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Haswell E review from Anandtech: 5930K, 5960X, and 5820K

2San

Member
There are some already, Civ V is n-threaded.

The rule of thumb right now is basically that the more threads a game uses, the less reliant it is on CPU performance in terms of affecting average frame rate. (assuming a modern quad core is in use). Even still, games that are well known to be multi-threaded, like Crysis 3, are still all about that IPC. The Intel Pentium Anniversary at 4.8GHz keeps up with the 2500K and 8350.
It's crazy how long we've had quad-core processors, but a cheap duo core processor can perform nearly the same for most games.
 
I'll be upgrading from an i7 930 and my thought process here is that I want a solid foundation for my new machine. I believe games will start taking better advantage of the additional cores over time just out of necessity due to current gen consoles. I wouldn't call it future proofing exactly but the CPU/MB are the components I'd like to stick with for 4-5 years. I'm also ready to just go crazy (at least for me) on my next build.

My biggest hang up right now is waiting to see how OCing goes with the 6 core variants. I'm not willing to throw away too much single threaded performance for a couple of extra cores.
 
It's crazy how long we've had quad-core processors, but a cheap duo core processor can perform nearly the same for most games.

It's crazy how we'd had this super-long generation of massively parallel CPUs (six threads on the 360, six SPUs on the PS3), yet when these games get moved onto the PC they rarely, if ever, use more than two. I'm not sure what goes on in the development process, but I'd love some insight into why most games haven't moved beyond two threads on the PC.
 

The Llama

Member
It's crazy how we'd had this super-long generation of massively parallel CPUs (six threads on the 360, six SPUs on the PS3), yet when these games get moved onto the PC they rarely, if ever, use more than two. I'm not sure what goes on in the development process, but I'd love some insight into why most games haven't moved beyond two threads on the PC.

I'm probably way wrong on this, but the 360 "only" had 3 cores, and while the PS3 had all those SPU's, my understanding is a lot of devs just moved stuff from the GPU to them, while I'm guessing that stuff stayed on the GPU for the PC versions.
 

Ty4on

Member
Edit: The 360 had three cores, but all had hyper threading so six threads in total.
It's crazy how we'd had this super-long generation of massively parallel CPUs (six threads on the 360, six SPUs on the PS3), yet when these games get moved onto the PC they rarely, if ever, use more than two. I'm not sure what goes on in the development process, but I'd love some insight into why most games haven't moved beyond two threads on the PC.

How do you know they had good threading on consoles? :p

There has been blame put on DirectX, but it is quite hard to program something so random to multiple threads. The PS3 also just had just one general purpose CPU.

Anyway, dat Pentium...
66935.png
 
I'm probably way wrong on this, but the 360 "only" had 3 cores, and while the PS3 had all those SPU's, my understanding is a lot of devs just moved stuff from the GPU to them, while I'm guessing that stuff stayed on the GPU for the PC versions.

The 360 CPU has hyperthreading, so six threads.
 
Can see myself picking up a 5960X when I get a new machine. I do a lot of video encoding so it would be interesting to see what Handbrake makes of it. That's also a pretty high OC they managed as well.

For a lot of parallel number crunching, it looks very good, albeit expensive.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Not impressed. Now, where's that socketed Knights Landing, Intel?
 

Izcarielo

Banned
Edit: The 360 had three cores, but all had hyper threading so six threads in total.


How do you know they had good threading on consoles? :p

There has been blame put on DirectX, but it is quite hard to program something so random to multiple threads. The PS3 also just had just one general purpose CPU.

Anyway, dat Pentium...
66935.png

How is that possible? a dual core smashing new proccesors on Dolphin? Whats the logical explanation here?
 

jett

D-Member
The 4670K I recently bought is apparently going to last me until the end of the generation. These increases are either minimal or non-existent. 3.5 years later and the 2500k is still trucking along perfectly fine.

edit: it can't be stressed what a shame it is that Intel is pretty much running without competition in the CPU space (sorry AMD). Because this is what happens.
 

Akai__

Member
After I get my 880 I think I will save up for this and a new MB. Or should I just wait since i have a 2500k at 4.4Ghz right now? I know for a lot of things I wont need it but for future proofing it seems like it would be a good idea?

Prepare to spend a lot of money. DDR4 RAM is quite expensive, too. :p
 

Ragnarok

Member
sup with the overclock on these? i've got my 3930K @ 4.8 for my video rig...wouldn't mind 2 more cores at that speed!
 

Spaghetti

Member
looking forward to upgrading in the next six months. i've got an old phenom II 945 in my rig right now. when i do my new build i'm definitely going to look at the 5930k and 5820k.

has anybody got any recommendations on which one i should do for?
 

slapnuts

Junior Member
Although I'm excited, I'm deeply concerned nothing much will support >4 cores for a good while. :/

Especially those Intel Quads with 8 threads, those i7's were a worthy buy a year ago when everyone kept saying it was a waste and an i5 would be fine...well an i5 is fine but those i7's are going to be put to good use this generation and the CPU's out now from Intel...say like the i5's and i7's from the last 3 generations to present are more than enough for this generation imho ..at least the i7's ...i just cant see my 3770k@5.0ghz with 8 threads having trouble with anything in the foreseeable future
 

Reallink

Member
How is that possible? a dual core smashing new proccesors on Dolphin? Whats the logical explanation here?

This is why I was asking in the other recent Haswell E thread how the line typically OC's. Software that doesn't take advantage of 6 or 8 physical cores (a majority at present) will actually perform worse on the E's than Devil's Canyon for example as (based on this review and the frequencies Intel are choosing to ship with) they will probably not clock as high and/or as easily as the 4790k or 4690k. Stocks clocks would show an even larger deficit for the E's being their base and turbo frequencies are a full 1+GHz lower than the 4790k.
 

LordOfChaos

Member
shitty netbook cpu (the i5 3317U) does not have the same ipc as the desktop haswell I believe.
Also the full amd desktop fx cores (not the netbook jaguar ones) are less than half as fast as a haswell i5 desktop core at the same clockspeed, they are still slower (still less than half as fast) even at 5ghz compared to stock i5 4670k

Sadly enough. Jaguar actually posts higher ipc than their big steamroller cores. The latter is just able to clock much higher.
 

gokieks

Member
The price on the 5820K is better than I expected (especially the Micro Center price of $299), so I'll probably do a build with it once a good mATX option (ideally an ASUS Rampage V GENE) comes out. Wanting to go mATX does mean I basically have to go with 8GB DDR4 sticks, which is going to be a pretty penny (seems to be at least $410 for the slowest 4x8GB kits).
 

Seanspeed

Banned
I really don't get the point of running benchmarks on games that are obviously GPU-limited before they'll be CPU-limited.

I realize that many of the big CPU-heavy games can be difficult to benchmark, but using other benchmarks doesn't prove that these are useless for gaming. It just means they lacked the capability to truly test this notion out.
 

Ty4on

Member
How is that possible? a dual core smashing new proccesors on Dolphin? Whats the logical explanation here?

There's only one thread and they have the same CPU cores only the Pentium is higher clocked.
Multiple cores is like multiple people. If the task can only be performed by one person it doesn't matter how many you throw at it, only how good the person performing it is. That's why quad core phones still perform like shit.
 

SURGEdude

Member
If only Sony had gone with Intel + dedicated GPU instead. Jaguar is too weak.

Well I think the PS3 price debacle pretty much insured it will be a cold day in hell before Intel and possibly Nvidia ever see the inside of a console again.
 

Seanspeed

Banned
These cpus are built for content creation. 1150 is FINE for games. (For the foreseeable future)
People that are interested in buying these CPU's aren't looking for 'fine'. They want the best. And despite 'the verdict' from this review, I don't think they've proven that these CPU's are no good for gaming.
 
That 5820k looks like it could make a good replacement for my 2500k (I would have to get a whole new mobo, but still).... tempting....
 

The Llama

Member
I've heard Nvidia burned that bridge pretty well somehow, and it wasn't entirely about price.

I don't blame AMD for being aggressive when it comes to getting into consoles, but nVidia were apparently messing with Microsoft during the OG Xbox days too. I just don't think they care about consoles much.
 

Belmire

Member
People that are interested in buying these CPU's aren't looking for 'fine'. They want the best. And despite 'the verdict' from this review, I don't think they've proven that these CPU's are no good for gaming.

I'm simply stating that there is no benefit in dropping over 1k if you are gamer for these cpus. This is a gaming site right?
 

Seanspeed

Banned
I'm simply stating that there is no benefit in dropping over 1k if you are gamer for these cpus. This is a gaming site right?
Only one of these CPU's is one grand.

And like I said, I don't think anything has been proven yet. Its entirely possible that these could be good for games still. The benchmarks don't prove anything except that they aren't great for the few specific games chosen here(which are likely GPU-limited games).
 

tronic307

Member
How is that possible? a dual core smashing new proccesors on Dolphin? Whats the logical explanation here?
Single core performance can go down as the core count goes up. I had hoped Haswell-E was gonna be the one to rock Dolphin, but my overclocked 4670K can do 6:54 on this benchmark already.
 

LordOfChaos

Member
It's both funny and sad that these Intel 8 core processors at their extreme top end draw 140 watts, while AMDs octas with whopping i3 (sometimes up to i5 if well threaded apps are used) like performance draw 220.
 

Belmire

Member
Only one of these CPU's is one grand.

And like I said, I don't think anything has been proven yet. Its entirely possible that these could be good for games still. The benchmarks don't prove anything except that they aren't great for the few specific games chosen here(which are likely GPU-limited games).

Hey, I'm a hardware junkie and spend lots of cash on my setup (Pc Master race for life) for gaming. But if I'm going to spend 1k+ on a new board, cpu and ram, I want at least a 10% (maybe 15%) increase in fps. But hey, if your objective is to cut down encoding time, then my all means. The white x99 board from Asus is beautiful. I wanna buy it just for that.
 
I read the review on pcgamer and if they are to be believed gaming-wise 8-core cpus & ddr4 don't give meaningful performance boosts.

This is actually great news for me. I planned on building/buying my first PC this fall/winter and was constantly questioning my timing, even considering waiting +6 months for 8-cores & ddr4 to get cheaper. Since it's my first time with a PC and I have to build something that'll last me at least 4 years, I always fear making crucial misjudgments.

But as it turns out I can disregard 8-core&ddr4 for my PC, yay.

Now the question is i5 or i7? Will there be a GTX 860Ti? AMD 280X or NVDIA 860Ti?
I should go to the pc building thread more often.
 

Durante

Member
i'm happy with the OC results I've seen so far for the 5820K. My personal threshold was easy 4.0 GHz on all cores with air cooling, and all reviews so far seem to indicate that that's no issue (and if you are even a tiny bit lucky it should do at least 4.2).
 

Seanspeed

Banned
Hey, I'm a hardware junkie and spend lots of cash on my setup (Pc Master race for life) for gaming. But if I'm going to spend 1k+ on a new board, cpu and ram, I want at least a 10% (maybe 15%) increase in fps. But hey, if your objective is to cut down encoding time, then my all means. The white x99 board from Asus is beautiful. I wanna buy it just for that.
Only one of these CPU's is one grand.

And like I said, I don't think anything has been proven yet. Its entirely possible that these could be good for games still. The benchmarks don't prove anything except that they aren't great for the few specific games chosen here(which are likely GPU-limited games).
 

Durante

Member
I really don't get the point of running benchmarks on games that are obviously GPU-limited before they'll be CPU-limited.

I realize that many of the big CPU-heavy games can be difficult to benchmark, but using other benchmarks doesn't prove that these are useless for gaming. It just means they lacked the capability to truly test this notion out.
Most readers don't know how to interpret benchmarks. And sadly, many reviewers don't know how to benchmark.

Computerbase has benchmarked a set of games with GPU limitations mostly eliminated:
captureq4sb1.png
 
the CPU in the OP is more than half the size of the XO APU(which houses the GPU and the CPU) + the eSRAM, coupled with the much higher clock speed and you have a monster. it would probably fry the XO power adaptor and melt the plastic lol. these types of hardware is just impossible to integrate in consoles, regardless of the costs. even a much smaller quad core processor from intel will cause problems from very high power consumption to heat and size of the hardware. this isn't 2005 anymore where top end hardware didn't get so hot, the X360 suffered high failure rates during its first couple of years and thats with 2004 technology. people need to understand that costs weren't the only concerns when they developed the current gen of consoles.

I know. I was just dreaming =P
 

The Llama

Member
Most readers don't know how to interpret benchmarks. And sadly, many reviewers don't know how to benchmark.

Computerbase has benchmarked a set of games with GPU limitations mostly eliminated:
captureq4sb1.png

Do they explain their methodology at all? Because frankly, I don't believe that, unless they were only using games which are known to use 4+ threads.
 

Durante

Member
Do they explain their methodology at all?
Of course they do. It's all in the article I linked. Computerbase is one of the best hardware reviewing sites around.

The titles currently included in their main game benchmark set are AC3, BF3, Borderlands 2, CoDBLOPS2, Crysis 3, F1 2012, Metro LL and Skyrim. You can see individual results for those games in the article.
 

The Llama

Member
Of course they do. It's all in the article I linked. Computerbase is one of the best hardware reviewing sites around.

The titles currently included in their main game benchmark set are AC3, BF3, Borderlands 2, CoDBLOPS2, Crysis 3, F1 2012, Metro LL and Skyrim. You can see individual results for those games in the article.

Woops, I see how to navigate the site now. I was just pretty confused at first.
 
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