Any key differences?
Damn, I feel stupid for waiting. Amazon is not taking pre-orders either.gogojira said:I'd heard that Gamestop wasn't taking pre-orders for the Classic Controller Pro bundle online anymore, but I didn't know that applied in-store, too. Found out the hard way today.
I bet I can hop into a Best Buy on launch day and find one -- at least I hope.
.SFGamer said:Is there no guide for this game? Being my first monster hunter game it would cool to have one.
jrricky said:Where is the official thread? AAAAAAHHHHHHHHH!!!!!
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Really? WTF Capcom!!
sprsk said:If I have time I might write up a small beginners guide for preparing yourself for battle. Simple stuff, but I know it can be hard figuring that most of that stuff out.