Hero of Legend
Member
So in contrast to the fuck ton of folks saying if they were in charge the GamePad wouldn't have happened or would just can it ASAP. So please don't just say that.
Well that's not what this is about. Let's say you were tasked with changing it, not canning it.
What would you do? To achieve the right price and capabilities?
Well in my opinion, I'd ditch:
- The camera (what games even use this?)
- The gyro (the thing is too large to really feel good tilting IMO, the Wiimote was compact enough to do it nicely and it's always available as an alternative)
- The accelerometer (can't think of a great use of this, yeah pointing at the screen with it and looking around is cool, but if it's a big burden on cost, I'd say can it)
I'm also curious if Nintendo could have maybe make the screen 640x360 (it's 854x480), but Off-TV is the biggest thing about it and that wouldn't be a good trade off. HOWEVER, maybe shrinking the screen down at least would work, something matching the pixel size of the original 3DS? This would effectively allow to shrink the GamePad itself to lower the amount of plastic used.
Is rumble expensive? We have the pro-controller (that has rumble right?), this is also a killer of the battery, so it's a difficult choice as it's a good one. If the pro controller has it, maybe ditch it.
But, for additions, 1) better battery, at least identical to the newer pack released. I doubt even with the removals would really benefit the current battery. And 2), analog triggers ala GameCube (and OG Classic Controller apparently). This in turn would solve GC compatibility as numerous games used it (not to mention benefiting future games like racing games).
Wireless stays, people couldn't use the pad in another area if you forced a wired connection, too precious to ditch. So don't ever do that. Touch stays as well, very needed.
So it's a case of trimming the fat but also adding crucial things that really took the original down a few notches.
So in the end, it's a standard wireless controller with a now smaller touch screen, you get the second screen gameplay and off-TV to boot. With much better battery with less draining it and newly added analog triggers, the most wanted addition that was bizarrely not included in the first place. Oh, and add that to the Pro controller as well.
Dunno how much that would cost in the end so to allow the console to be cheaper since it's the main thing holding the price back. I'd highly assume it's much cheaper since I doubt the new battery adds near as much and analog triggers surely is cheap as well.
What say you GAF?
Well that's not what this is about. Let's say you were tasked with changing it, not canning it.
What would you do? To achieve the right price and capabilities?
Well in my opinion, I'd ditch:
- The camera (what games even use this?)
- The gyro (the thing is too large to really feel good tilting IMO, the Wiimote was compact enough to do it nicely and it's always available as an alternative)
- The accelerometer (can't think of a great use of this, yeah pointing at the screen with it and looking around is cool, but if it's a big burden on cost, I'd say can it)
I'm also curious if Nintendo could have maybe make the screen 640x360 (it's 854x480), but Off-TV is the biggest thing about it and that wouldn't be a good trade off. HOWEVER, maybe shrinking the screen down at least would work, something matching the pixel size of the original 3DS? This would effectively allow to shrink the GamePad itself to lower the amount of plastic used.
Is rumble expensive? We have the pro-controller (that has rumble right?), this is also a killer of the battery, so it's a difficult choice as it's a good one. If the pro controller has it, maybe ditch it.
But, for additions, 1) better battery, at least identical to the newer pack released. I doubt even with the removals would really benefit the current battery. And 2), analog triggers ala GameCube (and OG Classic Controller apparently). This in turn would solve GC compatibility as numerous games used it (not to mention benefiting future games like racing games).
Wireless stays, people couldn't use the pad in another area if you forced a wired connection, too precious to ditch. So don't ever do that. Touch stays as well, very needed.
So it's a case of trimming the fat but also adding crucial things that really took the original down a few notches.
So in the end, it's a standard wireless controller with a now smaller touch screen, you get the second screen gameplay and off-TV to boot. With much better battery with less draining it and newly added analog triggers, the most wanted addition that was bizarrely not included in the first place. Oh, and add that to the Pro controller as well.
Dunno how much that would cost in the end so to allow the console to be cheaper since it's the main thing holding the price back. I'd highly assume it's much cheaper since I doubt the new battery adds near as much and analog triggers surely is cheap as well.
What say you GAF?