Zelent
Member
But there have been multiple massive changes in FPSes.
Like there's is a huge difference between Doom-clones and Half-life. It was a mind blowing experience.
Similarly it was huge when Counter-Strike came out, when everyone was used to fast twitchy arena shooter multiplayer of Quake and Unreal. Or playing Call of Duty single player when it first came out, that cinematic on-rails experience was something new and fresh.
And every time there's a big jump, it is followed up by an army of copy-cats.
Even playing a battle-royale for the first time with a squad of friends is mind blowing experience compared to counter-strike or team fortress.
And even within battle-royales, there's quite a bit of difference between PUBG, Fortnite and Apex.
But there are no big-jumps in JRPGs, the turn-based battle systems are as shallow and dumb as they were 30 years ago on NES.
The basic item systems, loot systems are as bare bones as ever.
There are very few if any big "wow" moments.
The biggest "wow" moment in JRPGs for me basically was "wow, finally after 30 years seems like random encounters are gone".
There have been past JRPGs that didn't have "random encounters" in classical sense, but those games were more of an exception.
Nowadays not having random encounters is the norm.
Like I can play DQ XI without fighting randoms, but just the bosses.
I can play XC2 with disabled enemy aggro and just fighting bosses and specials.
And not having to do hundreds of random filler battles makes these games so much better.
It really did take 30 years for Japanese to figure it out and for it to become a norm.
Maybe it will take 30 more years before Japanese figure out that the basic turn-based combat is brainless and boring,
and start to come up with new ideas like XC2 tries to do.
Sorry... but this is a really bad take.
Based on what you described, FFXV should have been one of these "big-jump" JRPGs. It removed the turn-based battle system for a very active one, there are no random battles, and it features an open-world environment.
And you know what... I consider FFXV not only the worst Final Fantasy, but also one of the most boring and unsatisfying JRPGs I've played my entire life.
Your tastes in gaming does not reflect the majority of RPG players. If the Final Fantasy franchise is going to ever recover, it needs to go back to its roots.
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