so what i'm getting from this topic is...the vita isn't region-locked, but you have to lock your region in to play it? so basically, it's region-locked
So Sony first make the VITA region free than locks accounts? Why make it region free in the first place? So dumb.
It looks like the following is the case:so what i'm getting from this topic is...the vita isn't region-locked, but you have to lock your region in to play it? so basically, it's region-locked
Can't you just say that this sucks?
Why do you always have to defend everything Sony ever does?
What's worse is that you're European so you have much more of a use for switching accounts than the average American but you're still apparently willing to lie down and take whatever Sony puts on your plate.
"Everything else is worse so this <crappy thing> is not crappy at all." is a terrible defense for anything.
So Sony first make the VITA region free than locks accounts? Why make it region free in the first place? So dumb.
Well, what is useful in this conversation?
It does suck, but I have a bit of perspective.
so what i'm getting from this topic is...the vita isn't region-locked, but you have to lock your region in to play it? so basically, it's region-locked
You don't actually know what's going on, do you?
EDIT: No video out? Whaat? :l
p.s. How many accounts where people expecting to be able to have on the machine?
What's stopping someone from buying a Japanese game cart and using it on a US Vita?
I think it means they will push lots of content through Vita (videos, music, etc.). It is impossible to negociate WW deals with Eurosport or ESPN for instance: way too expensive. So there is a good side in this choice they made.
Sony does IP checks for services like that. For example, I can't browse the US PSN Video store because I have a Canadian IP.
I counter that through VPN but I agree few of us know about it and they could have gone this way again.Sony does IP checks for services like that. For example, I can't browse the US PSN Video store because I have a Canadian IP.
This is about digital games, so maybe you shouldn't apply your false equivalencies here before telling someone to "fuck off"
This is the same way the PSP work so no surprises.
This should have no effect on physical copies, right?
And with the Activation Management, it'll be easy to switch to any accounts.
I lol'd IRL.
And the annoying thing is that both are probably decisions taken for stupid "product positioning" reasons, and not any real problems with implementing the objectively better solutions.
But if there are DLC, you are fucked.
this must be hell for german people
Not all games will offer patches or DLC, but just in case... that may make importing less tempting indeed.But if there are DLC, you are fucked.
That's exactly why I called it "annoying". They apparently did a really good job with the hardware and OS engineering this time around, only to have it undermined by stupid management decisions. Must be painful if you worked on the system, and I can empathize.What I think is really fascinating about this is the fucked-up priorities it reveals: Sony presumably want this system to be successful, and the people actually engineering its hardware and software have (wisely) focused intensely on its online experience as a major part of its product offering -- but at every turn, the digital aspects of the system have been sabotaged by clunky and poorly thought-out positioning choices that will guarantee a weak, underperforming digital marketplace.
Not all games will offer patches or DLC, but just in case... that may make importing less tempting indeed.
Oh please: pot, kettle. You only ever appear in Vita threads when there's bad news to lol at
I'm not sure if region locking is much of a reason for an "underperforming digital marketplace" though (even though I wish it would be), considering that Steam, iOS and Android are all region locked. But I guess you were talking more about the memory card pricing in this context.
I love this little trickle of bad news leading up to the PSV release - it's almost like Sony don't want their system to succeed.
It seems the initial reveal was too good to be true... now they're starting to let little things out that, together, really affect the system... I mean, it'll still be awesome, but some things are out of place.
Buy physical, you'll still be able to "gameshare" freely.Yeah, I want to "gameshare" with my little brother that sleeps in the room next door, just like I "gameshare" the physical games I buy since the late 1980s.
Fuck off.
Ohhhh, damn. I didn't get what the big deal was at first, but yeah, this sucks. :-\So this makes the Vita functionally region-locked with respect to digital content. Hmm. Unfortunate.
Not a huge DLC supporter, but I get your point.
This is the same obnoxious thing Nintendo did with the 3DS: reveal all the good stuff upfront, then dribble out the obvious crowd-displeasers over the next year in the hopes people won't be paying too much attention.
I mean, obviously I get that companies are going to want to put forward the best face of their products, but I feel like both of these current handhelds are sort of historically unusual in terms of just how many decisions were made about each that involved purposely worsening the system in some straightforward, concrete way in order to preserve bullshit market-positioning points, hedge bets, or avoid dealing with difficult issues.
Just curious.
Is it illegal to import digital content or physical game? Or is it more of grey market?
What? It's 100% legal.Just curious.
Is it illegal to import digital content or physical game? Or is it more of grey market?
Yep. The 3DS and Vita have both suffered from this drip-feed of negative information on the run up to launch. Like you say, both companies want to stress on the positives of the product, but it's the little (yet important) things that put me off sometimes.