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Spider-Man graphics downgrade?

from what I can see off those pictures and another couple I have seen on the net, puddles are a lot smaller, reflections in puddles a lot worse and spider suit is less defined, shadows on the building in the background took a downgrade to and the shadow is exactly the same place so its same time of day.
Game will still be loads of fun

the downgrade from looking at the pics is similar to watchdogs
 
I tried opening some premade levels in the Unreal Engine 4 on my PC and the levels with water (puddles) were churning at the helm to render. I can only imagine how much detail foliage and even water could take up in terms of space. I'm not an expert, but I can't even imagine how much data Spider-Man's character takes up. The game has to be a resource hog to begin with.
 
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They just released Photo Mode trailer:



Looks great. I'm going to have so much fun with this game. September 7th can't come soon enough. :)
 
The water removed looks like a optimization issue, removing something with a lot of reflexion. Let's see how the rest of the game looks.
 
There, now it is upgraded with the tears from the downgrade crowd! "pie_tears_joy:

pwjpv98kwgj11.png


 
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They pulled a Witcher 2 Xbox1 downgrade: obviously tailored around the hardware limitations to make it still look good. It's not just reflections, everything looks duller, like turning SSAO off.
 
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Honestly, I've seen less complaining about the downgrade between the burger you see on the menu at a fast food place and the one you get. I just shush and eat it cuz I'm the end it just tastes good.
 
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Downgrade because there's less water? Also, time of day can be different. Just another unfounded outrage with no real proof.
 
I'm sure the adjustments were made for the sake of optimization when everything was said and done. Minor downgrade? Oh yeah, with textures, shadows, shaders, and the like. But I've seen much, much worse. I don't think there's any reason to make a stink about it, other than IGN sounding absolutely ridiculous. But, what's new about that?
 
A few disclaimers: 1) It's common for a game's look to change over the course of development 2) I'd rather have slightly downgraded gfx in exchange for smooth performance 3) Some elements I find to look better with the new build

That aside, there are some very curious changes from the original reveal. I feel as though they added another lighting pass of sorts to add brightness to dim parts of scenes, adding a nice pop to overall visibility. On the other hand, I'm seeing a lot of asset swapping and lower res textures and transparency at work. All consistent with performance tuning, no reason to deny it or call them liars.

Face texture looks lower res, lower quality lighting, and lower quality transparency on hair, eyebrows, eyelashes...
face.png

Web looks different, some lower res textures present...
web.png

Lighting and transparency on hair changed...
hair.png

Even the dinnerware and table reflections look different
hina.png

On the positive side, the lighting change made things more visible, which could aide in gameplay. Also, it helps to show more geometric and texture detail on the buildings.
building.png

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I remember something similar with Halo Reach's reveal trailer. It had better assets and lighting in the reveal(since they exported the frames and built a 30fps video instead of capturing real performance), but the dev came out said they improved the overall look. Now, obviously they downgraded the scene and threw on different lighting. It was their opinion that it look better, but it didn't factually change the downgraded elements. Spider-Man looks great, maybe it's just a "Base to Pro" difference, but usually PS4 games don't get a large settings change. Either way, something is different. Actual gameplay impact = little to nothing, maybe positive gains for visibility and frames.
 
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Just got back from playing this and I can say that the graphics are unbelievable! Nothing to worry about folks. The picture on the bottom just has crappy compression. There were numerous parts of the game that had those detailed puddles all over the place. They removed it here out of artistic preference.
 
Dark1x also says the lighting and shadows have actually improved in the final build.

As a videographer myself, I can say can lighting and shadow can look vastly different from one frame to the next. I'm withholding full judgement until later. I'm also not defending the game, I'm not even gonna be playing it day one

I honestly don't understand the scrutiny over screen shots. I don't think screen shots do games justice and most screen shots of games don't look very good. I can't comfortably pass judgement on a screen shot so I wait for final gameplay.
 
Just got back from playing this and I can say that the graphics are unbelievable! Nothing to worry about folks. The picture on the bottom just has crappy compression. There were numerous parts of the game that had those detailed puddles all over the place. They removed it here out of artistic preference.

I'm getting flashbacks of God of War when they changed the archway for artistic reasons and people cried downgrade, only for the game to come out and Odin's crows were served.

Definitely going to wait for higher resolution videos and DF/NX. Not these bullshit Vaseline ass blurry YT caps people keep showing looking like 240p.
 
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There are still buddles in that area. They just removed them from that one place. This is from this year's E3 I think:
CACrXSr.gif
Holy cow. The real travesty here is that webslinging. He's literally just hovering in the air while grabbing heavy objects, pulling them towards him, and completely swinging it around his body while completely suspended in the same spot.
 
Holy cow. The real travesty here is that webslinging. He's literally just hovering in the air while grabbing heavy objects, pulling them towards him, and completely swinging it around his body while completely suspended in the same spot.
Yeah, they should have made the game play like shit instead. Then the gifs would look good, and that's what's important!
 
Yeah, they should have made the game play like shit instead. Then the gifs would look good, and that's what's important!

:pie_roffles:

Are we going to really argue real world physics on a fucking guy who was bit by a radioactive spider that can run up buildings effortlessly (with shoes on) and shoot webs into the sky endlessly, not only in the movies but the comics just the same?
 
:pie_roffles:

Are we going to really argue real world physics on a fucking guy who was bit by a radioactive spider that can run up buildings effortlessly (with shoes on) and shoot webs into the sky endlessly, not only in the movies but the comics just the same?
While holding the exact same position in the sky, he pulls a barrel, swings it around his entire body, releases it at a target, grabs scaffolding, pulls it down over enemies, then targets a distant object to pull himself towards. All while floating in the exact same spot in the air. You don't even see trash like that in Just Cause.
 
:pie_roffles:

Are we going to really argue real world physics on a fucking guy who was bit by a radioactive spider that can run up buildings effortlessly (with shoes on) and shoot webs into the sky endlessly, not only in the movies but the comics just the same?
Spiderman's true power is being a mega cockblock
 
I think a lot of you are misreading the situation here. People are not mad because there was a downgrade, people are mad because Insomniac and the press keep denying the obvious. If they said from the start "yeah, we had to make a few compromises, here's the final look", the story would be over by now.
 
There is no amount of sun you can move to make the game look that much worse.

Downgrade galore here, nothing new. Go pre-order the game and keep this trend guys!
 
Wasn't gonna buy day one anyways, but I'm looking at digital foundry to help me make a purchasing decision.
 
From my experience Sony first party titles have been pretty solid this gen in delivering what early trailers had graphically....last gen you had the likes of killzone but this gen the games have been pretty solid
Just wish they would steer away from third person action adventure for a bit
 
People keep bringing up the infamous Killzone PS3 trailer, but they never said anything about God of War and Horizon Zero Dawn trailer.
 
It's a downgrade plain and simple. Funny to see Sony fans flip their shit though, for fucks sake that fan base is full of lunatics
 
It's a downgrade plain and simple. Funny to see Sony fans flip their shit though, for fucks sake that fan base is full of lunatics

I know what you mean, it's almost as crazy as the non Sony fans coming in here to perpetuate the childish shit as well.
 
Obvious downgrade, but who is surprised? This happens with almost every game ever.
 
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It's almost a day and night comparison in terms of graphics. Not saying the current one looks awful but saying it was never downgraded is delusional. Still, a lot of developers do this, I'm not seeing what the issue is since this has become the norm in the industry.

EDIT: My remark was toward the picture OP had posted, there is a substantial difference. Still the game looks like it'll be a hit. Congrats to Insomniac.
 
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I think a lot of you are misreading the situation here. People are not mad because there was a downgrade, people are mad because Insomniac and the press keep denying the obvious. If they said from the start "yeah, we had to make a few compromises, here's the final look", the story would be over by now.

Okay, fair point. So now let me ask you this... does Insomniac, and the press, think we consumers are SO STUPID and so easily manipulated that they can just say "there is no downgrade" in the face of those screenshots? If your answer is yes, then they are so brazen that they are willing to possibly alienate their audience just a week out from release. The same audience, that in a week, will have the game in their hands and be able to pick it apart themselves... If they are doing that to OUR faces then this could be one of the last games Insomniac every releases, cause I don't know who would every believe them ever again.
 
I'm definitely still day one for this, but I also find this discussion fascinating. Maybe Insomniac sees these downgrades as lateral moves. I don't know. But there is also nothing wrong with being a critical gamer. As always though, I wish the rhetoric wasn't so harsh.
 
People keep bringing up the infamous Killzone PS3 trailer, but they never said anything about God of War and Horizon Zero Dawn trailer.

Because it doesn't fit the narrative they're trying to sell you. God of War, Horizon, and Detroit were all hit with "downgraded graphics" claims before they released. Nothing came of those after they released, at least not that I know of... except maybe Detroit? Some people are still fighting the "console war" you can't like one without hating the other.
 
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I see teh downgrades and I'm still buying the shit out of this. Looks so awesome and we will have a blast with photo mode too! It still looks really pretty and I can't wait!
 
Honestly I can't tell if there is a downgrade or not, but I like better the E3 2017 version, excluding the shiny Spider-costume, that needed to be fixed.
 
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