Parakeetman
No one wants a throne you've been sitting on!
you dont want Fire Emblem or Xenoblade characters?
If it means things like Mario and Link also appearing then yes.
you dont want Fire Emblem or Xenoblade characters?
At current, yes everything else of intrest have been on other places. Not too much of a Nintendo person. But this game really had my interest.Of all, 3DS game. Only PxZ interest u?
Indeed but they are available elsewhere.Based on his post history Senran Kagura and Dead or alive might have interested him too
At current, yes everything else of intrest have been on other places. Not too much of a Nintendo person. But this game really had my interest.
Indeed but they are available elsewhere.
If it means things like Mario and Link also appearing then yes.
That's more of a flaw in NxC series itself. Hell, at least they're kind enough to let you skip through enemy attacks.
True, but I think showcasing that something as a "syndrome" of the series is all the more reason why it should be examined and addressed.
There's a lot of things about the typical "SRW-style" formula that just don't mesh as well with the action-rpg aspects that Monolithsoft wants to incorporate. The OG Saga games were a bit better in this respect, if only because you only had to be concerned with random encounters on a map instead of wave after wave after wave of enemy reinforcements on a SRPG-style map. And if nothing else, you at least had a 100% escape option on non-boss battles in OG Saga.
At the very least, you could skip the boss attacks & your own special/multi-unit attacks. Though they could still imply a 2x speed for normal attacks, I guess, but it'd make it harder to find the moments to attack in order to get criticals.
At the very least, you could skip the boss attacks & your own special/multi-unit attacks. Though they could still imply a 2x speed for normal attacks, I guess, but it'd make it harder to find the moments to attack in order to get criticals.
Yeah, you need to be more careful with them on the 2nd/Hard Mode playthrough, but kind of amazed how much healing & XP gaining items you get.I think I need to do a better job of communicating how useful items are. Battles went much quicker once I started being aggressive with my item usage instead of hording them.
Hopefully, since this was a bigger hit than they expected, they'll listen to more feedback than "Okay, people want this character in!"Yeah, there's no way around that. They'd have to be crazy to ignore the feedback, though. If it was that big in the west, we're nothing if not unspoken, and literally everyone who's played it had the same complaint.
I would just make the maps smaller, or at least have more variety, and drastically cut back on the enemy/boss repetition. Have 15 or so enemies with more HP so it takes team attacks to break them down, rather than 45 of them who crumble from a hit.
I would just make the maps smaller, or at least have more variety, and drastically cut back on the enemy/boss repetition. Have 15 or so enemies with more HP so it takes team attacks to break them down, rather than 45 of them who crumble from a hit.
Here's a topic; in advance of the unveiling, who do you think will be unveiled to be in the game right away, and do you expect any departures?
I would think Sonic would be shown if he's in since he's obviously iconic, at least in the west.
I honestly hope they don't include Sonic (for personal reasons, largely), but I could see why they still wouldn't. They'd either have to tone down the "fanservice" so that the game could safely be marketed to Sonic's audience, or Sega would just have to be fine with Sonic being depicted alongside such.
Vergil & Strider Hiryu are in, good.
Here's hoping for Sonic, Phoenix Wright, Viewtiful Joe, & Pac-Man.
^Leon
I have no idea what the MAP attack for X/Zero is