Yeah it's really weird. The mic on my headset might be acting up. I'll try with another one later.
I noticed him replying in context (sorta) on the 360 demo. PS3 demo was pretty spot on with either voice or button command.
Yeah it's really weird. The mic on my headset might be acting up. I'll try with another one later.
Even though I've been promised a review copy I'm almost tempted to buy just to be guaranteed that I'll have it day one.
humblebrag alert
I noticed him replying in context (sorta) on the 360 demo. PS3 demo was pretty spot on with either voice or button command.
The demo was surprisingly solid. Definitely not a $60 purchase but it is something I'll check out after I get through the wave of games coming in the next 3 months.
I'm at the middle of chapter 5 and what a great experience this is. They really need to keep that IP, it could be a huge success in the west with the right marketing, hopefully people won't ignore this game just because it's a new IP.
Had 0 framerate problem so far on 360, got some bug on voice recognition, game stopped detecting my mic in the middle of the game, had to reboot the console to fix this, and sometimes the game seems to pick random english words from background noise from my TV so Dan talks sometimes without me saying anything, feels like japanese recognition works way better but maybe it's my shitty english accent.
Boss battles are awesome, there's always a trick to down them, Story is good so far but quite simple(it's not a RPG after all), i really love the voice acting of every character so far but Faye (she doesn't sound chinese enough...), they all sound so unique and it's always fun to listen to all those accents.
Anyway, it's a great game and will certainly close the mouths of those saying japanese can't develop games anymore, buy it guys! )
I love you Yakuza Team <3
I've heard this a lot, but no one ever gives a reason why they think it's not worth the $60. Care to explain?
Another thing is, that arcady, Japanese style of animation in games is starting to look strange to me. The movement is always too stiff and too fast.
Ok now post BD's running. It's even faster and stiffer. Don't get mad because I'm sharing my opinion. I said the game is worth $60, there are just a few games that are more worth it to me.Yeah
And the whole explanation why BD is not worth 60 bucks is just sad :/
Edit: Will someone make OT for this game?
May I ask you a few questions regarding the structure of the game? This may be a spoiler to some, but my curiosity is killing me so you may want to put spoiler brackets around your answer. How exactly does the game flow? Is it mission by mission? Is there a stage/mission select where you can replay a level on any difficulty setting? Is there any sort of base where you can chill out between missions?
Also, is there any sort of Completion Menu that keeps tracks of accomplishments, things collected, objectives completed, etc. like in the Yakuza titles? I am a big fan of the Yakuza games and I absolutely LOVE how packed those games are. I know there isn't going to be any sort of city to explore or even mini games to get distracted by. I'm just wondering if there are in game challenges/accomplishments to do (like a menu that keeps tracks of all the guns purchased, upgraded, etc.)
This is my most wanted game this year and I have already given Binary GOTY status out of pure blind loyalty for Nagoshi and Yakuza Studio. I just can't take the wait anymore, lol!
Just finished the game, last chapter is really nice, really enjoyed the game.
It's exactly like Gears of War, chapter/chapter, game is straightforward, there's no base where you can chill out, there's only little stores where you can buy and upgrades stuff from time to time.
Menus are pretty basic, there's a menu "DATA FILES" divided in 3 sub menus : "IRTA Reports", "Weapon Data" & "Enemy Data".
Weapon & Enemy data lists all the weapons you picked up or bought at store obviously (you can miss some since i did) and Enemies you fought.
IRTA reports list the choices you make through the campaign i think and the collectibles you find too i guess (SECUR-COM datapads), not sure since there's 70 entries and i unlocked only about 20 of them in my first playthrough, need to do a second run with different squad members to see if there's any changes through the campaign.
You unlock "chapter select" and the "no mercy" (hard++) difficulty when you complete the game.
It's a potential GOTY for me, but i don't want to hype the game too much, there'll always be people not satisfied and blaming you for wasting their bucks
What i can safely say is if you liked the offline part of Gears of War, there's no way you'll hate Binary Domain since it feels exactly like Gears of War in many ways.
PS : sorry if my english sucks, hopefully you'll understand me lol, hope i didn't spoil anything either.
Yeah
And the whole explanation why BD is not worth 60 bucks is just sad :/
Edit: Will someone make OT for this game?
How long is the campaign, mate?
and how is the 'no mercy' difficulty?10-15 hours in survivor (hard), can't be more precise since there's no tracking anywhere sorry (checked my save, menus, nothing... ). Also, hard mode is not that hard, so i advise people to start in hard (but achievements-wise, completing Hard mode doesn't unlock Easy/Normal achievements, i don't know if there's any though).
I'll try to do a second run with a different choice of squad member to see if there's important changes or any impact in the campaign and if the offline part of the game have any replay value other than the hardest mode later, i hope there's many changes seeing how the story goes...
Just finished the game, last chapter is really nice, really enjoyed the game.
It's exactly like Gears of War, chapter/chapter, game is straightforward, there's no base where you can chill out, there's only little stores where you can buy and upgrades stuff from time to time.
Menus are pretty basic, there's a menu "DATA FILES" divided in 3 sub menus : "IRTA Reports", "Weapon Data" & "Enemy Data".
Weapon & Enemy data lists all the weapons you picked up or bought at store obviously (you can miss some since i did) and Enemies you fought.
IRTA reports list the choices you make through the campaign i think and the collectibles you find too i guess (SECUR-COM datapads), not sure since there's 70 entries and i unlocked only about 20 of them in my first playthrough, need to do a second run with different squad members to see if there's any changes through the campaign.
You unlock "chapter select" and the "no mercy" (hard++) difficulty when you complete the game.
It's a potential GOTY for me, but i don't want to hype the game too much, there'll always be people not satisfied and blaming you for wasting their bucks
What i can safely say is if you liked the offline part of Gears of War, there's no way you'll hate Binary Domain since it feels exactly like Gears of War in many ways.
PS : sorry if my english sucks, hopefully you'll understand me lol, hope i didn't spoil anything either.
I've heard this a lot, but no one ever gives a reason why they think it's not worth the $60. Care to explain?
This is such a bad ass gif.
Amazon Japan reviewers don't seem to like this game at all.
Is it creepier than Mass Effect's dating system?!Thanks for these impressions. If you could, how did the squad/social mechanic play out? Did it really keep set the game apart , or did it become another gimmick as time went on?
People are fickle
Day one for me
Because the framerate / IQ is an absolute trainwreck on the PS3 (big one here). The game seems like a pretty third rate shooter judging from the demo. No PC version for some reason (damnit, Japan).
The retail version seems fine based on the streams we've seen.
10-15 hours in survivor (hard), can't be more precise since there's no tracking anywhere sorry (checked my save, menus, nothing... ). Also, hard mode is not that hard, so i advise people to start in hard (but achievements-wise, completing Hard mode doesn't unlock Easy/Normal achievements, i don't know if there's any though).
I'll try to do a second run with a different choice of squad member to see if there's important changes or any impact in the campaign and if the offline part of the game have any replay value other than the hardest mode later, i hope there's many changes seeing how the story goes...
This is such a bad ass gif.
and how is the 'no mercy' difficulty?
i really want to know how difficult it is and in what exactly
Thanks ..
Thanks for these impressions. If you could, how did the squad/social mechanic play out? Did it really keep set the game apart , or did it become another gimmick as time went on?
What are they saying about it?
10-15hrs on Hard? wow, that's great! thanks for the impressions, loved the demo and the game is definitely a day one purchase for me.
How was the last level of the game and the ending? I don't want spoilers, but basically I loved the ending of Yakuza 1, and the final battle and everything leading to it was awesome. Yakuza 2 had way too many plot twists towards the end, but the final battle was still really solid, but I found the ending a bit meh. Kenzan had a terrible final stage/boss, but the actual ending was great. How does Binary Domain stack up, since it's from the same director?
How was the last level of the game and the ending? I don't want spoilers, but basically I loved the ending of Yakuza 1, and the final battle and everything leading to it was awesome. Yakuza 2 had way too many plot twists towards the end, but the final battle was still really solid, but I found the ending a bit meh. Kenzan had a terrible final stage/boss, but the actual ending was great. How does Binary Domain stack up, since it's from the same director?
I enjoyed the story but seeing the japanese boards, it's the point dividing people a lot, many dislike the story for being "B-Movie rate", many enjoyed it for being original/refreshing.
Don't want to say the story is good or bad since it will always be a personal feeling but for a TPS, i found the story really decent, not "Yakuza level" since Yakuza revolves more around the story and is way more complicated, but still decent.
I'm not asking about the general story though, but how it concludes. I feel the high point of the Yakuza team is in being able to build up to a very exciting climax where the final moments of the game feel like the entire game has left up to it bit by bit, and the ending leaves you something to think about. Is there anything like that in Binary Domain? Because one thing that most western shooters tend to fail at is ending a game well. Valve is one of the few who manage to do it really well.
There is, but is it good? will depends mainly if you enjoy characters relationship, can't say more without spoiling.
I know many on GAF are picky and i don't want to say "story is good, ending is awesome, go for it " and you'll end disappointing, plus i'm really bad at judging ending since i often enjoyed them however bad they are, haha.
Sorry can't help more than that, I guess you'll have to wait more people opinions on that, sorry
Also remember to wait after the "end credits" (or whatever it's called).
Just wanted to say Dan's VA has REALLY grown on me
It's got an awesome late 80s/90s Anime charm to it.