marwan said:nice, very soothing game.
day one....but if it's a pointless game like "Flow" then forget it.
ItAintEasyBeinCheesy said:Why does it need a point?
timetokill said:Well, if by point he means "objective" then it would need one to be a game.
VibratingDonkey said:What the hell is Flowest gonna be about?
VibratingDonkey said:What the hell is Flowest gonna be about?
Cesar said:Have they announced a new game already?
wat?! now i'm interested. anyone got more info on these points?dr max chill said:Who knew that Flower was a.) narrative, and b.) all about destruction?
I would love to but it's embargoed until tomorrow morning. Bring your goggles because it's going to be a spooge fest.diss said:From Robert Ashley's twitter:
wat?! now i'm interested. anyone got more info on these points?
:Osarcoa said:I would love to but it's embargoed until tomorrow morning. Bring your goggles because it's going to be a spooge fest.
Hmm, from the interview with Jenova Chen, he said that the game is opposite of that - how in most games you are some kind of destroyer, whereas here you are healing flowers and fields.diss said:From Robert Ashley's twitter:
wat?! now i'm interested. anyone got more info on these points?
First four don't reveal the twist.Prezhulio said:just read the 1up review. THANK YOU so much alice for not ruining the surprise in the game, i am officially self-embargoing the reviews so i don't have it ruined. can't wait for thursday!
Zeliard said:PSU spoils the twist.
Jim said:The reviews are right on Dustin should have his ready today.
I need only 2 more trophies and have a Q for others who have been playing it:I've done nearly everything else in the game, but keep playing it. My kids are memorized by it. Audio sounds oohh soo good output in PCM... crank it, there's so much audio detail."Pure" Trophy: Does that require you to ace the whole 4th level, or just that fast-moving end gauntlet area?be careful on level 5 though
Since the embargo is up, go ahead with the questions. The "twist" isn't that unexpected - it's just the way they build up to it. Also, unlike flOw, Flower does have more of a game-like structure and a more defined goal (even if they don't spell it out), so if that turned you off about flOw, don't worry.
Zeliard said:PSU spoils the twist.
What are you expecting?timetokill said:Is it the obvious twist that we're all probably expecting?
timetokill said:Is it the obvious twist that we're all probably expecting?
It's actually quite instinctive. I was worried about whether or not people would 'get it,' so I asked my roommate (who plays maybe one or two games a year) to take a minute and try it out. I told her nothing about the controls or even what you're supposed to do, I just handed her the controller and said 'ok go!'ciaossu said:I still don't get what you're supposed to 'do.'
Just one thing: I´m totally pumped for this, but I didn´t "get" Flow - will I still enjoy Flower?Jim said:The reviews are right on Dustin should have his ready today.
I need only 2 more trophies and have a Q for others who have been playing it:I've done nearly everything else in the game, but keep playing it. My kids are memorized by it. Audio sounds oohh soo good output in PCM... crank it, there's so much audio detail."Pure" Trophy: Does that require you to ace the whole 4th level, or just that fast-moving end gauntlet area?be careful on level 5 though
Since the embargo is up, go ahead with the questions. The "twist" isn't that unexpected - it's just the way they build up to it. Also, unlike flOw, Flower does have more of a game-like structure and a more defined goal (even if they don't spell it out), so if that turned you off about flOw, don't worry.
sarcoa said:What are you expecting?
Autofokus said:Just one thing: I´m totally pumped for this, but I didn´t "get" Flow - will I still enjoy Flower?
From a narrative standpoint that guess has elements of what's going on, but I think the hook and what's appealing to people is really more about the interaction of that experience. I mean, you can know the ending of a book but still appreciate the circumstances that lead to it, right? Flower's hands off delivery of narrative through mood, music, and atmosphere is what makes it extraordinary, imo.timetokill said:Well, my guess is: (just in case, spoiler tagged)the city/industrialization/etc. is "evil" based on the opening premise ("a flower's dreams from the city") that you have to deal with some gloomier settings that involve taking nature back from some city elements or something. Probably some girders or electric poles or some such.
Zeliard said:PSU spoils the twist.
sarcoa said:From a narrative standpoint that guess has elements of what's going on, but I think the hook and what's appealing to people is really more about the interaction of that experience. I mean, you can know the ending of a book but still appreciate the circumstances that lead to it, right? Flower's hands off delivery of narrative through mood, music, and atmosphere is what makes it extraordinary, imo.
jett said:Didn't even know there was a twist, thanks for spoiling that fact!
I admittedly haven't followed this game too closely, but the idea that the game is structured in a way that a twist could even EXIST (ie it has a plot at all) is news to me.jett said:Didn't even know there was a twist, thanks for spoiling that fact!
TheJollyCorner said:I loved fl0w's music.
Is fl0wer's music from the same guy? How awesome/relaxing is it?