PackAPunchedMick
Member
Does this mean I get to purchase Battle Cammy?
Does this mean I get to purchase Battle Cammy?
Necalli's hair just spazzing out.
Where's Juri?
And Decapre?
Yep it's true. I have it on my PC
Ono implied at PSX 2015 that they may do more Cinematic Stories for later waves.
VS CPU is the thing I really want. I won't be getting much play out of story mode.
I want an Excellent Adventures Let's Play of Story Mode so I can see gootecks PogChamp in real life when he gets to play with Balrog.
I'd like both personally.
Also, not to be the stage guy again, but I'm highly interested in what this pic might hint at in terms of them actually adding stage transitions to other stages:
First 10 mins of Story mode, watch at your own caution.
https://www.youtube.com/watch?v=PjDU-tvWBKY
would I sound douchey and cliche if I said "Fuck the haters"? this update looks very fun and I for one does not mind (minded) the wait.
Well, downloaded the right driver. Nothing works. Guess I'm stuck with JoytoKey. This is ridiculous.
I did, someone in the SFV thread proper helped me out. Thanks, tho.Have you looked at the system tray icon on the bottom right for the Madcatz applet? You'll need to tick the 'XInput Mode' toggle to ON. It's turned off by default.
Have you looked at the system tray icon on the bottom right for the Madcatz applet? You'll need to tick the 'XInput Mode' toggle to ON. It's turned off by default.
I'd like both personally.
Also, not to be the stage guy again, but I'm highly interested in what this pic might hint at in terms of them actually adding stage transitions to other stages:
Lord Haunts
Add loot boxes
Bitches love loot boxes
P.S. Stick support on PC would be great
Is there still a plan to add support for direct input controllers? x360ce is working fine for me, but I'd still be happier without it.
Thanks for the heads-up. Will new stage transitions be added for Versus & Online matches?Yep, still on the roadmap!
I'm kind of curious about the Shadowloo goons. Maybe their move sets are entirely made up of recycled normals from SFIV or something.
First 10 mins of Story mode, watch at your own caution.
https://www.youtube.com/watch?v=PjDU-tvWBKY
I really hope they're adding more stage transitions--but this one is kind of strange. No broken glass or crumbling cinder block? Just a sidewalk and then BAM! Bank lobby? I'm not putting my money there...
Man, this patch can't come fast enough.
After you download your drivers check on your windows bar's corner where you access your steam after you press close. The driver should be there. Right click and set it to xinput. Then it will work. I was playing ki earlier with my ps4 te2 on my PC.Well, downloaded the right driver. Nothing works. Guess I'm stuck with JoytoKey. This is ridiculous.
Judging by the hair physics, I'd say that they're rendered in real-time.Everything about this story mode seems kinda awful, but you can't say they aren't trying. I wonder if they're just videos like MKX instead of being real-time.
I like how story mode is referred to as "free DLC" that is just the rest of the game. I really do wish that the fight money could be used to but premium costumes too, I wouldn't have a problem with the vast amount of DLC if they did.
"The world is in, crisis."
Good, job, guys,
No, you can use fight money to buy everything BUT the premium costumes.
The premium costumes will always only be for real money.
There's an actual comma, but it's likely a case of literal translation (it doesn't sound as weird in Japanese).Is that how it sounds or did they just put a comma in there for the hell of it?
its funny how a basic mode for a modern fighting game is getting all this spotlight everywhere.
Next topic "arcade mode announced!"
its funny how a basic mode for a modern fighting game is getting all this spotlight everywhere.
Next topic "arcade mode announced!"
What's wrong with getting spotlight? If people decides they wanna get hype about a " basic" mode then that's up to them. Unless you are speaking for yourself and not everyone.....
I would trade this story mode thing with a simple arcade mode with a few panels of dialogue.
Exactly. I dont understand why Capcom couldnt just throw 12 consecutive cpu fights at us and 2 or 3 pieces of art to work as an ending - just like they did with SF2 well over 20 years ago. It really bugs me. I would have bought SFV on day one with no apprehension, if arcade mode were present.
Exactly. I dont understand why Capcom couldnt just throw 12 consecutive cpu fights at us and 2 or 3 pieces of art to work as an ending - just like they did with SF2 well over 20 years ago. It really bugs me. I would have bought SFV on day one with no apprehension, if arcade mode were present.