The content and quality of downloadable games is also creeping up. Perhaps there's a correlation?$5 more than it should be. Prices of downloadable games keep creeping up!
The content and quality of downloadable games is also creeping up. Perhaps there's a correlation?$5 more than it should be. Prices of downloadable games keep creeping up!
They should also port Okamiden to 3ds or something so it can have a playable framerate. But omg I am squeeing with joy.
For free?The game will launch with 7 levels from THPS1 and 2. They've said that they'll do THPS3 levels later.
That's debatable.The content and quality of downloadable games is also creeping up. Perhaps there's a correlation?
The content and quality of downloadable games is also creeping up. Perhaps there's a correlation?
Phew
Yeah no worries. The shitty YT compression hides such small details but when you get to the PS3 vs PS2 parts, where the original image is scaled up, you can clearly see the filter is there.
Most definitely. I bought SM64 for $30 on DS because I never owned an N64, but I refuse to pay $40 for a remake of a 13 year old game I own. Fuck the portable fee.This. I'll pay $20 for a quality remake. Could be worse. They could be charging $40 like Nintendo did with Super Mario 64 on the DS and Zelda on the 3DS
Christ, the Vita port beggars on the blog. Like spoilt children.
Haha I dont remember my PS2 version looking THAT bad, will probably get this eventually
I spent 3 years trying to find a PS2 copy of Okami, and now this... btw I still haven't played my copy yet >.<
I spent 3 years trying to find a PS2 copy of Okami, and now this... btw I still haven't played my copy yet >.<
BUT WHERE WILL THE IGN LOGOS GO ;_;
what is this in reference too? I'm almost scared to ask
PS2 is still definitive. Keep it.
what was wrong with the Wii port, btw? I heard something about credits, but it always seemed like the pointer controls were well-suited to the game?
I've only played Okami on the Wii to a point and I'd advise against playing that version. Pretty excited about this though since the motion stuff is optional now.
what was wrong with the Wii port, btw? I heard something about credits, but it always seemed like the pointer controls were well-suited to the game?
Took out the paper filter textures completely and yes, the entire awesome ending credits was gone in the NA version. I'm not a fan of chopped up ports.
well, ok, but what was wrong with it?
For the Wii release of the game the box art features key art with the IGN logo on it:
what was wrong with the Wii port, btw? I heard something about credits, but it always seemed like the pointer controls were well-suited to the game?
I mean, aside from the IGN watermark
well, ok, but what was wrong with it?
The credits thing does seem pretty shitty, I guess.
Bluray release confirmed for NA? Or just for Japan?
Motion controls were really tedious and moves had to be timed right to even come out properly. I got really frustrated trying to do a certain tutorial since the move would never register properly for me when I had tried for about 20 minutes.
Motion controls were really tedious and moves had to be timed right to even come out properly. I got really frustrated trying to do a certain tutorial since the move would never register properly for me when I had tried for about 20 minutes.
You have to waggle to do regular attacks which is stupid.
Not all motion controllers are the same
Of course controls could still suck in this HD version as well, but don't assume they will definitely do so based on your experience with the Wii.
You have to waggle to do regular attacks which is stupid.
I didn't say that it reflected the PS3 version at all! That is just my experience with the Wii version.
You have to waggle to do regular attacks which is stupid.
Not trying to port beg, but is there any reason this couldn't come to 360 at some point? The Clover games are some of my favorites, but I'm not going to buy a new system for them. It was on Wii so presumably a 360 version wouldn't be out of the question, crossing my fingers that this is a timed exclusive.