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Pretty nice guy (apart from the blue shadows thing...)
(05-09-2007, 03:46 AM)
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#51
No Dissidia/FFIV DS/FFXII International stuff in this Famitsu makes me wonder where that blog got its info from. Jump, I guess...
Anyway, I feel it is my duty to post the awesome DS games Jonnyram and Duckroll cruelly and heartlessly ignore. Daddy's Sunday Carpentry DS Rurubu Sightseeing Series: Tokyo, Osaka, Kyoto and Akihabara (!!) Doraemon Makaihen Pixel Maritan (based on some military moe manga. Yes, military moe) Also apparently a Walküre (Namco) game on PSP? Waiting for more info... |
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mashadar's neko-mimi slave
(05-09-2007, 03:48 AM)
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#52
Originally Posted by Aokage:
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Member
(05-09-2007, 03:48 AM)
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#53
Originally Posted by duckroll:
Sound novel in HD, well, it had to happen. But I suppose the text adventures will start going for Wii very fast given the interface and that is way cheaper over HD consoles. Maybe they will start soon with PS2/Wii games (but I think companies dedicated to develop adventures are facing bad times, don´t know where I read that) By the way Duckroll, is there any chance you can answer my PM or is out of question? |
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mashadar's neko-mimi slave
(05-09-2007, 04:06 AM)
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#57
Famitsu's Odin Sphere comments:
- Difficulty is high, but the controls are relatively simple but very intuitive and work well - The item creation aspect and how its used in the game is unique, but when there are too many items in your inventory management can be hard - Great directing with powerful music and voices, there's quite a lot of volume in the game - Lots of loading - Lots of stages look the same - In some of the boss fights there appears to be slowdown |
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Member
(05-09-2007, 04:08 AM)
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#58
Originally Posted by duckroll:
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Favorite Poster on the Citadel
(05-09-2007, 04:09 AM)
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#59
Originally Posted by Aokage:
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Stupid Member
(05-09-2007, 04:17 AM)
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#61
Originally Posted by duckroll:
Did Grim Grimoire have any of that? |
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mashadar's neko-mimi slave
(05-09-2007, 04:21 AM)
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#62
Originally Posted by jj984jj:
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Stupid Member
(05-09-2007, 04:31 AM)
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#64
Originally Posted by duckroll:
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Not Wario
(05-09-2007, 04:53 AM)
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#65
Originally Posted by duckroll:
Though I don't know if "stages look the same" is how I'd put it. The enviromental variety seems to be quite impressive; it's the level structure that seems to be the same to me. I wonder how much of a damper to the quality of the game that is as it has been my only real concern. I can deal with the loading times and slowdown that I've seen. |
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Member
(05-09-2007, 05:45 AM)
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#71
Originally Posted by A Link to the Snitch:
Quote:
Last edited by Bo130; 05-09-2007 at 05:48 AM.
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Member
(05-09-2007, 06:15 AM)
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#75
Originally Posted by duckroll:
Were the 7's from the ones who complained the difficulty? If so, I'd feel much more comfortable about dismissing them entirely. |
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mashadar's neko-mimi slave
(05-09-2007, 06:22 AM)
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#78
Originally Posted by Takuhi:
Btw, in the second last mission in story mode I've had a chimera and 2 dragons attack me with 2 Morning Stars of my own and like 7 demons, didn't really notice any slowdown honestly. Dragons are just slooooow so it's hard to tell too. :D |
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Member
(05-09-2007, 06:54 AM)
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#81
New(I think?) NiGHTS:Journey of Dreams screenshots:
http://plusd.itmedia.co.jp/games/art...9/news031.html Edit: Watch Impress just got their pics up: http://www.watch.impress.co.jp/game/...070509/nig.htm
Last edited by Doctor_No; 05-09-2007 at 07:11 AM.
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Member
(05-09-2007, 07:00 AM)
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#82
Yeah, that's true... Why do I care about Famitsu's opinion again? Didn't they give GrimGrim all 7's?
Originally Posted by duckroll:
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Member
(05-09-2007, 07:11 AM)
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#84
Originally Posted by JavaMava:
http://www.neogaf.com/forum/showthre...light=Draglade ^Read that for an idea of what to expect. |
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Junior Member
(05-09-2007, 07:22 AM)
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#86
Originally Posted by Doctor_No:
I'm going to jump to conclusions. NiGHTS PORT TO DS AM COMFIRMED |
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To hell with Bono,
here's a worthy cause. (05-09-2007, 07:46 AM)
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#98
Originally Posted by neo2046:
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