For relevance. (Posting for new page.)
It's probably not as funny as I thought for relevance.
It's probably not as funny as I thought for relevance.
That confirms it, NX is cancelled.Remember when Nintendo shit-canned 32-bit CD-ROM in 1993, after months of silence?
In favor of 64-bit Project Reality.
That couldn't happen internally at NoJ, right?
Wii was tbh my moment when I felt like I fell out with Nintendo for a while, lol. While the motion controls were a very exciting and novel idea, I really didn't like how the Wiimote sacrificed traditional gaming altogether with an unconventional button scheme, and then forced every game in some way or another to make extensive usage of motion controls.
Granted, I know there was the Classic Controller, and I actually still do admire the concept of motion controls to some extent, but I don't like how much they forced it over an option for more traditional gameplay in that era.
If the NX rumors are true and its two wiimote-like devices but with all the buttons and ergonomics of a standard controller, then I'd be fine with that. Just as long as Nintendo learned to give options and not force a gimmick on their audience (something the Wii U really should've taught them).
Wii is, to this date, one of the most well conceived piece of technology from the XXI century.
It's from a time when Nintendo knew exactly what they were doing, exactly what they were selling and for whom they were doing it. And a good portion of that success were due to the posture they adopted.
You could see an entire philosophy behind the console. The concept was clear as day. If you watch the 2006 E3 press conference, you can easily say Nintendo knew they had a massive hit at their hands. They just knew it.
I really don't get what moved Nintendo - commercially - from a self aware company to the Wii U era: trying to embrace everyone, sending a message to someone and selling the product to no one.
Implying Pokemon Go wasn't a thing that dominated the better part of this summer, smashing records companies could only dream of smashing. Between that, the Olympics and the Apple event Nintendo have garnered a hell of a lot of attention while breaking records. You can bet your ass Mario Run is going to dominate this Christmas.While Sony is over there chasing those sales records, Nintendo will secure those Nintendo fans who (according to stringent market research) are excited for Nintendo consoles.
Implying Pokemon Go wasn't a thing that dominated the better part of this summer, smashing records companies could only dream of smashing. Between that, the Olympics and the Apple event Nintendo have garnered a hell of a lot of attention while breaking records. You can bet your ass Mario Run is going to dominate this Christmas.
This is the worst. All summer and an entire "fall" month behind us without so much as a tweet implying anything or an announcement of an announcement. Literally nothing at all for such a long stretch of time. I believe they'll launch in March no matter what, but I can't help but feel they're scrambling to put together presentable games and, in that rush to be ready, September fell out of the reveal time window. I mean, why else October? If it's even October. FFS.
They said they would announce the NX in the fall.
However, people are forgetting that Sept hasn't ended yet and that fall hasn't even begun yet.
Implying Pokemon Go wasn't a thing that dominated the better part of this summer, smashing records companies could only dream of smashing. Between that, the Olympics and the Apple event Nintendo have garnered a hell of a lot of attention while breaking records. You can bet your ass Mario Run is going to dominate this Christmas.
This basically confirms NX is still on schedule, no?
I really don't get what moved Nintendo - commercially - from a self aware company to the Wii U era: trying to embrace everyone, sending a message to someone and selling the product to no one.
A third console drip-feed would be an absolute embarrassment. And I rarely ever speak to such extremes.
Wii is, to this date, one of the most well conceived piece of technology from the XXI century.
It's from a time when Nintendo knew exactly what they were doing, exactly what they were selling and for whom they were doing it. And a good portion of that success were due to the posture they adopted.
You could see an entire philosophy behind the console. The concept was clear as day. If you watch the 2006 E3 press conference, you can easily say Nintendo knew they had a massive hit at their hands. They just knew it.
I really don't get what moved Nintendo - commercially - from a self aware company to the Wii U era: trying to embrace everyone, sending a message to someone and selling the product to no one.
Retro going the Uncharted route would be a terrible idea. I like Uncharted but the gameplay is kinda of shit and I would never want that.
I can't help but feel like a WRPG or Uncharted clone would feel like a "poor man's version" coming from Retro unless Nintendo dropped a gigantic budget on them.
Now a 3d DK, that I can get on board with. Retro's got platforming skills.
I think what happened was mostly a lot of mismanagement and poorly allocated resources sometime during the Wii era (when the Wii U was in its planning stages). It's the same reason why the Wii's release schedule was so barren near the end of its lifespan.
Nintendo had to have been kind of a disaster internally around that time despite the fact that by that point they were still extremely successful in the moment. I guess we'll never really know why or what exactly happened.
One of the big things I think was a mistake in retrospect is they were too content to just rest on their laurels, rather than using the profits to expand meaningfully.
Nintendo could have invested in western studios to broaden their portfolio, and taken additional multimedia ventures to expand their IPs to recognizability beyond video games. The fact that we've gone 26 years without a Mario or Zelda cartoon, movie, or anything animated like that is crazy.
Of course stuff like this is easy to say in retrospect.
I think what happened was mostly a lot of mismanagement and poorly allocated resources sometime during the Wii era (starting sometime when the Wii U was in its planning stages). It's the same reason why the Wii's release schedule was so barren near the end of its lifespan, and why the 3DS's launch felt so rushed and improper.
Nintendo had to have been kind of a disaster internally around that time despite the fact that by that point they were still extremely successful in the moment. I guess we'll never really know why or what exactly happened.
I really think it all stemmed from them splitting their development resources between two systems, meaning they had to wind down on Wii support when the 3DS was nearing launch. Then that issue got incredibly more problematic in the transition to HD development.
Back in the early/pre Wii days they often came out with a lot more simple games, especially on the DS, and they could afford to split their resources between two entirely different platforms. But as development costs and complexities increased they can't really afford that anymore. Nintendo has essentially said as much too, which is the entire purpose of the NX.
I honestly don't think this alone is really the issue. I mean, maybe they should have expanded, but I still strongly believe that Nintendo shouldn't target the "hardcore western," market aggressively. That market is already being meaningfully fulfilled by Microsoft and Sony.
I think that Nintendo could have properly designed a console marketed towards casuals/families, but the Wii U was just really poorly conceived in those terms under simply hardware design. And I think this was mostly due to really bad mismanagement and a disastrous product development cycle.
Curious. Has no one bothered asking Emily about the various stuff coming up recently, or has she not said anything to said questions?
I think that Nintendo could have properly designed a console marketed towards casuals/families, but the Wii U was just really poorly conceived in those terms under simply hardware design. And I think this was mostly due to really bad mismanagement and a disastrous product development cycle, which themselves were a result of internal problems that no one really knows about outside of Nintendo.
Curious. Has no one bothered asking Emily about the various stuff coming up recently, or has she not said anything to said questions?
DIdn't she say she was clamming up until to reveal?
This was a few weeks ago, IIRC. Another insider said something along those lines too, which made several people certain the reveal was eminent in early September.
Did NateDrake ever make his video?
Did NateDrake ever make his video?
There is nothing to indicate a delay if early production tests are underway
Ahh I see.It's made, but I've been traveling since yesterday and don't have the laptop to upload video to YT.
Get back in my basement.It's made, but I've been traveling since yesterday and don't have the laptop to upload video to YT.
It's made, but I've been traveling since yesterday and don't have the laptop to upload video to YT.
Ready to take my Nintendo console experiences on the go man, sounds fluxing awesome honestly. Gosh dudes, just realize how awesome their games are going to become (hopefully) with their resources being allocated to one system instead of trying to recreate the consoles games to the 3DS with lower quality. MANNN!!!. My mind is ready to be blown.. I'm just trying to be patient though, no point in wanting them to rush the system. I want them to be successful, so I feel that they need to make sure that this launch goes as perfect as it can, otherwise they're going to have another situation like they had with the Wii U and 3DS. Don't be upset with them because they want to ensure we all have great games to play and that they are putting themselves in the best position to succeed, SO they can give us more games we love. Be good Nintendo fans and just let them do what they need to do so that we hopefully have many more decades of their hardware and software!
Why would it be delayed? Just because it hasn't been announced yet? yall too antsy
It's not delayed. People are antsy and anxious like you said and it leads to overthinking too much.Why would it be delayed? Just because it hasn't been announced yet? yall too antsy
I don't think the SCD is a launch product or anywhere near year 1 of NX so I doubt it.Would it be too much to think that Nintendo is preparing a few game presentations to show what the SCD can offer core console gamers?
1st impressions mean *everything* you know. Nintendo has this one chance with the NX reveal to "wow" western audiences, as well as developers who haven't been shown NX at all.
I know... pipe dream...
One of the big things I think was a mistake in retrospect is they were too content to just rest on their laurels, rather than using the profits to expand meaningfully.
Nintendo could have invested in western studios to broaden their portfolio, and taken additional multimedia ventures to expand their IPs to recognizability beyond video games. The fact that we've gone 26 years without a Mario or Zelda cartoon, movie, or anything animated like that is crazy.
Of course stuff like this is easy to say in retrospect, especially when you're an outsider like me.