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How Anita Sarkeesian Wants Video Games To Change (Kotaku)

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I've always respected Sarkeesian, and I've always avoided Gamergate discussions, but I've always been confused about one thing that maybe GAF can clear up now that we have some specific directives from her.

Is she asking for these guidelines to be applied to all video games? What if I want to play as a big-butt lingerie-wearing white girl?

I appreciate that many, many video games sexualize women in this way, but I don't know if I can get behind an idea to water down every single game going forward. Sometimes eye candy can be fun, and that applies to more than just human bodies. It can also mean flashy colors, complex particle effects, etc.


and yeah, RIP Bayo lol
 

Mesoian

Member
Huh? Is this actually a big problem? I've not heard a lot of games where the female screams and such sound orgasmic compared to the male ones. The only time I've ever heard someone say that a death sounded orgasmic in a game was Dark Souls, and they were talking about the male sounds.

It's a big problem in Tomb Raider. If I remember correctly, they had to go back to the studio twice to make Lara's pained cries not sound orgasmic.

Of course, the japanese version still sounds like a hentai.
 
Definitely a good list.

I just don't want people to carry it to the point where a game is criticised no matter its scope and aim is because it doesn't fit the points.

I would like this to be the norm (to some extent at least) in the industry, yes.

But if the characters and models in the game were made the way they are because of conscious design decisions, that's fine with me no matter how it portrays its world and characters.
 

Mael

Member
I think that point is a little weird. Why can't a woman have a nice butt? I'm not saying to throw it in your face at all times or whatnot, but I don't think it's wrong to have a nice figure. You can still have a nice, noticeable figure without being sexual.

This is what she's saying is not ok.
You can have a nice ass, just stop the cameraman from leering at it.
 

entremet

Member
I wonder, has there ever been a list like this for movies or music?

This reminds me more of the comics code type of list to be honest.

I think creators should always have agency, it's just the pendulum has swung so far to other side in mainstream gaming.

Sex sells everywhere. Movies, ,TV, but those mediums also have more products that aren't as blatant in objectifying women.
 

BennyBlanco

aka IMurRIVAL69
Can anyone think of a game you would've liked less if it adhered to that list? I can't. I don't really like her videos, but that's a good list.
 

Freeman

Banned
Record female character voiceover so that pain sounds painful, not orgasmic
This is one is funny to me. Countless times when I'm watching a movie or playing a game I know that if someone just passes by and listen to what is going on they are going to think I'm watching porn.

So.

Fucking.

What.

Are people so insecure that a woman is petitioning for change that they are put off by her tone sounding demanding?

GAMERS criticizing a woman for being DEMANDING?

The same audience of people who demanded a new ending to the Mass Effect Trilogy because they didn't like it?

So what if she's demanding? People who campaign for progress always demand it. They don't make "suggestions."
So not liking an end is the same as DEMANDING that they changed it? The end just plain sucked and Bioware lied to their fans about it before releasing the game, then people come and distort the story to make the fans look bad.
 

Betty

Banned
Well...6. MGS4 and 5 have some skimpy outfits being toted as gear that's sufficient for armed combat.

Only 5, in 4 the main female bosses are in very heavily armoured suits, the frog unit has a ton of tactical equipment and Meryl is dressed exactly as a soldier should be.

MerrylMGS4-2.jpg


Hell, Vamp is actually the most underdressed

MGS4_Vamp.jpg


omg a nipple
 

striferser

Huge Nickleback Fan
Here's the list:

Avoid the Smurfette principle (don't have just one female character in an ensemble cast, let alone one whose personality is more or less "girl" or "woman.")
"Lingerie is not armor" (Dress female characters as something other than sex objects.)
Have female characters of various body types
Don't over-emphasize female characters' rear ends, not any more than you would the average male character's.
Include more female characters of color.
Animate female characters to move the way normal women, soldiers or athletes would move.
Record female character voiceover so that pain sounds painful, not orgasmic
Include female enemies, but don't sexualize those enemies

Very reasonable.

Reasonable indeed.
Surprised she didn't include "less boobs physics exaggeration" or is that included in animate female character to move the way normal women?
 

GamerJM

Banned
Good article and list, I agree with all of her individual main points and most of what she said. The only point I really take issue with, I think, is this,

Occasionally, as she went through these suggestions, Sarkeesian would mention counter-arguments. For example, she said that impractically-sexualized costumes communicate that a female character's "value and worth is tied to ability to arouse straight young men." But she added that some of her critics say that male characters are sexualized, too. She doesn't buy it, pointing out that it's common to, say, see female characters' breasts jiggle and rare to see male characters' penises do the same.

I feel like this is sort of a false equivalency, penises aren't really sexualized in the same way breasts are, even in media that specifically targets straight women. I don't think male sexualization is anywhere near as common as female sexualization, but I reject the notion that it doesn't exist in gaming at all (especially if you look at otome games). I also don't think that all sexualization is inherently bad, and that this is something that needs to be looked at on more of a case-by-case basis.
 

MrBadger

Member
Her 8 points are reasonable, but I do take issue with how absolute she is in some of the things she says. I think it's fine to sometimes have a character that plays up their sexuality or gender. Sometimes, it works.

People who don't make games shouldn't be telling the people who make games how to make games, no matter the intent.

If she wants to see a difference, she should get her hands dirty and make the difference herself, lead by example.

You're on a gaming forum though. Chances are most of the people who talk about shitty game design here don't make their own games
 

Mesoian

Member
I've always respected Sarkeesian, and I've always avoided Gamergate discussions, but I've always been confused about one thing that maybe GAF can clear up now that we have some specific directives from her.

Is she asking for these guidelines to be applied to all video games? What if I want to play as a big-butt lingerie-wearing white girl?

I appreciate that many, many video games sexualize women in this way, but I don't know if I can get behind an idea to water down every single game going forward.


and yeah, RIP Bayo lol

No of course not. But I think she would like these to be considered in the creation stage of games. "Do we need our female ninjas to be wearing bikini's and walk like their hip bones are attached to ballpin hammers? Probably not, let's not do that"

I'm sure she'd be happy if the conversation came up at any point because there's a lot of times where it simply doesn't.

Reasonable indeed.
Surprised she didn't include "less boobs physics exaggeration" or is that included in animate female character to move the way normal women?

I'd say that'd be included in the animations request.
 
"Don't over-emphasize female characters' rear ends, not any more than you would the average male character's."

Can someone help me understand this one? I cant click into the article right now, so i dont know if it says more. Is it referring like literal camera emphasis on the rear end, or like how sometimes the actual character design has a bigger rear end?

The point right before that is have various body types, if its that second point, dont those two kind of contradict each other
 

Slightly Live

Dirty tag dodger
Are you fucking serious? So no more game reviews, no movie critics, nothing? That's a... peculiar way of looking at things.

She isn't acting like a reviewer or critic. She's acting like an expert in her field educating and putting forward ideas and concepts to advance the medium socially. I mean that's pretty great intent and I fully support it, except she isn't an expert in her field. She doesn't even stand in the field. She's a spectator and nothing more. She's as qualified as a regular forum user.

Despite this, I fully agree with her list. I'm sure there's more that could be added though.
 
"She's done this through a series of online videos for her non-profit, Feminist Frequency, and in lectures at conferences and even at some game studios."

Didn't she take half of the KS funds as salary and release only 2 episodes in 2014? What is the concept of profit being rejected here? Is this official or Stephen Totilo's input? Genuine question, I had no idea this was considered "non-profit".

All we know is that a large chunk of the money went to salary...not necessarily for her. I'd assume she has at least a video producer on staff if no others. Also, non-profits pay their employees just like any other company. Salaries are often a bit lower, but they also have to remain competitive to get good people to work for them.

Back on the issue at hand, the article reads like a very skeptical opinion on the talk itself. It sounds like there's definitely a few times where logic is stretched to make a point, and it absolutely sounds like she focuses on the negative a lot more than the positive. There are certainly things that could change in games for the better, especially with gender and race...but it seems to me like better writing is really going to have to take the lead. It's no secret that many video games aren't known for their writing and I feel like a lot of her criticisms will be addressed as game studios continue to hire better writers and evolve as storytellers....

I think that's the thing that confuses me most about her critics...ultimately, she's fighting for better writing in video games, which is something that gamers have been asking for for
console
generations.
 
"Don't make the enemies or villains hyper-sexualized," she said, "because again it creates a scenario in which violence against women is gendered and infused with elements of titillation. Violence against female characters should never be sexy."

I'm sorry, but if I'm a character designer and I'm paid for my views and my perspective I draw what I want within reason.

My issue is that it's a line of thought that operates under an assumption that all protagonist/antagonist situations in video games are and will be resolved with violence. Gonna have to broaden your perception of games and what they can be if you want to broaden them. Teaching the savages is helpful, but teaching the enlightened might kill two birds with one stone.
 

DrForester

Kills Photobucket
R.I.P. Bayonetta :(

Pretty decent list, but I don't see the big deal with this one. There is nothing wrong with making characters look attractive - especially in fantasy universes.

I think it's more an issue that's it done so often.

In the case of Bayonetta, and seeing it as a Nintendo produced game, I think there's a bit more leeway because Nintendo has such a good list of other female video game heroes who aren't sexualized, and generally meet all the other requirements on the list. For them at least, it's a once in a while thing.
 

Elixist

Member
some interesting points, completely agreed with the female voice over work becoming annoying as hell. tomb raider might be the worst offender, "im having an orgasm! /jk i just got stabbed in the stomach"
 
So.

Fucking.

What.

Are people so insecure that a woman is petitioning for change that they are put off by her tone sounding demanding?

GAMERS criticizing a woman for being DEMANDING?

The same audience of people who demanded a new ending to the Mass Effect Trilogy because they didn't like it?

So what if she's demanding? People who campaign in progress always demand it. They don't make "suggestions."

Games are a unique medium in that they require significantly more time investment from the consumer than other art forms that are also up for mass consumption. The hate for the people who were angry at that ME3 ending is silly and childish, because the series was marketed about being about choices and the effects they have. They literally bragged about the numeric amount of things that changed in each game depending on your decisions in the previous game. With people having put in $120 and probably a hundred hours, if not more, by the time ME3 rolled around...yeah, i can see why they got mad.

Sarkeesians "demands" aren't really the same thing, anyhow. That's apples to oranges.
 

Draxal

Member
Record female character voiceover so that pain sounds painful, not orgasmic

Just curious about this, as I don't any of the voice actresses in mainstream titles doing that at all. I'm assuming she has done work about this one.

As for the list itself, everything seems reasonable although the male power fantasy very much exists in triple A video games (the Rambo shirtless armor is pretty ridiculous on men as well, of course nothing as extreme as the Soul Calibur DLC armor that was just revealed).

some interesting points, completely agreed with the female voice over work becoming annoying as hell. tomb raider might be the worst offender, "im having an orgasm! /jk i just got stabbed in the stomach"

Well never played Tomb Raider, so I guess it really does exist.
 
Avoid the Smurfette principle (don't have just one female character in an ensemble cast, let alone one whose personality is more or less "girl" or "woman.")
"Lingerie is not armor" (Dress female characters as something other than sex objects.)
Have female characters of various body types
Don't over-emphasize female characters' rear ends, not any more than you would the average male character's.
Include more female characters of color.
Animate female characters to move the way normal women, soldiers or athletes would move.
Record female character voiceover so that pain sounds painful, not orgasmic
Include female enemies, but don't sexualize those enemies

I like these suggestions.

They aren't overly extreme, and they detail basic, easily-achievable goals that will make a real difference.

In general, I haven't been a fan of Anita from the onset, but these goals are well thought out and reasonable. Good job on this one. :)
 

Oersted

Member
People who don't make games shouldn't be telling the people who make games how to make games, no matter the intent.

If she wants to see a difference, she should get her hands dirty and make the difference herself, lead by example.

Your attempt of shutting down discussion like so many others is... funny, but could you provide atleast reason for that?
 

Morrigan Stark

Arrogant Smirk
She specifically points out that female mooks are not a problem (so long as they aren't sexualized or victimized and just normal enemies who happen to be women). I, of course, am not surprised, but remember those threads about having female enemies in Uncharted games and some people were saying "Sarkeesian will bitch about violence against women"? And we said "no she won't, that's a strawman"?

I wonder if having a direct quote on the subject will stop people from making that strawman.

I don't really wonder. I know it won't. xD
 

Freeman

Banned
Only 5, in 4 the main female bosses are in very heavily armoured suits, the frog unit has a ton of tactical equipment and Meryl is dressed exactly as a soldier should be.
Come on, the bosses in MGS4 are cringe worthy, to me it adds to the charm of how weird MGS is.
 
Her 8 points are reasonable, but I do take issue with how absolute she is in some of the things she says. I think it's fine to sometimes have a character that plays up their sexuality or gender. Sometimes, it works.
I think that is my point. Fan service is ok, just make sexy guys. Which is why Smash is great. Too bad Chrom did not make it, could have another swimsuit character.
 
I've always respected Sarkeesian, and I've always avoided Gamergate discussions, but I've always been confused about one thing that maybe GAF can clear up now that we have some specific directives from her.

Is she asking for these guidelines to be applied to all video games? What if I want to play as a big-butt lingerie-wearing white girl?

I appreciate that many, many video games sexualize women in this way, but I don't know if I can get behind an idea to water down every single game going forward. Sometimes eye candy can be fun, and that applies to more than just human bodies. It can also mean flashy colors, complex particle effects, etc.


and yeah, RIP Bayo lol

If that's what you want it's already out there in billions of incarnations. If you actually want to help take a lady out to dinner first by shooting for equal standards along the lines of what she's mentioned before you immediately jump to PAWG Simulator 2014.
 
Even though all her arguments are valid, my point is that she is arguing for nobody. I just think making the next game character more curvy isn't going to usher in a new age of female gamers. What's her endgame?
 

Patapwn

Member
But I like sexual portrayals of women... I like women and sex, and then both of those things together

Is Anita saying that what I want is wrong?
 

Dio

Banned
Just curious about this, as I don't any of the voice actresses in mainstream titles doing that at all. I'm assuming she has done work about this one.

As for the list itself, everything seems reasonable although the male power fantasy very much exists in triple A video games (the Rambo shirtless armor is pretty ridiculous on men as well, of course nothing as extreme as the Soul Calibur DLC armor that was just revealed).
Remember the Tomb Raider reboot E3 demo?
 

Doc Holliday

SPOILER: Columbus finds America
So.

Fucking.

What.

Are people so insecure that a woman is petitioning for change that they are put off by her tone sounding demanding?

GAMERS criticizing a woman for being DEMANDING?

The same audience of people who demanded a new ending to the Mass Effect Trilogy because they didn't like it?

So what if she's demanding? People who campaign for progress always demand it. They don't make "suggestions."

Calm down dude. I'm looking this as an artistic freedom issue.

Are women overly sexualized in games? Yes
Should we have more women in games? Absolutely
Does Anita have valid points? Yes
Should she be free to say what she want? Not even a question

I just have a problem with that quote. To me that's like someone demanding that a musician not sing about a subject, whatever it is. Try to divorce your self from the subject and see the overall idea of making demands of artists.

That's all I'm saying.
 

Tigress

Member
People who don't make games shouldn't be telling the people who make games how to make games, no matter the intent.

If she wants to see a difference, she should get her hands dirty and make the difference herself, lead by example.

Ok, so I bet a majority of us on this forum and other gaming places should just shuttup when we're not happy with a game. Cause we should only get to say anything if we make the game, right?

You do realize gamers all the time try to tell game developers how to make the game. How come it's only bad when Anita does it? I've never seen this complaint anytime people make criticisms of games or say how the game maker should have done it unless it has to do with female portrayel in gaming.
 

Mesoian

Member
Only 5, in 4 the main female bosses are in very heavily armoured suits, the frog unit has a ton of tactical equipment and Meryl is dressed exactly as a soldier should be.]

Until you break their suits off, and then they look like this.

laughing_beauty__i_m_sorry_by_narga_lifestream-d3gxod7.jpg


The Beauty and the Beast stuff was dumb anyway.
 

Vice

Member
I've always respected Sarkeesian, and I've always avoided Gamergate discussions, but I've always been confused about one thing that maybe GAF can clear up now that we have some specific directives from her.

Is she asking for these guidelines to be applied to all video games? What if I want to play as a big-butt lingerie-wearing white girl?

I appreciate that many, many video games sexualize women in this way, but I don't know if I can get behind an idea to water down every single game going forward. Sometimes eye candy can be fun, and that applies to more than just human bodies. It can also mean flashy colors, complex particle effects, etc.


and yeah, RIP Bayo lol

Its more for the industry to look at why they make characters in a certsin way. Basically, the design elements aren't bad it's that they're the default without question.
 

Basketball

Member
For everyone that wants to skip through Totilo's labyrinthine ramblings, here's the list.
  1. Avoid the Smurfette principle (don't have just one female character in an ensemble cast, let alone one whose personality is more or less "girl" or "woman.")
  2. "Lingerie is not armor" (Dress female characters as something other than sex objects.)
  3. Have female characters of various body types
  4. Don't over-emphasize female characters' rear ends, not any more than you would the average male character's.
  5. Include more female characters of color.
  6. Animate female characters to move the way normal women, soldiers or athletes would move.
  7. Record female character voiceover so that pain sounds painful, not orgasmic
  8. Include female enemies, but don't sexualize those enemies

Could basically turn this list into a sort of metric. There are some ambiguities that might make that challenging though. Number 8's "Don't sexualize those enemies" is excessive to her point. Otherwise I like this as a way of saying: what's important is diversity and fairness.

The bolded is good , don't care about the rest
 
D

Deleted member 126221

Unconfirmed Member
She isn't acting like a reviewer or critic. She's acting like an expert in her field educating and putting forward ideas and concepts to advance the medium socially. I mean that's pretty great intent and I fully support it, except she isn't an expert in her field. She doesn't even stand in the field. She's a spectator and nothing more. She's as qualified as a regular forum user.

I guess by "her field" you meant gaming, but her field is feminism... And I'm pretty she's quite a lot more qualified than the average gaffer...
 

joe2187

Banned
"Don't over-emphasize female characters' rear ends, not any more than you would the average male character's."

Can someone help me understand this one? I cant click into the article right now, so i dont know if it says more. Is it referring like literal camera emphasis on the rear end, or like how sometimes the actual character design has a bigger rear end?

The point right before that is have various body types, if its that second point, dont those two kind of contradict each other

They kind of play into eachother. When controlling a third person female model they tend to overemphasize the ass.

Capcom does this to nearly all of it's female characters. ( And I dont mind) but it's noticeable that they've put thought into it.
 

Peltz

Member
I respect her right to say whatever she wants, and I hate how gamers have attacked her. i even agree with her on some things That said, her list comes across as a bit extreme. Instead of suggestions she comes across as giving demands.

Would you rather her pout? Be mild mannered?

Seriously, what's wrong with legitimate demands? It's not like they're threats. They're reasonable requests that devs to which devs should strive to adhere.

Should Rosa Parks have "suggested" that she didn't want to move to the back of the bus?
 

Betty

Banned
Come on, the bosses in MGS4 are cringe worthy, to me it adds to the charm of how weird MGS is.

Well they're based on actual photoshoot models, and i'm talking about the fact that they start off in heavy armor.

And it's definitely part of the charm, mgs is equal opportunity when it comes to objectification.
 
Calm down dude. I'm looking this as artistic freedom issue.

Are women overly sexualized in games? Yes
Should we have more women in games? Absolutely
Does Anita have valid points? Yes
Should she be free to say what she want? Not even a question

I just have a problem with that quote. To me that's like someone demanding that a musician not sing about a subject, whatever it is. Try to divorce your self from the subject and see the overall idea of making demands of artists.

That's all I'm saying.

This was a fair reply and I apologize for my strong reaction. I'll edit the post to better reflect the actual nature of your post.
 
Only 5, in 4 the main female bosses are in very heavily armoured suits, the frog unit has a ton of tactical equipment and Meryl is dressed exactly as a soldier should be.

Even 4 went a bit askew with Naomi Hunter's conspicuously plunging neckline.

The Beauty and the Beast unit and their
photo shoot scenes
also blew some of these rules out of the water in the most dramatic fashion imaginable.
 
I agree with some points, but disagree with others.

I think we're already on our way to getting more females in games of different race and animating in normal human ways.

We had a strong Asian female soldier in BF4, another soldier in CoD:AW, an African American girl in The Walking Dead, and of course Elly from The Last of Us.

And for those harping on Kojima and his "Silent", I still think, to this day, The Boss is the strongest female character in any video game.
 
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