So In your world, the only thing that determines the length of time a game takes to make is the amount of money that is thrown at it.
Mind = blown.
You don't like how it sounds, because, I don't want to sound insulting when I say this, you don't know what you are talking about.
The "2k ships" people are blathering about (of which there is one) , are the biggest most powerful ships in the game, but everyone will be able to get them, they won't be locked behind a paywall, they aren't special editions.
A couple of ships do have some cosmetic differences, but I thought us neckbeards as a whole where cool with limited cosmetics?
I mean, I get there are people who actively want the game to fail because they don't like the idea of crowd funding, or they are a bit simple, or the game isn't going to be the kind of thing they want to play etc.
But just making up shit and then getting angry about it like more than a couple of people do on this forum, its silly.
Do you see how HUGELY problematic this is though?
At 1.0 launch, there are going to be people in "the biggest and most powerful ships in the game". Day 1. That's going to happen because those people shelled out TWO THOUSAND DOLLARS for them. We're not talking a $15 DLC pack here, we're talking
$2000.
How is that fair? If the ship is, as you say, "the biggest and most powerful ship in the game", then that is the very definition of Pay to Win. Except this isn't some shovelware freemium mobile game, this is a huge scale, AAA title which will presumably be priced at full retail price on launch.
Do you not see how appalling that is? If Valve started selling guns for CSGO which were flat out better than any other gun available, guns which you could earn in game or buy for real world cash, there would be an uproar. There would be an uproar even if the guns only cost $10.
How are they going to price that $2000 ship when the full game comes out? If they price it in line with all the other ships in the game then don't you think that's a massive fuck you to the guys who did splash out $2000 for it? If they make it insanely expensive, so that only the wealthiest players in the game will be able to afford it, then we're back to the whole "pay to win" thing again.
People MUST NOT be defending $2000 microtransactions because that's what these are, let's be under no illusions here. They are $2000 microtrasactions for a game which hasn't even been properly released yet and that is absolutely disgraceful.
This simply wouldn't fly in almost any other industry. When you start a project, you budget for it and make something within that budget. If you want to add extra things, you budget for those separately and start working on them, possibly alongside the original project but also after it has been finished. What CIG seem to be doing with SC here is using Kickstarter to raise a load of funds but then just continually adding more and more things to the project, beyond what they initially offered, and so they're now having to charge obscene amounts of money for in-game ships just to keep the project moving.
If this was a property development for example, the people who invested in it would be rightfully bloody furious by now. I fail to see why people keep defending CIG over it.