GH is one of the best games of that generation, and even of the following generation IMO. I love it. But its not enough to carry the Saturns library over the N64's.
it's not even close to being a favorite saturn game for me anyways.
GH is one of the best games of that generation, and even of the following generation IMO. I love it. But its not enough to carry the Saturns library over the N64's.
lol, you made me check:had to look this one up...
didn't the elf games in general make a killing on the Saturn? they jumped to Saturn after PC-FX, right?
Just a question.... is this more or less "kiddie" than, say, Ocarina of Time?I have not seen anyone mention princess crown but add that to the list of Saturn games that embarasses the majority of the N64 library
It's basically the grandfather of all Vanillware games
Just a question.... is this more or less "kiddie" than, say, Ocarina of Time?
I still own both, and my systems still work. Saturn was very underrated. Both consoles house some of my favorites of all time, but the N64 very decisively takes this.
Had the Saturn lived a little longer or gotten more support it really could have been different. NiGHTs, Shining, Guardian Heroes, Baku Baku Animal, Sega Rally, Virtua Fighter, Daytona.. I mean it had an incredible lineup. But OOT, MK64, DKR, GE007, No Mercy, Ogre Battle, M64, Resident Evil 2, Smash Bros, I mean damn.. In order to make this fight close, you would have to disqualify all first/second party N64 titles for some weird reason. Otherwise its a landslide. Throw the PS1 in and things get interesting and the PS1 likely wins overall rather easily, but the N64 was better overall than the Saturn.
The market voted with their wallets, and they were right for that entire gen. Each console finished that gen in the 'correct' place.
I am the hugest Guardian Heroes fan on this planet. I adore the game, revere it even. I have an ungodly amount of hours logged on that game, and have had to buy multiple copies (overpriced) over the years on Ebay to replace unfunctional discs, and even I disagree with you here. Games like OOT are in the running for best games of all TIME. To say GH mops everything on that list is outright absurd to the point that I question whether or not you actually played them.
GH is one of the best games of that generation, and even of the following generation IMO. I love it. But its not enough to carry the Saturns library over the N64's.
I don't suppose you think the bolded ones are games for kids? Right?
Exactly. Thank you.Art direction is not what defines something as kiddy to me
Exactly. Thank you.
It's worth mentioning that the gaming demographic was very different in the 90's than it is today. By our standards today, the game industry back then was for kids, because the majority were actually kids. It was that chunk of gamers that became the adult gamers of this generation.
Judging by your posts it seems you did not bother with imports, which means you were only exposed to a tiny fraction of Saturn's library. I'm confident you would revise that statement if you had more exposure to import games
Also the N64 version of RE2 was a punch line to a bad joke compared to the PS2 version. I've never heard anyone cite that version as a plus for the N64
But it seems to me that you reduce many N64 games as kids games based on their art direction. Because i don't see any other element that says these games are for kids only.I never said otherwise, but go ahead and pat yourself on the back
But it seems to me that you reduce many N64 games as kids games based on their art direction. Because i don't see any other element that says these games are for kids only.
I will ignore games like Conker, Goldeneye etc since you obviously ignored them too when you made that comment but if you want to explain why you think Ocarina of Time or Majora's Mask are games for kids please do so. Because i played them when i was 17 years old and i enjoyed them immensly. Even more than, say, Shadow Man or Turok. I want to know what's wrong with me.I never reduced them to kids games because of their art direction. You probably thought that was the reason why I called them kid's games though, but it would have been easier to ask me why than to assume.
You aren't really making any point here. I have played many imports for the Saturn. Substantially more in the more than decade since the system was relevant. If you have an actual explanation, offer it, but don't hide behind Imports that have long since been playable in many different ways since that gen. You are just flat out wrong to try and handwave some of the greatest games of all time and put GH on top of them. Period.....
And yes, multiplats do count. The likes of which N64 was fortunate to receive and the Saturn did not. This absolutely matters when comparing the libraries of two consoles. The RE2 PS1 version was superior, but the N64 one was more than enjoyable also. It was one of the greatest games of that Generation, and its Saturn version never materialized. As much as I love Sega and the Saturn, thats a BAD thing in its life in comparison to other platforms of that gen.
I will ignore games like Conker, Goldeneye etc since you obviously ignored them too when you made that comment but if you want to explain why you think Ocarina of Time or Majora's Mask are games for kids please do so. Because i played them when i was 17 years old and i enjoyed them immensly. Even more than, say, Shadow Man or Turok. I want to know what's wrong with me.
I will ignore games like Conker, Goldeneye etc since you obviously ignored them too when you made that comment but if you want to explain why you think Ocarina of Time or Majora's Mask are games for kids please do so. Because i played them when i was 17 years old and i enjoyed them immensly. Even more than more than say, Shadow Man or Turok. I want to know what's wrong with me.
The Saturn's library of games shits all over the N64's
Outside of the classic Mario 64/Mario Party/Mario Kart/Star Fox/Ogre Battle 64/F-Zero/Sin&Punishment, the library is prety dry.
I'll help him.I'm awaiting a laundry list of multiplatform games
I never said OOT or MM were kids games, once again putting words in my mouth. Le sigh. Please quote me on the post where I said that.
Still more superior software on Saturn, it's like you didn't even bother stepping outside your comfort zone of children's games
I'll help him.
Turok
Turok 2
Duke Nukem 64
F-1 World Grand Prix
Forsaken 64
Quake
Quake 2
Space Station Silicon Valley
Star Wars - Rogue Squadron
Wipeout (although i'm not sure if that counts)
Earthworm Jim 3D
Micro Machines 64 Turbo
Ready 2 Rumble Boxing
Rayman 2 - The Great Escape
Resident Evil 2
Re-Volt
Shadow Man
Star Wars Episode I - Racer
Toy Story 2
Vigilante 8
V-Rally
007 - The World is Not Enough
Hydro Thunder
Indiana Jones and the Infernal Machine
Mortal Kombat 4
RR64 - Ridge Racer 64
Star Wars Episode I - Battle for Naboo
StarCraft 64
Worms - Armageddon
Tony Hawk's Pro Skater 2
There are many more of course but lets say these are the better ones.
You asked for multiplatform games list. There is already a list with many exclusives.This is why I think quality exclusives are more important than third party multiplatform games, because you could not pay me enough to play 95% of that list.
That's your opinion. Either way these games were too much for the Saturn, technically.not that it matters since those turok64 games were abysmal
Every japanese third-party publisher outside Konami and Hudson supported very little the N64 (and a few didn't supported the system at all).Oh, no, not at all. I assure you that every single N64 user was waiting for anything by Capcom. Anything except a stupid puzzle game that is. A good SF port would sell as good as a N64 game could ever sell, that's a given.
Maybe Capcom didn't like the cartridges (despite having enough room or not) because they were expensive to produce? Maybe the hardware wasn't good enough for 2D sprites? Yes, i know about Yoshi's Story and Mischief Makers but i remember reading in a forum that even in those games its the 3D hardware that's been utilized in a way. Maybe that wasn't good for a game like SF? Maybe they thought that N64 users only care about 3D polygonal games?
Does anyone even know for sure?
I am the hugest Guardian Heroes fan on this planet. I adore the game, revere it even. I have an ungodly amount of hours logged on that game, and have had to buy multiple copies (overpriced) over the years on Ebay to replace unfunctional discs, and even I disagree with you here. Games like OOT are in the running for best games of all TIME. To say GH mops everything on that list is outright absurd to the point that I question whether or not you actually played them.
And yes, multiplats do count. The likes of which N64 was fortunate to receive and the Saturn did not. This absolutely matters when comparing the libraries of two consoles. The RE2 PS1 version was superior, but the N64 one was more than enjoyable also. It was one of the greatest games of that Generation, and its Saturn version never materialized. As much as I love Sega and the Saturn, thats a BAD thing in its life in comparison to other platforms of that gen.
Also Turok did not become a multiplatform series until way later, not that it matters since those turok64 games were abysmal
You asked for multiplatform games list. There is already a list with many exclusives.
That's your opinion. Either way these games were too much for the Saturn, technically.
GAF, please stop embarrassing yourselves
N64 has maybe 20 titles worth remembering. Saturn is a bastion of hardcore fighters, SHMUPs, arcade racers, run-n-guns, RPGs and more - the emulation has been solid for years now, stop missing out.
seriously, Mario 64, Goldeneye etc are classics, but pound for pound the N64 isn't even near the Saturn's league...do your homework people!
Sony had dozens of great games because they took all of Nintendo and Sega's.Yeah but PS1 had like 2 good games and no one cares for Sony games*hyperbole much*
Sony had dozens of great games because they took all of Nintendo and Sega's.
Maybe the sequels, yeah, but the 1st one is generally considered as pretty good and one of the better FPSs of that gen.
So true, sadly betting on 2D gaming in those years was a deadly mistake by Sega.Those two consoles defines, by their differences, everything that was about to change in video games.. They are so so so opposed to each other, and aimed at two different world...
I mean when you loved the Saturn for its japanese library, its SNK/capcom fighters, its 2d games, arcade games, puzzle games... The N64 seems like the most boring thing ever, except for some games of course. I played Mario 64, Mario Kart 64.. Wave Race is a masterpiece..
But the Saturn, for me, was an endless ocean of amazing discoveries.
Indeed. To me apart from the high profile platformers, Starfox 64, Mario Kart 64 and Ogre Battle 64, the N64 is total garbage.
Saturn has a lot of great gems in a variety of genres. Many of the great games stayed in Japan but the saturn has a sweet library.
I speak as someone who only dabbled into emulation of these systems since about a year ago, I only had a playstation growing up and I didn't even know the N64 or Gamecube existed, in my young mind Nintendo had the SNES and then only did handhelds until the wii came out. I never saw a gamecube in stores during the ps2 era either..
I had no idea the saturn existed until about 2-3 years ago too, I thought it had jumped from the Mega Drive to the Dreamcast and the Dreamcast was awesome.
So true, sadly betting on 2D gaming in those years was a deadly mistake by Sega.
2D has aged very well, 3D of that ages not so much, ps1 is even worse in that respect. n64 was huge at that time and its games were top rated, Zelda, and the sports games 1080, wave race, you could not find better even in the arcades.
I can not think you were anot aware of the N64, it sold 32M units, and you knew about the dreamcast ...
Yep, and in the end it was the arcade (ironically) that killed Sega as a hardware manufacturer, not Saturn.It was more a greedy mistake. They wanted to get money from model 3 games in the arcade when people would buy 2d games and subpar model 2 ports on the saturn.
With the DC, they were more clever with parity, but it was too late.
Yep, and in the end it was the arcade (ironically) that killed Sega as a hardware manufacturer, not Saturn.
Not saying Saturn didn't contribute to that, but had arcades stayed popular or picked up steam there'd of been a much different Dreamcast, one that would've had DVD and been more powerful too, and not have gotten crushed by PS2.
And to people who say arcades didn't help sink Sega, just look no further than what they did for stuff like F355 Challenge and there's your answer. Technical achievement, money-grabbing failure
lmao how do you know about battle garegga but not about tate? it was standard for home console verts even then.They were also - for shmups specifially - often completely destroyed by going to 4:3 format instead of the special format we have for arcade games shmups. Is it Battle Garega for example completely changed ?
Sales don't matter in this thread but I like so much talking about VG history.Actually I have a question for those that are using the lack of sales as a reason to claim the N64 had a better library. Would you not agree that the Saturn's sales were far more to do with the existence of the PlayStation, that completely ate into Sega's market, rather than the games that were actually available? I mean, if Sony hadn't entered the scene, and basically finished Sega off before the N64 even released, then games like Tomb Raider, Resident Evil, Wipeout, Grandia and Street Fighter would all be Saturn exclusives, with the machine also having a year head start and backed by Sega's own offerings. Do you still believe the machine would not have sold well in this scenario? Because I honestly don't believe that this generation of Sega vs Nintendo would have gone well for Nintendo at all, and the Saturn would have simply become the PlayStation. Of course, this scenario has to ignore the influence the PlayStation had on the Saturn's hardware... but when talking about games libraries, I think its ok to leave the console as it actually turned out.
Hope you aren't suggesting the Saturn should have aimed for parity with Model 3It was more a greedy mistake. They wanted to get money from model 3 games in the arcade when people would buy 2d games and subpar model 2 ports on the saturn.
With the DC, they were more clever with parity, but it was too late.
lmao how do you know about battle garegga but not about tate? it was standard for home console verts even then.
most people wouldn't care about losing some of the screen when playing horizontal. but tate is very common among people who play shmups.That is pretty hardcore, I doublt most people buying the saturn did put their TV upside down !
Hope you aren't suggesting the Saturn should have aimed for parity with Model 3
Sales don't matter in this thread but I like so much talking about VG history.
While PS1 definitely ate into Saturn sales, Saturn could never ever dream up to become what PS1 was.
What Sony brought to the table with PS1 was unattainable by traditional VG companies like Nintendo and Sega.
They basically designed a powerful system which was cost effective and which production cost would easily decrease over time (the exact opposite of what Sega did with the Saturn).
Because they didn't have (almost) any first party support they did everything they could to attract third party developers (something Sega and especially Nintendo would never do because for them third-party developers were rivals) building easy to use tools, eventually paying/asking for ports if they were exclusive to other platforms and marketing other companies games (Final Fantasy VII is a good example), buying exclusives or renowned game studios.
Sony also could leverage the assets they had in other industry to marketing the PS1 and relatively games more effectively and to penetrate the european markets which until then were considered second tiers compared to the US and Japan.
All of this was possible because Sony was a far bigger company than Nintendo and Sega and could easily outspend them (yes, even the rich Nintendo).
Sega on the other hand was the little fish of the big three.
All this factors contributed to PS1 huge success and were alien to the Saturn.
Without the PS1, Saturn sales would have been better however it would have been overall weaker even compared to only the PS1.
And we all (should) know how strong the N64 launch was in 1996 and how until then PS1 (and Saturn) hardware sales were very strong as would happen only later on.
Hope you aren't suggesting the Saturn should have aimed for parity with Model 3
still woulda had a better library than 32XI remember once going into an independent games store, and purchasing a used copy of Virtua Fighter 2 to replace my previous scratched one. The guy behind the counter was like "You sure you don't want Virtua Fighter 3 instead?".. I was all "da fuck?". He then told that there was to be an expansion for the Saturn named 'Saturn B' that would enable it to run Model 3 games, and VF3 was to be a launch title. And that it needed to be imported and would cost £300.
It's probably a good thing I didn't have £300 just laying about that day, else I probably would have gotten fleeced pretty hard, lol.
Oh, now I understand what you were saying and partly agree too.What I said is that they were the company with the most experience in 3D, and probably the arcade division was quite jaleous of losing its prerogatives.
What Sony achieved, they should have tried to do the same. It seems until the last minute, saturn was not designed for 3D and the last minute addition of processor was a counter move against Sony. What did they think when they designed the saturn as a 2D mainly powerhouse (and using quads in 3D ...).
in 94, the were not poor, they were opening game center everywhere and the genesis was selling well in the west. To me they wanted to keep the status quo with 3D mainly in the arcades, and Sony disturbed all of that.
Sony had at best 2,68 games as good as the "like three good games" N64 had.Sony had dozens of great games because they took all of Nintendo and Sega's.