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Resident Evil with action is the best Resident Evil

I'm in a pretty good mood in this thread compared to usual.

Since in my heart I know

Not A hero will have some good action with the punches.
Sengoku basara director RE will probably be an action game of sort.
I doubt RE2make is first person.

Good Stuff

What's happening?
 
In fairness, it's a fair bit more than an hour, but it's not even approaching close to half of the game.

Only the final area is shootbang action. And it's pretty damn short. Every other sections of the game are still about collecting key items, managing inventory and is pretty tense and scary.
 
I'm in a pretty good mood in this thread compared to usual.

Since in my heart I know

Not A hero will have some good action with the punches.
Sengoku basara director RE will probably be an action game of sort.
I doubt RE2make is first person.

Good Stuff

What's this? Don't think I've heard about it.
 
GTA went from clunky, arcadey gameplay to some weird hodgepodge of realistic roleplaying with the same outdated controls and mechanics. That series changed even more than RE, and unlike RE, it changed for the worse.



The second half of the game where it turns into some bootleg Indie shooter with 3 enemy types sure wasn't.

What? lol

Disagree completely

The formula is still very much the same. The existing mechanics just improved in every possible way. I don't know how you can say it changed more than RE when just before that "same outdated controls and mechanics"

When I play GTA, it still feels like I'm killing whores for money, stealing cars that I can't afford, exploring a large open world, and enjoying some of the best voice acting in video games.

When I play RE5 and 6, those games lack decent scares and atmosphere.
 
The second half of the game where it turns into some bootleg Indie shooter with 3 enemy types sure wasn't.

It's not the second half of the game, it's roughly the final hour. And it's not like the classic RE games also didn't turn into a little action romp at the end too. Resident Evil 2's second campaign ends with you dodging a high speed enemy and shooting a motherfucking rocket launcher at him.
 
Only the final area is shootbang action. And it's pretty damn short. Every other sections of the game are still about collecting key items, managing inventory and is pretty tense and scary.

Subjective, but the giant rats in RE5 were scarier than anything in RE7.

Like, I have a phobia of clowns and the robo-clown-puppet-thing still didn't scare me.
 
Only the final area is shootbang action. And it's pretty damn short. Every other sections of the game are still about collecting key items, managing inventory and is pretty tense and scary.

I'd be willing to concede that the area before is more action-focused than the previous sections, but yeah, it's still full of the classic RE tropes of exploration and light puzzle solving (save for
the final tape
).

I'm counting that whole section on the boat. It's at least a third of the game, or at least it sure felt like it.

Yeah, this is what I was getting at. It's much longer than an hour, but not even close to half of the game. It's not even a third of it.
 
As someone that grew up in RE's earliest days, it's telling that I'd much rather play its actions games than the games that were supposed to be horror. Even tho I adore REmake and consider it one of the best games ever made, you kind of have to buy into its bullshit to actually be scared of anything, and really, that's why horror in general is kind of lame. Once you know all the tricks, what's there to be scared of?

That's kind of the reason why RE7 sort of fell flat for me. I knew where every monster was going to pop up. I knew what i had to do to defeat them and most of the time the enemies are just toothless. The game would have been scarier if it weren't so predictable.

The action games follow similar beats, but because the mechanics actually take more skill and knowledge to utilize and enemies comes in all sorts of variety, there's simply more to be had. Whether you're experimenting with different weapons or testing out different strategies, a game like RE6 could falter but you would be able to put up with it because of its excellent combat.

So I guess I agree. Action RE is best RE. Seriously, fuck RE7. The First Person Perspective did absolutely nothing for the series.
 
I don't know if you like stuff like GTA or The Last of Us. I'm just going to use them as examples. Imagine if the developer made such huge changes to the mechanics and because of them, the games didn't feel the same anymore. Maybe they make them puzzle adventures similar to TellTale games. Maybe both are also now in first person only. All of the actual shooting and action is reserved for moments that you rarely control. That what stuff like RE6 feels like in some ways.

I have played classic REs as well. I actually started the series with RE3 on PS1 and that game had plenty action in it, so I don't think that's really a good example.

At any rate, the mainline series was focused on action for a decade. You can't simply say that action RE and their fans have no place in the series and have to look elsewhere to get what they want. I think most (if not all) action fans are okay with mainline series being focused on horror, as long as we got an action based sub-series. But horror fans are completely dismissive of the idea of any action related RE game, which is very frustrating.
 
I'm counting that whole section on the boat. It's at least a third of the game, or at least it sure felt like it.

But the boat was full of puzzles, key items, and had only two weapons (3 in the Zoe route, or is it four?). It is basically a third of the game, but it's nothing like a FPS.
 
A huge part of the boat was assessing a new environment while dodging enemies until you were adequately armed again. Also searching for key items and unlocking shortcuts in an open-ended manner. Nothing FPSy about that imo

Subjective, but the giant rats in RE5 were scarier than anything in RE7.

Like, I have a phobia of clowns and the robo-clown-puppet-thing still didn't scare me.
Giant rats? Huh?

Are you confusing Dark Souls for RE lol


Bit if you think about it, DS is a pretty good RE hhmmmmm....
 
Giant rats? Huh?

Are you confusing Dark Souls for RE lol


Bit if you think about it, DS is a pretty good RE hhmmmmm....

To me survival horror is about punishment for deaths. You lose progress, items you found, you actually dread it...Soulsborne works much the same.
 
I have played classic REs as well. I actually started the series with RE3 on PS1 and that game had plenty action in it, so I don't think that's really a good example.

At any rate, the mainline series was focused on action for a decade. You can't simply say that action RE and their fans have no place in the series and have to look elsewhere to get what they want. I think most (if not all) action fans are okay with mainline series being focused on horror, as long as we got an action based sub-series. But horror fans are completely dismissive of the idea of any action related RE game, which is very frustrating.

I want those that enjoy stuff like RE6 more than older games to still have their RE games. I just don't want that for the mainline games.
 
imagine if someone started the MGS series with MGS V and they loved it and want the upcoming sequels to be like it, this is the situation now with "Fans" of the Resident evil series

we waited longer than a decade for Resident evil to actually come back to being a TRUE Resident evil game, don't take that away from us, we suffered a lot, our precious RE is finally home

i say this as a guy who thinks Resident evil 4 is the greatest game ever made, but it's not a Resident evil game
 
I have played classic RE's as well. I actually started the series with RE3 on PS1 and that game had plenty action in it, so I don't think that's really a good example.

At any rate, the mainline series was focused on action for a decade. You can't simply say that action RE and their fans have no place in the series and have to look elsewhere to get what they want. I think most (if not all) action fans are okay with mainline series being focused on horror, as long as we got an action based sub-series. But horror fans are completely dismissive of the idea of any action related RE game, which is very frustrating.

I think even worse is the idea that being scared by a game or immersed in its moody atmosphere is somehow a more intellectually stimulating or valuable feeling than engaging with a deep, well-executed combat system. Working together with your partner to take down a horde of majini, managing your inventory in real-time, conserving your ammo and making smart use of melee and carefully aimed shots to control crowds, and carefully considering your position every time you stop to counterattack the enemy is all just "mindless action" - but killing hordes of zombies by firing auto-aimed shotgun blasts into them, then running around empty hallways while placing puzzle items in their designated slots is deep! I love classic Resident Evil but a lot of RE fans have weird backwards priorities.
 
This.

People make the exact same mistake like they did with Metroid Prime. Just because it's first person it doesn't mean it's an "FPS" like Halo or CoD. It's a classic formula Metroid game, just in a first person viewpoint.

RE7 is classic RE in first person mode.

True. It seems limited though. Like it didn't do much to go beyond what we got with RE1 besides changing the perspective. It's certainly not Remake-tier. I prefer the classic games, but I don't think RE7 stands with them other than the very first game.
 
I'm in a pretty good mood in this thread compared to usual.

Since in my heart I know

Not A hero will have some good action with the punches.
Sengoku basara director RE will probably be an action game of sort.
I doubt RE2make is first person.

Good Stuff
So do I, but with Capcom you never know, they tend to do some really stupid shit.

But seriously, if they make the RE2 a 1st person game... :shudders: Classic style or bust.
 
A huge part of the boat was assessing a new environment while dodging enemies until you were adequately armed again. Also searching for key items and unlocking shortcuts in an open-ended manner. Nothing FPSy about that imo


Giant rats? Huh?

Are you confusing Dark Souls for RE lol


Bit if you think about it, DS is a pretty good RE hhmmmmm....

There were some large-ass rats in cages in a part of RE5. Scared the piss out of me, lol.

Never could play DS because of them either. :(
 
]imagine if someone started the MGS series with MGS V and they loved it and want the upcoming sequels to be like it, this is the situation now with "Fans" of the Resident evil series[/b]

we waited longer than a decade for Resident evil to actually come back to being a TRUE Resident evil game, don't take that away from us, we suffered a lot, our precious RE is finally home

i say this as a guy who thinks Resident evil 4 is the greatest game ever made, but it's not a Resident evil game

I wouldn't really see the issue so long as one of their reasons for liking MGSV was "I love how there is no story". The gameplay of V is amazing. Partly why I don't mind Survive being a weird spinoff.
 
Now that this thread has had comments on most of the games in the series, what do people think of Resident Evil Survivor?

I thought it was surprisingly good even if it was an FPS game. It managed to have some of the tension and atmosphere of the originals.
 
So do I, but with Capcom you never know, they tend to do some really stupid shit.

But seriously, if they make the RE2 a 1st person game... :shudders: Classic style or bust.

It's most likely classic, though action RE may have been brought up since an action REmake 2 would sell more.

Doubt they even considered FPS for it, not to mention it went into production well before RE7 released.
 
There were some large-ass rats in cages in a part of RE5. Scared the piss out of me, lol.

Never could play DS because of them either. :(
I...can't for the life of me remember that

Sure they weren't dogs or lickers lol

Now that this thread has had comments on most of the games in the series, what do people think of Resident Evil Survivor?

I thought it was surprisingly good even if it was an FPS game. It managed to have some of the tension and atmosphere of the originals.

Survivor is...not a good game. Its boring to tears and any difficulty is due to bullshit with the slow mechanics itself

The cutscenes and acting are magnificent tho ahuhuhuhu~
 
Positive lol.

Check out some of the cages in Chapter 5-1. At least a couple are giant rats and they're the only thing in Resident Evil's history that have scared me.
So the part where they introduce the skinned quadropeds that can almost instantly critical you and you got startled by a rat in a cage

I guess lol
 
I want those that enjoy stuff like RE6 more than older games to still have their RE games. I just don't want that for the mainline games.
And that's a respectful mentality to have. My problem is with horror fans that just completely against action RE and their fans.
I think even worse is the idea that being scared by a game or immersed in its moody atmosphere is somehow a more intellectually stimulating or valuable feeling than engaging with a deep, well-executed combat system. Working together with your partner to take down a horde of majini, managing your inventory in real-time, conserving your ammo and making smart use of melee and carefully aimed shots to control crowds, and carefully considering your position every time you stop to counterattack the enemy is all just "mindless action" - but killing hordes of zombies by firing auto-aimed shotgun blasts into them, then running around empty hallways while placing puzzle items in their designated slots is deep! I love classic Resident Evil but a lot of RE fans have weird backwards priorities.
People should just come to realize that liking something doesn't make it the best thing ever, and disliking a game and its mechanics doesn't necessarily mean that they are inferior to other games that you like.

Unfortunately when it comes to RE, people simply love to shit on action RE because they don't like it and it's not the kind of game that they want.
 
Now for a completely earth shattering thought:
Maybe both horror centric AND action focused RESI games are good and both of them co-existing would be the best thing for the IP to keep it fresh, long-lived and strong?

This is coming from someone who played RE0, Remake, Outbreak 1 and 2, RE4, RE5, RE6, Revelations 1 and 2 and RE7, and enjoyed all of them, with RE4, Remake and RE7 being my favourites, with RE4 and RE6 having the best combat gameplay.

The constant super-aggressive cannibalism within the fanbase is annoying and detrimental for the the series. Wish people would stop constantly jumping at each other's throats and realize that both the horror and action centric games have their place: what counts is that we get good games, with individual titles each focusing on one of those aspects so we don't end up getting watered down experiences. Bad sales will only result in shrinking budgets for the follow up titles and the eventual death of the IP.
 
Now that this thread has had comments on most of the games in the series, what do people think of Resident Evil Survivor?

I thought it was surprisingly good even if it was an FPS game. It managed to have some of the tension and atmosphere of the originals.

Survivor is alright. The controls are clunky but it takes like 30 minutes to beat so it's not a big deal.
 
It's not only the action, what build up RE was the characters.
Capcom as an arcade company on his roots has put always a lot of effort in their character design, making strong and iconic playable characters, so people engage with them quickly, without even needing to know their story.
It's one of the companys with more iconic characters, and RE is no exception, everyone who has played RE games can recognize and love their main characters: Jill, Chris, Leon, ect...
In RE7 we also lost that, hell, you can't even see your own character... I think the horror approach was nice for a game, but they should have keep it as a spinoff, like the Dead Aim series or the Outbreak, but I suppose they needed it to be a numeric entry to boost the sales.

Anyway, yeah, I think the 3rd person, and action focused horror game is a better showcase for the characters and it's just the personal style of the series.
 
Without Shinji Mikami the series is not that great. RE7 is fine, lacks interesting puzzles and good level design/enemy variety. Just not as good as the PS1/Gamecube era of games.

And they are still making the revelations series right? I don't think the TPS will go away from this series.
 
Survivor is alright. The controls are clunky but it takes like 30 minutes to beat so it's not a big deal.

Deffo the best part of Survivor is that it ends.

But even then if feels like it drags. Most excruciating 45 mins of my life

It's not only the action, what build up RE was the characters.
Capcom as an arcade company on his roots has put always a lot of effort in their character design, making strong and iconic playable characters, so people engage with them quickly, without even needing to know their story.
It's one of the companys with more iconic characters, and RE is no exception, everyone who has played RE games can recognize and love their main characters: Jill, Chris, Leon, ect...
In RE7 we also lost that, hell, you can't even see your own character...

Ahem, Jack Baker, son.

[Also Lucas to a lesser extent. Margie is just ok]
 
Now for a completely earth shattering thought:
Maybe both horror centric AND action focused RESI games are good and both of them co-existing would be the best thing for the IP to keep it fresh, long-lived and strong?

This is coming from someone who played RE0, Remake, Outbreak 1 and 2, RE4, RE5, RE6, Revelations 1 and 2 and RE7, and enjoyed all of them, with RE4, Remake and RE7 being my favourites, with RE4 and RE6 having the best combat gameplay.

The constant super-aggressive cannibalism within the fanbase is annoying and detrimental for the the series. Wish people would stop constantly jumping at each other's throats and realize that both the horror and action centric games have their place: what counts is that we get good games, with individual titles each focusing on one of those aspects. Bad sales will only result in shrinking budgets for the follow up titles and the eventual death of the IP.

Yep. A healthy stream of BOTH horror and action titles would be the best for the franchise. The RE franchise is a lot like the Sonic franchise, Both originally started off very strongly but ended up trying out new things down the line. Some fans loved these changes, some didn't. Some prefer Action RE/3D Sonic while others prefer Horror RE/Classic 2D Sonic. Some, like myself, like both and hope neither franchise caves into just becoming one thing. It's true that companies like Capcom and Sega have no one to blame but themselves for splitting their fanbases apart so heavily, but now they just have to deal with it.

Both companies made the mistake of splitting their fanbases up even further with stuff like RE7 and Sonic Boom, which both happened because the companies were misguided. If RE7 had more familiar faces, used fixed cameras, and didn't make the last third or so of the game so different, people would have been more open to it. Similarly, if Sonic Boom didn't take place in a new continuity and instead just used the existing character designs and gave fans a Sonic game/show with improved self-aware writing then fans of Sonic would also be on board.

Hopefully the remake of 2 will have the fixed camera style. That's the best route they could go with. Action RE fans would still be pleased as long as Capcom made another new action spinoff.
 
Now that this thread has had comments on most of the games in the series, what do people think of Resident Evil Survivor?

I thought it was surprisingly good even if it was an FPS game. It managed to have some of the tension and atmosphere of the originals.

I liked it back when it came out, although I've no doubt it's aged horribly. Part of my enjoyment was that it was one of four games I owned to support my Guncon, and unlike the others it allowed for exploration.
 
Come to think of it I also liked the Operation Raccon City installation of the series.

People call it an abomination but I had a lot of fun when I played it. I wouldn't mind another attempt at that.
 
I played the original Resident Evil back in college and I loved every second of it. One of my favorite games of all time. Then I played Revelations on my 3DS and thought it was shockingly mediocre. Then 6 and The Evil Within and I hated them.

I thought "4 has to be it, right? The one that everyone loves and the one that proves that this formula could work?"

Then I played 4 and hated it, too. Hated its gameplay, controls, and tone.

So absolutely not for me. I thank my lucky stars Resident Evil 7 is the way it is and I hope every game continuing on is even moreso like that.
 
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