Drinky Crow
Banned
The JGaffers like shit like Xenosaga 3.
Tellaerin said:It's only 'poo' when compared to the original Japanese, and most of these American Tales fans don't know Japanese, so enjoying the games in their original form isn't really an option. I think a lot of the fluent bilingual types keep forgetting that. It's easy to say 'Stop supporting halfassed localization jobs! Just keep skipping games you're interested in until either the company in question starts doing a better job of localizing, or they lose so much money that they stop bothering to bring them over to North America at all!' when none of that will affect you.
Lain said:I dunno, i think people can enjoy it after it gets price dropped and send a message to Namco Hometek about their localization job.
But if people are happy with half assed jobs and to get laughed at by both duckroll and Namco Hometek's localization team, good for them.
Lain said:I dunno, i think people can enjoy it after it gets price dropped and send a message to Namco Hometek about their localization job.
But if people are happy with half assed jobs and to get laughed at by both duckroll and Namco Hometek's localization team, good for them.
SantaC said:The funny thing is that duckroll and others actually have enjoyed the game in its full japanese glory, so you're telling those who waited for the game for like 10 months to not get it? You know I don't namco hometek is going to care a shit if 20-30 people on a messageboard don't buy the game.
Lain said:The funny thing is that you are ok with receiving a subpar product ( compared to the original ) for your money.
All I'm saying is for people to buy it when it price drops to be just as cheap as Namco Hometek's cheap localization team.
People get what they want, if you want subpar treatment for full price, be my guest and enjoy it =)
Lain said:The funny thing is that you are ok with receiving a subpar product ( compared to the original ) for your money.
All I'm saying is for people to buy it when it price drops to be just as cheap as Namco Hometek's cheap localization team.
People get what they want, if you want subpar treatment for full price, be my guest and enjoy it =)
Tellaerin said:The problem with your strategy is that Namco's not exactly going to be running an exit poll at stores to determine why the game's not selling at full price. They're already unwilling to budget for a better localization as it is. If the game doesn't do well until after a price drop, do you think anyone going to look at the sales figures, assume that it fell short because of the localization job, and allocate more money for the next one?
No, a far more likely scenario would be for the execs to say, 'Look, the Tales series was never a big property for us in North America to begin with, and now it looks like what popularity it had in that market's falling off. There's no point in us localizing any more games in the series for the foreseeable future.' Now, I know that wouldn't faze the people here who play the Japanese versions (and I think Duckroll would be absolutely ecstatic at seeing Namco Hometek take a beating ), but for the non-Japanese speaking North American market, not being able to play the games at all is worse than being deprived of voice-acting in the skits. Seriously, man, think about what you're suggesting here.
Link1110 said:I hate to do this but you're getting on my nerves.
Having more than one account is a bannable offense, isn't it, Duckroll?
pancakesandsex said:Yeah Abyss may be the best tales game, story wise, but its far from the best combat wise, and it no more than holds its own against many recent hits and old classics. In other words, it's not exactly blowing the competition out of the water. Yeah it's a great game, but it's not going to change anyone's mind on the series, it's still full of those "anime" moments that piss some of you off etc. If you have to buy a game, spend your money on something that was done right, not on this stillbirth of a localization.
pancakesandsex said:For every butchered tales game that gets released, theres at least 10 other rpgs released with better localization jobs done on them. Why not spend your money on those INSTEAD of horroble tales localizations. You think namco doesnt look at competitor sales data? Maybe that will send a message "hey look we are buying these other games that were DONE RIGHT and not you're shitty attempt".
Yeah Abyss may be the best tales game, story wise, but its far from the best combat wise, and it no more than holds its own against many recent hits and old classics. In other words, it's not exactly blowing the competition out of the water. Yeah it's a great game, but it's not going to change anyone's mind on the series, it's still full of those "anime" moments that piss some of you off etc. If you have to buy a game, spend your money on something that was done right, not on this stillbirth of a localization.
According to impressions, that is not true in Abyss.Logan Cano said:Guys, guys, stop making an armaggedon out of the lack of voices in the skits! They are just skits, not an integral part of the gameplay, and the localization isn't ruined just because the skits aren't voiced.
Then again, this IS GAF.
The impression I got was that like in other Tales games, a whole lot of the character moments/development that wasn't directly tied into the main plot was in the skits. I also hear the skits are like Symphonia's - talking heads with voice acting (in Japan only!) that automatically advance as the characters finish speaking their lines and you CANNOT manually advance the dialog yourself. Let me tell you - around hour 20 or the 60 or so it took me to beat Symphonia (good god, I suffered through that plot for how long?), the way the skits were presented in the US version of the game became really, really tiresome. If as the importers have stated the skits are even more important to the enjoyment of the game in Abyss, it's going to be really goddamn annoying to sit there waiting for when text originally accompanied by voice acting deems to advance since I read the entire line five or ten seconds ago.jj984jj said:According to impressions, that is not true in Abyss.
jj984jj said:According to impressions, that is not true in Abyss.
Bebpo said:Some people in the US still enjoyed Symphonia so it should be fine.
I bought Symphonia at launch, and found the dead air of the skits of Symphonia to be quite annoying, and they're the reason why I stopped playing the game after about two or three hours in, and haven't bothered to pick it up again since.Logan Cano said:Guys, guys, stop making an armaggedon out of the lack of voices in the skits! They are just skits, not an integral part of the gameplay, and the localization isn't ruined just because the skits aren't voiced.
Then again, this IS GAF.
Some people in the US still enjoyed Symphonia so it should be fine.
ethelred said:I hate Hometek as much as the next guy, but a thread full of righteously indignant Japanese-speaking elitist GAFers chastising anyone that'd buy a quality game to support a series they want to continue seeing localized (IE, the only way that a whole lot of people in the US can play the games) is not only tedious, it's downright obnoxious.
ethelred said:I hate Hometek as much as the next guy, but a thread full of righteously indignant Japanese-speaking elitist GAFers chastising anyone that'd buy a quality game to support a series they want to continue seeing localized (IE, the only way that a whole lot of people in the US can play the games) is not only tedious, it's downright obnoxious.
charlequin said:That's bullshit, man. Cut off your nose, mother****er, your face deserves it.
Link1110 said:Oh, and preventing future Tales games from being localized isn't cutting off your nose to spite your face? It's just voices in skits.
You know what my mother would call you? A namby pamby.
because without them there is no character development and without character development the story is shite and apparently ToTA relies a lot on the skits for it's character development. that's like taking out an integral part of the gameplay in a game. sure the game will still be good but to treat a game like that is seriously stupid.How come?? If they're similar to what they were like in Symphonia, I don't think anyone should mind. They're nice, and entertaining at times, but not voicing them isn't going to break an excellent game, at least according to impressions.
I just can't believe so much fuss is being done over some voiced skits.
Error2k4 said:man Tales of... fans are ****ed either way. sucks for them.
Error2k4 said:man Tales of... fans are ****ed either way. sucks for them.
because without them there is no character development and without character development the story is shite and apparently ToTA relies a lot on the skits for it's character development. that's like taking out an integral part of the gameplay in a game. sure the game will still be good but to treat a game like that is seriously stupid.
VA adds a lot to the characters if done right. (see DDS)ethelred said:They're not removing the skits. They're removing the voice acting.
No voice acting is not equal to removing all the character development.
SatelliteOfLove said:I...don't get the whole "boycott" stance taken by people. Boycott Tales...Hometek starts seeing Tales as a waste of funds...Hometek stops releasing Tales in NA..they're notorious for not allowing 3rd parties to bring their titles over. Who wins here? Yeah.
Tsubaki said:vs encouraging the release of subpar efforts, where the only winner is Namco Hometek? (Or I guess Namco corporate...)
duckroll said:A bunch of crap
The Prime Director said:So please, stop being an idiot.
ethelred said:They're not removing the skits. They're removing the voice acting.
No voice acting is not equal to removing all the character development.
Beezy said:You and others keep saying this, but have you played ToS? The skits are boring as hell because thereis no voice acting and you can't press anything to speed up the text. You just have to sit there and wait until it's done. I liked the game, but I can't tell you how many times I fell asleep or got tired of playing because of the skits.
Well, **** me sideways! I'd better become a dirty collector so that I don't have to worry about quality in localizations anymore.The Prime Director said:Wow, you are pathetic.
First thing, Namco's localizations aren't bad at all. With Namco, you can always count on:
1. Free preorder bonuses (excellent artbooks with Xenosaga 1 and 3 and Symphonia/Legendia, seperately packaged movie dvd with Xenosaga 2, bigass wallscroll with Baten Kaitos, etc.) Extremely important for collectors like myself.
2. Color manuals (not so with NIS, Capcom, etc., as a collector this is more important that voice acting in ****ing skits).
3. Recently as well, a price of only $40, a lifesaver in this era of higher game prices (this was true of Suikoden5 as well, which also came with a kickass artbook/soundtrack).
where is my goddamn Venus and Brave?The Prime Director said:A pretty sad Namco spin
jiji said:Sure, other games have to make changes and cuts. It's part of the job. Some cuts are more forgivable than others, though, and Hometek always seem like they're looking for things to screw up. They don't seem to think they need to operate on the same standard as other companies that operate in this niche. Why should we let them get away with it?
jiji said:Hometek is a target because they've consistently removed more content from games than any other company from the 32-bit era onward.
Why should we let them get away with it?
Error2k4 said:where is my goddamn Venus and Brave?
Namco sucks ass
The Prime Director said:First thing, Namco's localizations aren't bad at all.
Why don't you bitch at Square Enix for never ****ing releasing the definitive international/final mix versions of their games in the US? KH2 even had some slight censorship from the Japanese version, were we supposed to not buy it?
The Prime Director said:First thing, Namco's localizations aren't bad at all.
With Namco, you can always count on:
1. Free preorder bonuses (excellent artbooks with Xenosaga 1 and 3 and Symphonia/Legendia, seperately packaged movie dvd with Xenosaga 2, bigass wallscroll with Baten Kaitos, etc.) Extremely important for collectors like myself.
2. Color manuals (not so with NIS, Capcom, etc., as a collector this is more important that voice acting in ****ing skits).
3. Recently as well, a price of only $40, a lifesaver in this era of higher game prices (this was true of Suikoden5 as well, which also came with a kickass artbook/soundtrack).
Yes, the censorship of Xenosaga 3 sucked. Oh well. It didn't fundamentally change the game. As for the changes to Tales, never in million years would I have noticed if I wasn't told what was changed/removed. At some point you have to judge the games based on what they are, not what they could have been. A Tales of Abyss without voice acting in the skits (OH NOES) is still rought 10 trillion times more interesting to me that Devil Summoner with the world's ****ing best localization.
Why don't you bitch at Square Enix for never ****ing releasing the definitive international/final mix versions of their games in the US?
Lain said:The games got changed, but since you're not too bright to notice, who cares? I got you.
Lain said:The games got changed, but since you're not too bright to notice, who cares? I got you.
So what we've established from all this is that as long as you're not an RPG, Namco knows how to localize you. Great! But it doesn't solve the problem or excuse being lazy/cheap bastards when you're at work on RPGs.charlequin said:This is a good point that's rarely brought up here. PS1 era aside (as it should be, since everyone butchered games that generation), the actual translation and effort in Namco's games tends to be quite high. Katamari, a game that would've been completely ruined by anything but a 110% effort, was fantastic in English.
Oh man, I can't believe I forgot about that. :lol And you people still defend Namco Hometek!Yeah, we did get hosed -- half the game got left unvoiced thanks to bullshit.
It hasn't worked yet. Why would it work now?But the actual localization efforts themselves are very good. I'd rather reward that, and hope increasing sales lead to increasing budgets, then refuse to buy a game I want to play on an idiotic principle.
But the additions weren't a big deal and Kingdom Hearts sucks anyway. I don't see what we're missing! :lolStruth. Other companies like Capcom routinely roll over "final version" Japanese features into their Greatest Hits releases, but FFX, KH, and FFX-2 all had huge additions that Square were "too lazy" to bring over (even though, in at least FFX's case, it would've meant minimal additional translation/voice was needed). Boycott S-E!
LegatoB said:Oh man, I can't believe I forgot about that. :lol And you people still defend Namco Hometek!
Tellaerin said:He's saying that the changes didn't break the games, didn't negatively impact the stories enough to matter, and might not even be obvious to someone who wasn't familiar with the Japanese versions beforehand. And he's got a point. You 'got' nothin'.