That's just splitting hairs. Combofiend and Ono were going to every major gaming news outlet... IGN, Gamespot, lots of foreign press and playing local VS. Capcom UK office was playing local vs for months with their Winner Stays On streams on CapcomFighters.
It's not splitting hairs when it's a fact. Go to the thread about the game modes trailer and you'd see that it was a common sentiment that people thought that either story prologue was arcade mode, or that it was missing just like versus from the trailer
because it's a standard mode. It's funny how when you're factually proven wrong (about the trailer's purpose being to showcase
all the modes in the game) you call it splitting hairs. Also, what makes things worse in regards to the trailer us that it went into details showing off the structure and what not for every mode in that trailer except story prologue, which it just glances over.
And yes Versus was on the menu screen during the beta, same as shop, survival, etc- selecting it would give you a maintenance image.
I never said it wasn't there, I said it wasn't selectable, and we weren't able to see what options (or lack of vs CPU) you had in those modes.
If you followed any of the Street Fighter threads here on NeoGAF you also saw that I datamined the game, didn't find arcade mode or a last boss- even when the files were totally exposed with the DLC characters, etc... but then that's not something I expect from "casuals"
I didn't see anyone datamining to find out that story prologue consisted of no difficulty options and 3-4 fights. And datamining should not be required to find out about what modes there are at launch. My whole point is
CAPCOM failed at telling the consumers that there won't be an arcade mode equivalent and vs CPU in the game. You were saying
they were clear and then go onto say "well
I datamined this info" so it should've been known.
Your statement of, I can't see how anyone can be surprised unless they did zero research is proven incorrect by me and many other gaf posters who were following the game pretty closely (far more than the average consumer would) being surprised.
I'm not going to pretend I know what Capcom's reasoning was in how the game was released- but claiming they were deceptive and didn't advertise exactly what was in the launch version is preposterous.
They didn't advertise
exactly what would be in the launch version as they didn't detail out story prologue properly, not to mention
the in-store demos having a mode that is not in the actual game right now. That is a fact. And I never said they were being deceptive (as that word implies intent to mislead on purpose), I said they weren't clear (which they factually weren't, but wasn't necessarily on purpose). There's a difference. I consider it a fuckup by Capcom, and folks have a legitimate complaint because of that fuckup.