Netrunner2k2
Member
I LOVED LA Noire. Day one for me.
I like that it takes place in a completely different time period. I was kind of hoping for an expansion that does that, so that DLC has me very curious.BigJiantRobut said:New Shogun DLC incoming? MY VEINS
amdnv said:I'll buy LA Noire when it's down to $5. What I've seen of the game really didn't impress me at all. I just can't get over that silly three-way there-is-one-correct-choice-only system that tells you afterwards how you did. YES, I'm playing a fricking video game. I get it. You don't need to remind me every twenty seconds.
Different people have different perceived values for each game. Personally, I won't spend more than $10 on LA Noire. I bought it once for PS3, and I'm in no rush to get it again right away.Hawk xSx said:Whoa, $5 is wayyyy too harsh. It's not an opus to the caliber of Red Dead Redemption or even Grand Theft Auto IV, but I enjoyed it greatly. I find it's worth around $30 or so. At lowest, $14.99.
Awesome, very well deserved. Their games are actually really enjoyable given how old they look. Although I've only played the trial, I'm considering purchasing it once it's on steam now.ROBOKITTYZILLA said:
ROBOKITTYZILLA said:
It wasn`t awful, it`s a really good game that has issues but the issues are not as bad as people say if you are at all interested wait till steam has it for 20 or less.Derrick01 said:Very smart choice, learn from my and other people's mistakes. The game was awful.
Because they're smart. :lolHawk xSx said:I bought Terraria, but how come the single game vs 4-pack times are different? One expires before the other.
StuBurns said:RDR is an incredible game, and it should be on PC.
It's bizarre we have Bully, GTA4 and LA Noire but no RDR.
Mess or not I can't imagine it'd be that much of an issue given the performance gulf, I imagine most issues could be brute forced at this point.SalsaShark said:Not really, development of RDR was a mess, supposedly going back to the code even to port the game would be a nightmare, its roughly patched up.
I still think its coming, though, once they're done with all the DLC on the consoles. GOTY edition with all the content for PC, believe.
StuBurns said:Mess or not I can't imagine it'd be that much of an issue given the performance gulf, I imagine most issues could be brute forced at this point.
I didn't know they were still supporting it on console though.
LocoMrPollock said:Yeah, they're done with it. As far as I know, there hasn't been any updates, or news about future DLC.
LocoMrPollock said:Yeah, they're done with it. As far as I know, there hasn't been any updates, or news about future DLC.
ROBOKITTYZILLA said:
tm24 said:Anyone else in for a Renegade Ops 4pack? Need 2 more for it
1. Tm24
2. Tm24's friend
3.
4.
tm24 said:Anyone else in for a Renegade Ops 4pack? Need 2 more for it
1. Tm24
2. Tm24's friend
3.
4.
Gez said:Why is Jagged Alliance - Back in Action $79.99USD on the American and Australian Steam stores? Placeholder price?
Also that new Shogun 2 Samurai DLC is cheaper on the Aussie Steam Store (6.99here)
Sye d'Burns said:Looking for another couple to fill out a Renegade 4-pack. I'd rather not host but we'll see how it goes.
1. Sye d'Burns
2. Kuranbmr
3.
4.
Just what I've been waiting for.... well that and the sale on the GOTY edition =p3chopl0x said:Civ V GOTY in the registry, all DLC included
Nice, that'll be a good package when Steam sales roll around3chopl0x said:Civ V GOTY in the registry, all DLC included
RetroGreg said:I'd like to get in if possible. Thanks!
nexen said:Can anyone recommend me some cheap turn-based or low-attention requiring games on Steam? Like Dungeons of Dreadmor or Faerie Solitaire? I'm going to be working late for a bit and these keep me sane.
Fixes:
Multiplayer clients could not create treaties.
Multiplayer clients could not retract treaties.
The subsystems that are linked are now correctly loaded and imported and will no longer change based on overlap.
Obsoleted blueprints would not be removed from various build lists until a blueprint was added/updated.
Second planet granted by "Developed Empire" trait now has regular amounts of HP.
Using modifiers on armor no longer causes the armor to take up space.
Explosion sound would play for multiplayer clients for silent destruction (colony ship, scuttle/retrofit).
Page Up/Down keybinds would not save.
Auto-colonize planet now works for multiplayer clients.
Auto-colonize lists are saved/loaded.
Undock all from the right click menu now properly removes auto-dock orders (unless forced) so ships won't immediately re-dock.
AIs are no longer prevented from expanding when the minimum ship size limit is set higher than their scout blueprint.
Planet rings/moons are saved/loaded and work for multiplayer clients.
Disabled ships are removed from control groups.
Research automation toggle is saved/loaded.
Selecting a planet after a ship with an obsolete blueprint no longer shows the planet as obsolete in the object information panel.
Fix system window becoming unresponsive after dry docks or planets got destroyed.
Fix selected object list scrolling to the top automatically.
Ships could stop moving altogether for multiplayer clients in high-lag situations.
Ore isn't erroneously shown in mouse overlay for ships with cargo bays.
Multiplayer clients would not always receive blueprints when capturing enemy ships.
Weapons with MultiPulseCost (Missile Racks) now have their reload progress displayed correctly.
Race profiles could not be saved for mods installed in My Games.
Number of owned planets listed in the system window for home systems to multiplayer clients was off by 1.
Governor dropdown in system window could be opened underneath other GUI elements.
Various display glitches related to structure removal and renovation for multiplayer clients.
Planetary conditions removed by the natural terraformers trait would still appear for multiplayer clients.
"Game Lost" message would not show up for multiplayer clients.
Asteroids created by planets being destroyed would not show up for multiplayer clients.
"Continue" main menu option did not work for mods installed in My Games.
AI could not properly cope with high starting technology levels.
Shipyard labor pool scaled asymptotically instead of exponentially, leaving labor severely throttled at high tech.
Changed:
The current value for stats are displayed on the object information window without hovering.
Balanced:
External mounts are now equivalently massive to the hull.
Added:
Complete, official, german translation of the game.
nexen said:Can anyone recommend me some cheap turn-based or low-attention requiring games on Steam? Like Dungeons of Dreadmor or Faerie Solitaire? I'm going to be working late for a bit and these keep me sane.
Gez said:I'm not sure what Turn based games your after, but i will post afew broad ones from diffrent hybrid genres.
Fronzen Synlapse (on Sale daily deal)
Poker Night at the Inventory.nexen said:Can anyone recommend me some cheap turn-based or low-attention requiring games on Steam? Like Dungeons of Dreadmor or Faerie Solitaire? I'm going to be working late for a bit and these keep me sane.
PVZ isn't a low attention requiring game.dani_dc said:Poker Night at the Inventory.
Plants Vs Zombies (not turned based but it auto-pauses if you click outside the window)
Jamestown (each level takes a few minutes so you can easily play a level or two and stop)
Forkball said:Brink is $30 at Target for those who didn't buy it during the QuakeCon sale.
And LA Noire to PC? Everyone totally wanted that game over RDR.
Sye d'Burns said:Looking for another couple to fill out a Renegade 4-pack. I'd rather not host but we'll see how it goes.
1. Sye d'Burns
2. Kuranbmr
3. RetroGreg
4.