So after seeing this staring at me in my pile of backlog games for a year now, I decided to go back to it and give it another shot. I don’t have much I want to play until March and April so I got a good month to clear it.
So, I’m enjoying it a little bit more, but man this game is still tedious.
I’m honestly stunned it’s so heavily revered. Not because it’s not a well made game. It might be the most well made game I’ve ever played. In terms of visuals, and small little things you notice like horse kicking up dirt when it runs, the horse taking a shit, it’s just a technically sound game like I’ve never played.
But where I’m shocked is I figured people would have issues with things like how fast travel isn’t seamless, how hunting and carrying animals is such a chore. Apparently no major reviewers or outlets had an issue with any of that.
I decided to go for the legendary antler trinket early because I was told it helps with perfect pelts. Thing took me over an hour total to both Hunt it and then get the carcass and pelt all the way back to a fence. And this was just one hunt. I can’t imagine what the other hunts are gonna be like. Also, I don’t think the combat is really all that great, and I know combat was never the strength of Rockstar games, but it falls pretty far behind the other things the game does so amazingly well.
So I guess I’m gonna stick with it, I just wish they didn’t make it so based in realism and gave a little leeway with the shortcuts, I don’t think that would’ve ruined the experience. Fast travel from any point, being able to store more items off the bat, being able to seamlessly transfer hunted stuff immediately to fences or trappers, etc.
And then keeping up with the stamina and your “core health” is tedious as well, I think I’m just gonna ignore it from now on, it’s not worth bothering with it frequently.
The missions have been pretty cool though and the dialogue is great.