Victor Omega
Member
ill start off with a game that never came out
Project HON
HAWKEN
Project HON
HAWKEN
Are they any good?Mech Assault, These missed the backwards compatibility boat and it breaks my heart. 2nd one only works on 360.
Steel Battalion.What was the game with the giant controller. I always wanted to play it.
I wanted to try that game so much.Steel Battalion.
I played it briefly in a game store. It was pretty damn cool. Unfortunately, some kids broke it after only 2 days.I wanted to try that game so much.
I'd say so but i played em back in the day as a kid. They are aged i cant deny that but revisiting the 2nd game last week reminded me of how focused these games were on their multiplayer since it existed in the early Xbox live days. Not as sophisticated as say an armored core or Daemon X Machina.Are they any good?
The only actual mechs of my childhood was this, lol:
The unforgettable penis chainsaw
Crash and burn, baby
I’m not talking about copying horizon. I’m talking about a game that looks as good graphicallyFROM should never ever NEVER EVER follow Guerrilla Games example. Horizon represents everything I hate about modern western games so........FUCK NO!
I take FROM visuals style over Horizon’s graphics any day. FROM knows where they put their focus instead of trying to please bunch of graphic whores on internet.Even the biggest Guerilla hater can admit horizon looks spectacular.
FROMS visual art style would objectively look better when fused with Horizons graphics and tech prowess.I take FROM visuals style over Horizon’s graphics any day. FROM knows where they put their focus instead of trying to please bunch of graphic whores on internet.
Are they any good?
I’m personally VERY happy with the visuals FROM putting out, it’s you people like you who are not happy about it and I don’t think the games made for people who love to obsess over high tech BS all day.FROMS visual art style would objectively look better when fused Horizons graphics and tech prowess.
It would also cost more to make, thus would have to be dumbed down to be more risky-averse. Like Horizon games.FROMS visual art style would objectively look better when fused with Horizons graphics and tech prowess.
I fucking love FROM game’s visuals. I played and beat Ghost of Tsushima but can’t for life of me remember single local from that game but I remember EVERY single area from Sekiro.From visuals are fine. More than fine in fact.
Hell yeah, man, that was Robot Wars, lol.Holy shit that brings back some memories LOL.
I used to think this was the coolest thing in the world, I can't believe how ass it actually looks
There was another one with a giant Robo Scorpion that fired a laser from its tail. I remember it attacking like pyramid or something. And for some reason they were in Chorpus Christi, Texas of all places lol.
Hell yeah, man, that was Robot Wars, lol.
My local VHS rental store had plenty of trashy movies like that and I must have rented them all dozens of times when I was a kid.
I guess its a good thing you are not in charge of game development.Danjin44 Agree to disagree.
My dream game would be a Wide-linear mech game with:
Decima engine.
Large scale battles.
Real destruction.
Compelling story.
Mech customization.
In-mech and on foot combat.
High end production values.
If I was a billionaire I would legit fund this game myself, and the sequel after it sold 40 million.
Its shocking how awful your taste is. Gets me triggered.I guess its a good thing you are not in charge of game development.
Its shocking how awful your taste is. Gets me triggered.
I mean, i could also say:Im here saying Good production values, customization, large scale combat, destruction, varied combat all mized with next gen graphics and you are saying ... that .. sounds.. .bad?
He seems has zero understanding of game development, I mean literally made a thread about games should only be 3 hours long just for sake of having “high production value”.I mean, i could also say:
"oh yeah a cyberpunk game with top-of-the-line graphics, ultra in-depth role playing and character building - oh and ALSO the best cyberpunk story evah! - on a multiplanetary scale, and everything including the planets are 100% destructible. Oh, and the gazillion people living in this world all have their own backstories and routines and affect the world from their individual perspective"
Anyone can dream any bullshit game without actually giving it any further thought.
Apparently you can't though? It seems all you care about is art design and standard open world gameplay.I mean, i could also say:
"oh yeah a cyberpunk game with top-of-the-line graphics, ultra in-depth role playing and character building - oh and ALSO the best cyberpunk story evah! - on a multiplanetary scale, and everything including the planets are 100% destructible. Oh, and the gazillion people living in this world all have their own backstories and routines and affect the world from their individual perspective"
Anyone can dream any bullshit game without actually giving it any further thought.
Do you lack reading comprehension? Read that thread again.He seems has zero understanding of game development, I mean literally made a thread about games should only be 3 hours long just for sake of having “high production value”.
He meant Budget and Graphics not Design Ethos.FROM should never ever NEVER EVER follow Guerrilla Games example. Horizon represents everything I hate about modern western games so........FUCK NO!
No, you cannot. Game-development isn't vodoo magic, there are things that can and can't be done.Apparently you can't though?
I like seeing the medium evolve, but graphics-rendering is far from what i'd consider a priority nowadays on that end. If anything i'd say graphics whoring is just holding the medium back.Honestly, some people want to see the medium evolve, try new things. Some people are cool with how it is.
You and Guilty_AI fall into the latter group from what I gather.