AmethystEnd
Member
I had different experiences, I guess.
I never had enough ammo (unless I knew where to look and explored out of my way... which often resulted in encountering more enemies...), enemies took way too many shots to go down, and guns were still completely useless unless enemies got right up in my face since the aim of my characters was pretty pathetic outside of a shotgun. The majority of my fights were with melee weapons in all games as a result, smacking things around with lead pipes and 2x4s.
When I think of "running to a safe distance", my mind went "when?". My memories are filled with cramped, narrow hallways, difficult controls, poor navigation, and trying to fire in a dark hallway with two spastic nurses hobbling towards me and I only have 4 shots to work with...
Simply not killing everything leads to entirely too much ammo for bosses. I don't use ammo on anything but bosses. Strictly melee weapons for regular enemies, or just run past them.
As for running a safe distance, most enemies are braindead. No matter how cramped the hallway, you can easily push past any enemy or goad them into attacking by walking forward and then walking backward, and then running past them when they lunge/swing/whatever.