Evilink said:
Well, I said there were exceptions.
You also said "sucked hard, period." Might want to tune down the rhetoric a bit. Throwing an "almost" in there doesn't really save that bullshit line.
If it's selling better on Wii, and there's a handheld brewing, I'm not going ot count it out...yet
I don't understand what you mean here.
Also, I don't have current LTD numbers for Okami. I was just basing off what I read on Wikipedia, which according to Duckroll, isn't all that accurate.
That has absolutely nothing to do with what I said... "games that bombed on consoles but went huge on portables, and remained there, without a console follow up... DQ9s follow up is on Wii, durrrrr DQX? where's VC2 going, I dunno, but I bet we'll see it on PS3 in the future. The question was, can you name any games that went handheld and remained there without making a home console comeback, you haven't listed 1...
I'll forgive you because you're apparently tired, but let me lay it out again. Since this whole idea of franchises graduating from console to handheld is relatively new, obviously there isn't much history to analyze. THAT was my point. Handhelds have always received spin-offs. Full-blooded sequels, on the other hand, are a more modern development.
Also, DQX is completely and totally irrelevant. The decision to release it on the Wii had to do with the Wii selling like a mofo on top of / despite of everything. You'll note that the DQX decision was made long before DQIX came out... or development on DQIX had even wrapped up! Long before DQIX had a chance to sink or swim (btw, it not only swam, but won Olympic gold medals!) DQIX and the DS were clearly two unknowns/non-issues, at that point. DQX on the Wii was announced solely on the merits of the Wii's successes, and not on the basis of DQIX's performance.
DQ has always gone to the most successful system. When the generation was young, they decided to skip consoles and migrate to the DS. It was either that, take a chance on one of the consoles (not really in Horii's modus operandi), or sit on DQIX. Once the generation matured a bit, the Wii was selected. It's basically how the franchise has always worked, only now handhelds are basically strong enough to be considered for "meatier" affairs, perhaps unlike in generations past. Thus, they did not sit on DQIX.
And VC2 is PSP-bound, not PS3-bound, for what it's worth. Many bitter tears in that thread as well. Nothing ambiguous about it, it's a full-blown numbered sequel. Admittedly, Okami isn't numbered, but then again, not all sequels are. What little we know about the game suggests that it is a sequel, and that seems to be what IGN is going with as well.
We're talking about the destination of future Okami games, it's relevance on being on a handheld for the time being, and possible return to home consoles. And examples to back your opinion...by the way...an opinion is a synonym for speculation, read about it. lol, Who you school'n chappy?
I'm not a moron, so you can drop the asshole act. It's not even remotely contributory. Also, opinion and speculation are plenty different, if you allow nuances. If you want to get truly technical, we can both easily speculate on the future of the Okami franchise without interjecting our opinions into the process. An opinion requires an underlying belief, motivation, or judgment. Speculation does not. It is simple contemplation or consideration, and can certainly remain unpolluted by opinion.
I think most reasonable folks would agree that this shift in tactics (and platform) is a result of relatively unimpressive console sales. There's even some interview-speak to back up that assessment. It's not a great leap to carry that assessment to the next logical conclusion: That Capcom are disinclined to continue the franchise on consoles. Hell, there's interview-speak out there that suggests that they were disinclined to resurrect Okami (or ANY Clover IP), regardless of platform.
We KNOW that this started off as some dude's pet project; that he worked on it until he had a prototype he could show off internally; and that the prototype was then approved on the basis of what he had accomplished. This was mentioned earlier in this clusterfuck of a thread.
Given what we know about Capcom's view of the IP, and given what we know about the origins of this revival; I do feel that it's a huge leap to even SPECULATE (*wink*) that a successful DS game could potentially lead into a new console game, instead of another DS game. The logic just doesn't follow, in my mind. But of course, you're free to both speculate and have an opinion, as am I.
Now then, if you weren't in such a hurry to respond so as not to actually read what I posted in the first place, I wouldn't be such an ass...it's been a long day
My responses were perfectly in line with what I had quoted you on. Selective reading for the loss. ;p
There's never justification for being an ass. Though, if the day was that rough, I would be inclined to take the rest of the night off and crash. Hell, I might do the same. It's only Wednesday and it's already been a rough week. And I think I'm fighting off a cold... and losing.
Edit - OMG, just saw the newer, high quality scan. Adooooooorable! Truly, the behind-the-back shot of Chibiterasu does no justice!