Does the PS4 Pro help with IQ in multiplayer or is it just the single player that gets the upgrades?
Definitely a lot cleaner in multiplayer. I noticed it quite a bit when sniping.
Does the PS4 Pro help with IQ in multiplayer or is it just the single player that gets the upgrades?
IW tries to address some of the concerns from this latest update:
https://www.reddit.com/r/Infinitewarfare/comments/5nlhw6/latest_update_mkii_weapons_drop/
Seriously, who thought these camos were a good idea?
I just can't win today. The only match I won was 100 - 99. Every match has someone dominating on the enemy team with either the NV4 - Fallout or the FHR-40 - Windfall. It feels like I have no target assist at all and yet people are able to get headshots easily jumping through the air and then into a slide. I just don't even know...
Do you play solo or with a party?
"Players have the same chance to get a weapon out of a supply drop as they did before."
Ah! There you go, the probabilities are indeed conditional. Good to know.
Solo. It's just one of those days.
In other news though, apparently today was my day for zombies. Holy shit. I haven't played zombies in like a month and then I decided to just hop on it. Last time I played my max round was 24. This time? I got to round 37. Solo. It got fucking crazy.
Maybe it's Placebo or my connection is a lot better today... but holy shit I was destroying with the RPR. It felt so much more accurate then before.
Maybe the aim assist buffs were that big.
Epic Gun Game is a smart idea, lets you try out a bunch of epic guns without risking salvage or picking them up in game.
Here is some concept art of the characters in zombies mode for the new DLC
https://twitter.com/IW_Lee_Ross/status/820053443897225216
New update is out. Includes some weapon and equipment balance changes. Also, double XP weekend is on.
https://www.reddit.com/r/Infinitewa...updates_and_patch_notes_from_infinity_ward_2/
Something happened with scorestreaks in this last patch. Scorchers, scarabs, APEX don't seem to kill anyone anymore. I had a bunch of scorchers that I put over flags the other team was capping and just got hit markers. I got attacked by scorchers dead on and didn't die. Both my buddy and I did scarabs right on top of people and didn't kill them. He got an APEX and said multiple times it took 10 or more hit markers before it killed someone.
In my daily login common supply drop, I got an EMC accessory. So I can use the EMC with the EMC accessory.
Uh...how do I know if I'm doing a main mission or a side mission? I just defended the moon base. How do I advance the story? Or do I have to do a side mission?
Okay yeah so...
So If I had to guess, does Target Assist not work for everyone? Or is it just me? I swear it just does not work. I go up against people who could fucking slide, wall run, and then fly through the air and always perfectly shot someone. Yet me? It feels like any time I go to aim at anyone, the game always pushes my reticle just off of them.
Also shotguns need buffed. NOW. I'm sorry but when a shotgun can't beat most guns at close range, you know you fucked up. Seriously, SMGs, ARs, and LMGs all kill faster than Shotguns at close range.
Not me. I did great with the Banshee today.
Also shotguns need buffed. NOW. I'm sorry but when a shotgun can't beat most guns at close range, you know you fucked up. Seriously, SMGs, ARs, and LMGs all kill faster than Shotguns at close range.
Perhaps it's just the Reaver. I have the Rodeo and I like the gun but just feels too weak. Even in Team Tactical.
It's like they looked at the situation with shotguns in BO3 and instead of reigning them in just a little, went full on in the other direction.
Any dedicated zombie players here?
The shotguns in Black Ops 3 were perfectly fine except for the Brecci. Complaints towards the other 3 (or 5 if you count the Banshii and Marshal 16) are from people who demand the game to bend around their chosen classes and playstyles, rather than to adapt and adjust to "unusual" opposition, like the presence of actual decent shotguns.
Also the payloads of the Stryker combat rig continue to be useless. I wonder if that will ever get buffed?
Any dedicated zombie players here?
The Gravity Vortex gun definitely needs a buff though. Worst payload in my experience, and with only two shots and one of the longest charge-up times.
They said that they buffed the microturret, but didn't give numbers. Just said that they increased its health, fire-rate and ammunition. Could be tiny stuff, like the sniper quickdraw "buff".
Okay yeah so...
So If I had to guess, does Target Assist not work for everyone? Or is it just me? I swear it just does not work. I go up against people who could fucking slide, wall run, and then fly through the air and always perfectly shot someone. Yet me? It feels like any time I go to aim at anyone, the game always pushes my reticle just off of them.
Also shotguns need buffed. NOW. I'm sorry but when a shotgun can't beat most guns at close range, you know you fucked up. Seriously, SMGs, ARs, and LMGs all kill faster than Shotguns at close range.
I jumped back in and played with a friend on Friday. I saw for whatever reason they updated the hardcore playlist to no longer have reflective friendly ammo. I was team killed just about every round as soon as the game started and numerous times playing the game. I'm out. They need to keep reflective ammo on in hardcore mode. Too many idiots exist in the world to allow it any other way.
I just don't even know how people solo the Easter Egg. The Seti-Com defense part is so dumb! Within ~5 seconds you become overwhelmed even by round 8 and your Pack-a-punch guns are worthless against the horde that appear!
Get a good trap like the sentry turret and pack a punch the starting pistol and bomb stoppers perk and it can be done