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Call of Duty: Infinite Warfare |OT| Space Ghosts

In an online game the tickrate is the frame rate.

When the game renders those other 40 frames in a second and then they have no impact whatsoever on the actions happening in a multiplayer match, that is a game running at 20fps.

I get what you're trying to say, but the way you phrased it there makes it sound like a bunch of nonsense.

Yes, the low tickrate is bullshit. Yes, Activision should've forked over the money to cover better servers ages ago. No, they didn't do that. We can hope for better servers down the line, but what we've got is what we get, for now. If you actually wanted to see higher tickrates in CoD (which I doubt you do; you didn't come here to talk about the good parts of IW), then coming here was not the right thing to do. Individual consumers have little sway in this matter; it's big YouTubers and pro players who can actually get changes to happen.

Anyway, can we agree that Ghost is fucking worthless? Seriously, the more and more I use it- it just seems pointless. I've seen enough players know exactly where you're no matter what even if you have Ghost. I'm thinking of taking it off and just waiting for Dead Silence again.

Also so are we getting the ACR or not? Still have my classic token sitting in wait.

Nope, total crutch perk. Especially when launchers in this game are as weak as they are, and UAVs are so easy to earn. Especially when you consider that IW brought back Hardline after its absence in Black Ops 3. I don't like Hardline, but when you can have a UAV made to order after just four kills, it pretty much guarantees premade teams are going to be running UAVs and Ghost to avoid being shot in the back.

I haven't run a single perk on all of my classes like this since Toughness in BO2 and AW. I kinda wish UAVs weren't in the game at all so I wouldn't have to. They're too powerful and too easy to get.
 
Completed the campaign today. Pretty good, I would have been more impressed if I hadn't just completed titanfall 2.

I'm gonna put some more time into pvp which I'm getting into more and dragging my kdr up.
 

MrBlonde

Member
How do I get the season pass to work with my other accounts? I'm on ps4 when my brother uses his account on my ps4 he doesn't have access to the season pass

I am on Xbox and seem to have the same issue, my daughter plays on the "home console" and had access to all the Season Pass stuff with Black Ops 3 but so far not with this one??
 

Footos22

Member
I guess the win 5 games trophy is still bugged? I've won more than 5 games over the last two days and still haven't had it pop.

I won 8 this morning and it never popped.

I have no idea what I'm doing on zombies. But it's kinda addicting. Just need the 5 wins and all the zombie trophies.
 

Hoodbury

Member
I couldn't hit the broad side of a barn last night. Not sure what the issue was as the previous nights I've been doing really good.

Ran into a guy (who luckily left the lobby before the match started) that had a KDR of over 6 with ~1000 wins and was on an over 200 game win streak. How the hell is that even possible? How can one person be that much better than everyone else?
 
I couldn't hit the broad side of a barn last night. Not sure what the issue was as the previous nights I've been doing really good.

Ran into a guy (who luckily left the lobby before the match started) that had a KDR of over 6 with ~1000 wins and was on an over 200 game win streak. How the hell is that even possible? How can one person be that much better than everyone else?

Could be that he plays infected that game mode is almost always a win
 

SlickVic

Member
Finally finished up the campaign. While I don't think the story was particularly amazing (SDF are a bit too one note evil), I still think this campaign was more endearing than the last few CoD campaigns I played. Even if the game isn't quite long enough to fully flesh out the supporting cast, it did feel like there was just enough there throughout the game to make me
feel bad when they died one by one.
. Ethan's probably my favorite character from a CoD campaign (at least from recent memory).

And I definitely loved the future setting. Sneaking around in the middle of space and taking cover behind space rocks to board a ship, grappling onto enemies in space and planting a grenade on their dead corpse as it floats away, space battles against gargantuan ships, I felt the game did a good job taking advantage of its setting. And while I don't think side missions made this game that much longer than prior Call of Duty campaigns, it nonetheless helped to flesh out the world a bit by having some smaller missions that fit in parallel to the main narrative. In a sense, they made the game feel 'bigger' without it necessarily becoming a 'longer' game (if that makes any sense).

Overall enjoyed the game quite a bit.
 
Finished the campaign there. Pretty good, much better than BO3 or AW. Wish the last level had been different though.

Better than Advanced Warfare? Man, Advanced Warfare's campaign is why I was crushed when BO3 turned out to be hot garbage; I thought the era of Call of Duty games with amazing campaigns was back after Modern Warfare 2 became a bunch of Hollywood-inspired nonsense that turned CoD 4's coherent story into a plothole-filled mess.

Noah Caldwell-Gervais had a great breakdown of Advanced Warfare's campaign.
 

Creaking

He touched the black heart of a mod
Better than Advanced Warfare? Man, Advanced Warfare's campaign is why I was crushed when BO3 turned out to be hot garbage; I thought the era of Call of Duty games with amazing campaigns was back after Modern Warfare 2 became a bunch of Hollywood-inspired nonsense that turned CoD 4's coherent story into a plothole-filled mess.

Noah Caldwell-Gervais had a great breakdown of Advanced Warfare's campaign.

I wasn't actually all that crazy about AW's campaign. It had some neat missions, but the story was insanely predictable and the characters were pretty forgettable.
 

Ghazi

Member
I wasn't actually all that crazy about AW's campaign. It had some neat missions, but the story was insanely predictable and the characters were pretty forgettable.

It doesn't help that
Kotch is a boring villain who does little to nothing
with a good actor playing him.
 

Creaking

He touched the black heart of a mod
It doesn't help that
Kotch is a boring villain who does little to nothing
with a good actor playing him.

I was talking Advanced, not Infinite. Though the villains are definitely the very weak spot of Infinite Warfare. The allied characters are great though. I do think it was kind of neat that you
kill the main villain
a decent while before the conclusion. Most Call of Duty games finish shortly if not moments after
killing the big bad guy.
 

Ghazi

Member
I was talking Advanced, not Infinite. Though the villains are definitely the very weak spot of Infinite Warfare. The allied characters are great though. I do think it was kind of neat that you
kill the main villain
a decent while before the conclusion. Most Call of Duty games finish shortly if not moments after
killing the big bad guy.

Ah, I lost track of what game was being talked about. But yeah, I agree with you for the most part.
In most CoD games the plot revolved solely around dealing with the main villain, so when that part was over there was no reason for the game to continue. I just wish Kotch had at least gotten to put up a fight, and if the player doesn't kill him he just straight up disappears. The scene with the Riah was especially predictable and quite boring, I would've rather have seen them do something with Kotch if they were going to have a scene like that in the game (they have one in every CoD anyway).

I like Kit Harington a lot, if he hadn't played Kotch I imagine I'd be much more critical of the character.
 

Creaking

He touched the black heart of a mod
Ah, I lost track of what game was being talked about. But yeah, I agree with you for the most part.
In most CoD games the plot revolved solely around dealing with the main villain, so when that part was over there was no reason for the game to continue. I just wish Kotch had at least gotten to put up a fight, and if the player doesn't kill him he just straight up disappears. The scene with the Riah was especially predictable and quite boring, I would've rather have seen them do something with Kotch if they were going to have a scene like that in the game (they have one in every CoD anyway).

I like Kit Harington a lot, if he hadn't played Kotch I imagine I'd be much more critical of the character.

Oh yeah, I forgot about the
Riah
scene. That was pretty dumb how he
beats Reyes up when Reye's has got this futuristic augmented armor and he's in a prison jumpsuit. Not to mention Reyes forgetting that he has guns.
 

Ghazi

Member
Oh yeah, I forgot about the
Riah
scene. That was pretty dumb how he
beats Reyes up when Reye's has got this futuristic augmented armor and he's in a prison jumpsuit. Not to mention Reyes forgetting that he has guns.

Yeah, it was bad segment.
 

msdstc

Incredibly Naive
I won 8 this morning and it never popped.

I have no idea what I'm doing on zombies. But it's kinda addicting. Just need the 5 wins and all the zombie trophies.

Lol the zombies trophies are by far the hardest. Add me if you wanna take a run at them, my cousin and I are pretty good at it.
 
I wasn't actually all that crazy about AW's campaign. It had some neat missions, but the story was insanely predictable and the characters were pretty forgettable.

The story may have been predictable, but the setup for it, the characterization of Irons, and the more human personalities of its protagonists (versus the bloodthirsty psychopaths of Treyarch's games and the faceless mimes in Infinity Ward's) are a breath of fresh air. On top of that, it doesn't pull its punches, and shows the consequences of a businessman disillusioned by the actions of the United States and how it's affected his life and family coming into power. His PMC is brutal, free of consequence, and controls large portions of the country with an iron fist. He knows the steps he's taken to ensure the US will put it in a dire position, and he's entirely okay with that, as the loss of his son has driven him to take bold action to see his country crumble.

As Gervais discussed in his video, Irons was born in '96. In real life, he'd be twenty today, going about his business and seeing the absolutely insane state of affairs our world is currently embroiled in. Heck, just saying "Irons grew up in post-9/11 America" would be word enough to explain why he might not feel the United States is the best of places to live in. That's an interesting character motivation on its own, but then his son--a member of the USMC--is killed in Seoul. And something in him just snaps. I don't think Advanced Warfare gets enough credit for Irons' character, no matter how thick Spacey lets it on sometimes. He's a genuinely great character, and the story doesn't need to beat you over the head with the kind of childhood he's had to let you know why he'd act the way he does; his actions speak for themselves.
 
I wasn't actually all that crazy about AW's campaign. It had some neat missions, but the story was insanely predictable and the characters were pretty forgettable.

While GAF seems to love Advanced Warefare, I actually didn't enjoy it because I feel like it was trying to do too much narratively in a single game. I think it would have been much better served to have its plot broken up and played out as an arc over 3 games.

While it sounds silly summarised like that, I feel that it actually could have worked broken up into an arc of say 3 games.

- The first game should have been about
US foreign policy, the intervention in the North Korea/South Korea conflict and your relationship with Will. It should have had more focus on you and soldier buddy (and why he doesn't work for his dad), the Korea attacks and him basically being at your side until his death Where you have to finish alone. The game ends / epilogues with the funeral and you getting the offer at the end from Spacey. As it is now, all this literally happens in level one and you feel no actual loss when this guy dies.

- The second game covers
you joining Atlas (starts with the simulation level) and definitely more stuff with the KVA to flesh them out, as well as the attack on the power plant and time skip and end with the plot twist reveal in that Spacey knew about the attack but did nothing because he saw it as an opportunity, and the game ends with his UN speech and you joining that group I can remember the name of now.

- Final game is
basically against Atlas and Spacey as the enemy trying to take over and more insight into his motivations etc (there are audio logs I'm listening to now, but you that feel that type of stuff should be in-game).
 
While it sounds silly summarised like that, I feel that it actually could have worked broken up into an arc of say 3 games.

While it sounds pretty cool breaking it down like that, that means those individual games would have to stand on their own without any sort of indication as to what would follow. And as we've seen with The Hobbit films. There did not need to be three of them, and it only became increasingly evident with each successive movie that the whole thing would've been better off as a single film.

Advanced Warfare works because its writers know the importance of brevity. Keeping things short and to-the-point helps keep up the story's pace while allowing events to flow quickly. We don't need an entire game about Mitchell and Will's relationship; he says they're best friends, and we already see little of their direct interactions. Will isn't meant to be an exciting character; he's just another guy. A whole game of "white dude and white dude are friends through strife" isn't exactly selling games.

Furthermore, I wouldn't ever want a game to end on a cliffhanger in its first entry. We've seen that so many times that it's not even funny. Half-Life 2 (Eli is dead, Valve doesn't want to make a sequel), Haven: Call of the King (protagonist is stranded on a planet), Call of Duty: Ghosts (we all know what happens and it's dumb), and the list goes on. If the game didn't succeed, it has nowhere to go. Basing your first game entirely on the promise of a sequel being more exciting is not the way to write a story.

Advanced Warfare worked because it was a tightly-knit, well-paced story with a lot of attention paid to its story and characters as well as its gameplay.
 

RedAssedApe

Banned
Lol I guess I wasn't paying attention but I was surprised when Connor McGregor popped up again in the campaign.

Also lol when you get all your flight crew to
tag a long in the final missions then they all immediately die acting as human shields for you as you get off the shuttle with little to no fanfare
 

Creaking

He touched the black heart of a mod
If they want to reset me to one, fine. I'll just go. I've got other games to play and I've had the pleasure of seeing first hand what a waste of time grinding for keys is.
 

Thezez

Banned
B-b-banned. Wonder what will happen to the flatline I got that used about half my legit salvage, and half glitch salvage.
 

Kaelan

Member
Finally started playing the campaign because of all the high-praise it's getting. So far I'm really loving it.

I enjoy the mass-effect esque pick your missions and plan stuff out. Graphics are incredible and the IQ is amazing with my PS4 Pro. Definitely one of the best COD campaigns in a long time.
 

MrBlonde

Member
Just a heads up to people wanting the Ripper....It sucks!!!! I am so pissed I spent all of my salvage on this gun. I was so excited to get it but I can not control the recoil and just not impressed.

I want one of the NV Epics and now that will never happen, Salvage is so hard to get and I don't live on the game multiple hours a day. I spent $20 on COD points and wont do it again.

There needs to be a better way to get salvage.
 

shanafan

Member
One of my ballistic AR shows the weapon level at max, but I haven't unlocked the last attachment (hollow point) yet.

Under Personalize, it says at weapon lvl 14, I can enter weapon prestige mode - but its locked. Well, I have unlocked every attachment up to and including lvl 14, so shouldn't I be able to enter prestige?
 
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