shinobi602
Member
You're right...I wish he wouldn't have said this bomb is such a big deal :/
Just don't think about it. Without context it's nothing.
You're right...I wish he wouldn't have said this bomb is such a big deal :/
I wish he wouldn't have said this bomb is such a big deal :/
lol spoiler alert. In the Order people are shot and things explode.
It's funny Sony games usually look best when shrunk into gifs but these are pretty ugly.
It's going to be shown at TGAs tomorrow and playable at PSX, probably a recent build too.Of course its The Order would have the first new footage since GC be some clips from some ancient build.
They decided from an early point in development to do it (even the concept art and tech presentation powerpoints are letterboxed) and are designing the FoV around it. I dramatically prefer letterboxing in a standard ratio to upscaling.Is this game still letterboxed?
If so fuck that. Cutting 25% of the screen just because you can't optimise properly.
Is this game still letterboxed?
If so fuck that. Cutting 25% of the screen just because you can't optimise properly.
Is this game still letterboxed?
If so fuck that. Cutting 25% of the screen just because you can't optimise properly.
I dont even know what to say to this..... holy shit they have said from Day 1 that they are trying to mimic the film look. Look at games like Beyond Two Souls rather than Evil WithinIs this game still letterboxed?
If so fuck that. Cutting 25% of the screen just because you can't optimise properly.
Didn't think it looked too bad to be honest.
Oh my god, JC a bomb!
the post processing seems to be missing here. am i right?
Yeah and and most of the lighting and shadows. Obviously not meant to be released.the post processing seems to be missing here. am i right?
Yeah and and most of the lighting and shadows. Obviously not meant to be released.
This game is going to be 4-6 hours long isn't it?
I hope the game really shines at PS Experience. This is Ready at Dawn chance to prove this game is worth it.
I also hope the game isn't some 6-7 hours shoot fest with no multiplayer or replay value.
I hope the game really shines at PS Experience. This is Ready at Dawn chance to prove this game is worth it.
I also hope the game isn't some 6-7 hours shoot fest with no multiplayer or replay value.
I don't think so.This is my biggest worry.
Read the thread. This is old ass footage not meant to be released.Man. I remember when I first saw footage for this game I was completely blown away. I couldn't believe they had managed to get games to look that good. Now it just seems...average.
I don't see why I would want to keep this game if I beat it once. I don't see the value added for holding on to this game, no word on multiplayers or a single player horde mode or anything. . .I just don't think it will be worth owning this game. Maybe renting or purchasing and selling back.
Singleplayer replay value is a thing. Even with no bonus content, a meaty, well paced, well designed campaign is reason enough to keep a game.
Same for me. I replay tight, quality single player games many times wheras open world and RPG titles just get played once.Singleplayer replay value is a thing. Even with no bonus content, a meaty, well paced, well designed campaign is reason enough to keep a game.
Without any research being done on what captures video game consumers for AAA titles I can only reasonably assume that games without a strong multiple player or endless killing mode have less market share or are often returned sooner. Especially when comparing a single player focused game like Bioware games (there is multiplayer regardless) allows for multiple different stories to be told, where 1886 seems like it will be very linear in storytelling.