So it's near perfect besides for one of the most important things for a series that's gonna be around for a decade?
That's usually negotiated beforehand. I doubt retailers will be returning stock.
Yeah, this is hardly the New Vegas situation all over again.
Bungie doesn't deserve any bonuses. Not even close.
I don't like the phrasing here.
Saying it "cost" them money implies it's something they were due, or that it was money taken from them.
Aggregating review was always silly because even reputable critics are giving a subjective evaluation, and in many cases there are incentives for them to disagree with consensus opinion.
Yup. A fine German games reviewer actually wrote a great opinion piece about just that topic a couple of days ago:
http://www.4players.de/4players.php..._Planwirtschaft_die_Kreativitaet_knebelt.html
If any of you guys speak German, I'd suggest to give it a read.
I wonder what bonus Naughty Dog had for The Last of Us and Uncharted 2.
It hardly ever happens with AAA games, though.
Jaw literally dropped open upon reading this.Gameplay - 10, some of the best shooting mechanics in an FPS ever.
Bungie obtains a legendary engram.
This engram may contain 2.5 million USD.
Bungie gets Mote of Light.
Jaw literally dropped open upon reading this.
I'm pretty sure Bungie never got handed a check for $500 million to do whatever they wanted with it.Came to post this. Boo freaking hoo Bungie.
You might want to figure out what context means and see how it's applied when people speak/write. You sound like someone that gets easily offended at just about everything. I found his statement silly myself but not for the ridiculous reason you did.We've now reached the point where valid criticism of a commercially available product by critics and consumers is casually contrasted to rape. This is offensive on like 75 different levels. Wow.
Yea. Fuck them. No one deserves a second chance at all. /sThey don't even deserve the chance to make a sequel let alone deserve a bonus.
Doesn't the entire game + marketing cost $500m? Didn't they make that in 24 hours? So essentially anything from day 2 and onwards is essentially a pool of cash for Activision and Bungie to swim in. The only issue will be when they have to make a bigger pool once all the expansions start rolling in.
Yeah you may be right.I dunno, man. That isn't the impression I got from the GB and Gamespot reviews. They just found it boring.
Everyone has a right to their opinion of course. But yes personally I found reviews to this game to be surprisingly negative compared to my experience, as its been a lot of fun for me and my friends as we've played together every night since launch
Bungie obtains a legendary engram.
This engram may contain 2.5 million USD.
Bungie gets Mote of Light.
S
2) Bungie does not get all the money. They don't even get most of the money. Even with Bungie owning the IP, Activision takes all the money. Literally. All of it. All revenue is funneled through the publisher first. And then distributed to Bungie via bonuses and budgeted funding for, I presume, Destiny 2. So, yes, $2.5 million in lost bonuses is a huge blow to Bungie, especially the average developer.
So they could have, theoretically, intentionally made the game mediocre to avoid the $2.5 million dollar fee?
3) Tying Metacritic or other aggregate review scores to bonuses is a relatively common industry practice. It's one reason that developers at major studios/publishers have a very love/hate relationship with game journalists. When one or two extreme reviews (like 2/5 or 40/100) can deny you tens of thousands of dollars in income - and usually from decisions that were made completely out of your control - the relationship is tenuous at best. Our last project had a similar contractual stipulation and we did not hit our target. I lost out on probably $15k because our game scored 4 points below what our publisher wanted - even though our sales were higher than their projections. Yes, that's right, critical perception was valued over net revenue to determine bonuses. For real. That happened.
Unless you happen to be a Sci-Fi RPG with lofty goals of being included among the likes of Star Wars and Lord of the Rings.The most important thing for a game is to be fun and have content that brings people back. Story is probably the least important thing.
So did Bungie rape everyone's mothers or something?
It's a common saying...
Bungie obtains a legendary engram.
This engram may contain 2.5 million USD.
Bungie gets Mote of Light.
What ridiculous contract terms to agree to - they should do it on sales only.
For a company of that size is 2.5m really that big a deal?
If the contract is still in effect as the post assumes, you can read there Bungie gets 20% to 35% in royalties in addition to bonuses. Also, they have hefty revenue-based bonuses that are twenty times bigger than the 2.5 one, and those are likely to have been reached already.
The contract is extremely good for the developer compared to industry standards. They also reserve for themselves the right to do a Marathon shooter after Destiny (any other Bungie shooter would breach an anti-competitive clause).
I think it will be fine, but Bungie is going to have to prove that they're listening to the complaints now.
Bungie obtains a legendary engram.
This engram may contain 2.5 million USD.
Bungie gets Mote of Light.
I fear they wouldn't want it tied to player retention, either.If you are an employee of Bungie, it's a big deal. Rough math, if 500 people are on the team that averages out to a $5,000 (pretax) bonus each. (Obviously, there will be great variation.) I imagine if you were looking forward to that bonus you'd be a bit bummed.
Personally I think it's foolish to tie bonuses to review scores. Should have been tied to things like sales, or player retention, etc.
Bungie obtains a legendary engram.
This engram may contain 2.5 million USD.
Bungie gets Mote of Light.
Let's just take a look at Bungie's history, for reference.
What does it say about me, when the game I most enjoyed in this image is the lowest ranked? Oni is still the most interesting and best thing they've ever done.
Poor Bungie, if only their game didn't got a 500 million sold-in in the first 24 hours...oh wait.
Yes, I understand that this money will probably go to the suits, but even if they get a small %, it still is a shitload of money. If it wasn't so clichéd I would post that Woody Harrelson wiping tears with money gif.
The way I see it is this: A review has two primary purposes, right? One is to offer criticism that can enhance our understanding of a piece of art and give us an insightful, thorough assessment of its strengths and weaknesses. I think we can all agree that it'd be very tough if not impossible to write something like that after spending two days with a game.I'm disappointed that Jason is one of the many that feels like Destiny is a game that can't properly be reviewed until well over a week after it has been sitting on store shelves.
I think that review scores are actively hurting video games -- for evidence of that, read this article: http://kotaku.com/metacritic-matters-how-review-scores-hurt-video-games-472462218 -- and I sympathize with the level designers and artists and programmers who may have very well done stellar jobs, putting in countless hours every day just to ship the game, only to miss out on bonuses because someone cranked through the game in two days and decided it was "worth" a 6. I'm baffled and frustrated by the insistence on trying to give quantitative assessments to personal, subjective experiences.I also don't like how he almost implies that Bungie are inherently owed the bonus and that it's his own peers' faults that Bungie had something so deserved wrongfully taken away from them for all their incredible work on such a near-perfect game.
Bungie obtains a legendary engram.
This engram may contain 2.5 million USD.
Bungie gets Mote of Light.
I blame the horrid multiplayer announcer.
How do you put a score on World of Warcraft? How do you score Hearthstone? Dota? League of Legends? The way to assess these games is through interesting writing, not review scores. And even if you do believe a review score has value to readers, I don't think there's value to offering such a nuance-free evaluation so early.I'm with you on the scores hurting video games. But, I think it's fair for reviewers to put out their (scored) reviews already. If someone is trying to decide whether they should spend their hard earned $60 on a game or not, why should they give a fuck what the game might be like in 6 months, they want to know what the game is like now. This is the product Bungie chose to sell, it's the product that should be reviewed.