Just noticed that the Mini-map seems a little different now. The black border around it is gone now... Should help it be a little less intrusive and fade into the background a bit better. I often played on either Mini-map Off or just with Blips because I always thought it was too intrusive. Wish we could make it smaller or more transparent... mods will take care of that fast.
Got the video in HQ, sorry it should have been uploaded hours ago :/
http://www.gamersyde.com/news_gtav_ps3_ps4_comparison-16029_en.html
Uh oh that chromatic aberration (colour) aliasing.
http://dezeer.kapsi.fi/gtav/GTA5.webm
So no more news and am I just blind or did none of these videos have the release date on them? Idk why I keep thinking this is getting delayed.
also, if Rockstar takes one thing from their competitors, let it be sleeping dogs and let us open trunks/take hostages.
Are we getting another video today?
I think only a GTA Online preview by IGN
It's not delayed.
I think only a GTA Online preview by IGN
Nice 30 players should be hectic. Also heists please!
I have a bad feeling heists won't release day 1
It won't. They would be advertising it like hell if it was releasing in less than 2 weeks. At this point we'll be lucky if we even see a glimpse of it by the time the PC version comes out. They should have pushed it for release along side the next gen console releases.I have a bad feeling heists won't release day 1
Thanks for the video.
Uh oh that chromatic aberration (colour) aliasing.
http://dezeer.kapsi.fi/gtav/GTA5.webm
And I can't unsee that repeating windows texture in the helicopter scene.
Hopefully the PC version will have (option for) real reflections on the vehicle mirrors.
Yup expect them to say well it wasn't possible on last gen smh lol I traded my copy for FWYup also I would not be surprised if it is only on new gen systems now.
It won't. They would be advertising it like hell if it was releasing in less than 2 weeks. At this point we'll be lucky if we even see a glimpse of it by the time the PC version comes out. They should have pushed it for release along side the next gen console releases.
For comparison I took these on the Ps3 using the in game phone.
So no more news and am I just blind or did none of these videos have the release date on them? Idk why I keep thinking this is getting delayed.
also, if Rockstar takes one thing from their competitors, let it be sleeping dogs and let us open trunks/take hostages.
Both the first person trailer and this one have the November 18 release date (for PS4/XBO) at the end.
Bless you, man.
I guess that it would be something like this -
Transfer from PS3>PS4:
you can still play on PS3 and continue there, but progress won't be transfered to PS4
PS4>PC
the same - everything will be in its own console/pc database.
I really hope so.
Out of the several times I brought the subject up in GTA threads on here and on Reddit, nobody seemed to care in the slightest.
I honestly don't see how most of you guys see this stuff or even find it. It's like looking at an awesome steak dinner and being angry the napkin has a tear in the lower left corner.
To each his own though, I guess we all enjoy things in a different way.
I really hope so.
Out of the several times I brought the subject up in GTA threads on here and on Reddit, nobody seemed to care in the slightest.
All of that sounds way better in writing than it actually was to play. The game felt incredibly shallow. It was missing that special something that Rockstar seems to nail every time. Its obvious they pour over every detail in the worlds they create.
Think of them as different LODs. At that distance, probably all that is being rendered is a moving dot.It would be a waste of resources to render anything more.
Sorry but that is a rubbish analogy considering how little that compares to the experience. CA when done poorly is really distracting and a nuisance for me. In this instance it isn't so obvious, yet this is just from brief gameplay. I would disable such CA use where possible if it was continually prominent and detrimental to the IQ.
Moreover, CA use and other effects designed to emulate film and other lens effects seem to completely miss the point that these are video games in the first place and shouldn't have to have this need to emulate it. By all means in some games it will make sense in certain areas (Alien Isolation is a great example of this), but applying it everywhere is often just needless and tacky looking when there is no context for it.
But of course you are right, each to their own indeed.
I don't know what CA is and it doesn't bother me, since I'm not really looking for it at all. All I see is a better looking game than last gen that will of course have some small flaws in visuals like all games do. But nothing that is going to make me stop look and take a picture of it to point out the flaw, and be distracted every time I see it.
I don't know what CA is and it doesn't bother me, since I'm not really looking for it at all. All I see is a better looking game than last gen that will of course have some small flaws in visuals like all games do. But nothing that is going to make me stop look and take a picture of it to point out the flaw, and be distracted every time I see it.
Sorry but that is a rubbish analogy considering how little that compares to the experience. CA when done poorly is really distracting and a nuisance for me. In this instance it isn't so obvious, yet this is just from brief gameplay. I would disable such CA use where possible if it was continually prominent and detrimental to the IQ.
Moreover, CA use and other effects designed to emulate film and other lens effects seem to completely miss the point that these are video games in the first place and shouldn't have to have this need to emulate it. By all means in some games it will make sense in certain areas (Alien Isolation is a great example of this), but applying it everywhere is often just needless and tacky looking when there is no context for it.
But of course you are right, each to their own indeed.
I would agree with you in this instance since it really doesn't stick out till someone goes through the effort of highlighting it. It's probably more to do with me being a PC user who immediately sees something like that, and sees an eye sore that should be easily removed in an options menu. And I have a hatred of games pretending to follow the conventions of films unnecessarily.
I think the game looks fantastic. The only thing that bugs me so far is the hit and miss reflections, lack of functioning reflections from mirrors (an annoying oversight when considering first person) and minor pop in here and there.
Fortunately, all of this added fun in the upgraded version of Grand Theft Auto Online for Xbox One and PS4 also brings with it the chance to add way more detail to your avatar, even if you’re importing one from the Xbox 360 or PS3 (of note: stats can also be tweaked when importing, effectively allowing for a re-spec). The character creator in GTAO now rivals that of peak Tiger Woods PGA Tour Golf, allowing you to customize no less than your eyes, nose, nose profile, nose tip, cheeks, cheek shape, lips, and more. Each has its own spectrum in which to tweak each individual setting.
And as for the long-awaited Online Heists? Of course they’re still coming (to all platforms), and “soon,” Rockstar insists.
The only thing that bugs me so far is the hit and miss reflections, lack of functioning reflections from mirrors (an annoying oversight when considering first person) and minor pop in here and there.
Thank you kindly.Got the video in HQ, sorry it should have been uploaded hours ago :/
http://www.gamersyde.com/news_gtav_ps3_ps4_comparison-16029_en.html
I wonder who will enjoy gta 5 more, the ones who played it already or the fresh recruits. They really went above and beyond with this remaster.
it's an odd question too because of course folks playing it for the first time may enjoy it more... but that means they haven't been enjoying it for the last yearI think the people who've played it before will certainly enjoy revisiting areas and seeing the improvements. I know I am.
What dreams are made of!
What dreams are made of!
WHAT DREAMS ARE MADE OF.
But I think you meant AGENT!
dreamfall
Member
(11-04-2014, 12:24 PM)
some new comparison gifs from GTAF
http://gtaforums.com/topic/714737-gtav-graphics-old-gen-vs-new-gen/page-18
Credit to user WhatsStrength for taking the pics and user Gr4ndy for animating gifs of them
some new comparison gifs from GTAF
http://gtaforums.com/topic/714737-gtav-graphics-old-gen-vs-new-gen/page-18
Credit to user WhatsStrength for taking the pics and user Gr4ndy for animating gifs of them