Possibly, but he'll have no one to blame.Teknoman said:So think he'll pull a sakaguchi/naka and start his own studio?
Kaijima said:The carnival of hate for Inafune is kind of pathetic. While the man became overly negative and emo in the last couple of years, GAF nonetheless blindly twisted his words around to indict him as an idiot. Inafune's comments about the Japanese development community are true - in a broad sense. Fanboys sputtered because of an implied insult to the minority of Japanese developers who are turning out quality product. But in the big picture, Japan is in the hole.
Inafune's one true epic error in judgement may have been the DmC debacle - which, if scuttlebut holds true, may have actually come about from a moron at Capcom USA taking advantage of Inafune's loss of faith in Japanese development.
But thanks to that, tons of tons of butthurt and whining fans can spin up a tale of Inafune's utter incompetence and how he's Capcom's Yuji Naka. Inafune accomplished more in his career at Capcom than guys like Naka ever did or could in theirs.
Instead of taking this news as an excuse for a vindictive circle jerk, people should snap out of it and realize it /is/ something that had to happen, but for the most part, it's just a shame that Inafune got to this point.
Given his mindset these days, it's entirely possible Inafune was no longer capable of dealing with a company with the size and entrenched nature of Capcom. Personally, I suspect his comments bemoaning the success of western developers were rooted partially in frustration with a feeling he couldn't get anything done himself. If Inafune moves to another company, perhaps a small developer that is more agile and eclectic than Capcom, he might become refreshed if he can experience some success that satisfies him.
Yes he did.[Nintex] said:Didn't he throw the LP2 team under the bus when it flopped. Saying that they had no love and motivation for what they were doing? That was rather harsh.
Past Interview With Inafune
The business side is resisting change. They [Capcom] think developers are stupid and dont understand business. Thats why I cant be on the board of directors. Thats the difference between Capcom and Nintendo. At Nintendo, 80 percent of the board is from development. At Capcom, its zero. All the business side cares about is protecting their own interests.
YOU DID NOT! :lol :lol :lolTence said:Is it because his design for heroine for Legends 3 finished last place?
He is a great programmer and had great vision in developing there own crossplatform engine. His track record with games has been 0/3 for me I hated lost planet 2 hated RE5 and if he directed DMC4 Ultra hate. I don't see him as a creative guyKittonwy said:What's wrong with Takeuchi.
hamchan said:Yes he did.
Seems to me that he recognizes heart and motivation is important in the game making process and he just ran out of it working at Capcom.
Technosteve said:He is a great programmer and had great vision in developing there own crossplatform engine. His track record with games has been 0/3 for me I hated lost planet 2 hated RE5 and if he directed DMC4 Ultra hate. I don't see him as a creative guy
Sammy Samusu said:
YOU DID NOT! :lol :lol :lol
Arpharmd B said:Killing off Clover and focusing on Western developers was his downfall.
He could have funded Bayonetta and Vanquish but instead he funded trash like Bionic Commando and Dark Void both projects were disasters. Lost Planet 2 bombing was the icing on the cake (great game though imo).
The shitty part of all this news is what happens to Megaman now. He was the father of the blue bomber!
gogojira said:Giant Bomb should pick him up, they could really use a Japanese developer.
Been meaning to ask this for a long time now, but who's she?Sammy Samusu said:
Instro said:Well thats...kind of sad. Hope he makes a comeback at a some other studio.
Gina Carano, and yes getting choked out by her is one of my life dreams.Hesemonni said:Been meaning to ask this for a long time now, but who's she?
Kagari said:Didn't see this coming so soon.
Jinfash said:Does this mean Capcom will stop blaming every product failure on it not being Westernized enough?
Anyhow, I wish him all the luck. End of an era.
Ok, now I'm gonna stop pretending to care about any Capcom official other than Ono and Niitsuma.
mandatory focus on multiplayer coming up for every Capcom game confirmedmiladesn said:UPDATE
Jun Takeuchi replaces Inafune
http://www.eurogamer.net/articles/2010-10-29-keiji-inafune-quits-capcom
Well, they're both heavily focused on appealing to the Western market, but they just had different strategies.ULTROS! said:Is Takeuchi being the replacement a good thing or a bad thing?
Prime Blue said:Good morning, retard-GAF. The only game Takeuchi ever directed was Onimusha: Warlords. He was designer and animator for Resident Evil and Resident Evil 2 before he became the graphics supervisor of the series. For more recent games, he was producer. So, unless you have an office next to him, you're incapable of judging his creative skills or what he decided creatively and thus better shut up. Might actually inform yourself about his career before you're spewing your uninformed shit.
:lolTunaLover said:He will work on Platinum games now, to destroy it from inside.
Word, GOTY for me.minimumhippo said:i love Lost Planet 2
Nirolak said:Well, they're both heavily focused on appealing to the Western market, but they just had different strategies.
Inafune's strategy was to have games developed in the West with Capcom oversight while Japanese teams targeted Japan with (relatively) cheaper titles like Monster Hunter, Phoenix Wright, and Sengoku Basara.
Takeuchi's strategy was to develop their Western targeted games in Japan, but make them entirely based around co-op (see RE5 and LP2).
So, I guess it depends on which you prefer.
Nirolak said:Takeuchi's strategy was to develop their Western targeted games in Japan, but make them entirely based around co-op (see RE5 and LP2).
duckroll said:There's a huge 6 page interview at 4Gamer which they conducted with Inafune last week (posted today) about his resignation. I'm not going to bother translating it because Anoop will probably have something on his blog later. He does address Megaman Legends 3 as well, saying that it took so long to assemble the staff and to get the project approved that he didn't want to quit at this point, but he just couldn't continue anymore because he really hates his job and doesn't feel any joy or drive anymore. :lol
http://www.4gamer.net/games/084/G008467/20101029004/
Enk said:I hope this doesn't prevent any more 2d Mega Mans from being made in the future. If so then "end of an era" I guess.
Crewnh said:It's over. Capcom is finished.
KingJ2002 said:after reading his comments from siliconera (sp?) it's a shame that it's gotten to this point...
company culture is something that you cant force change with... he likes Nintendo's model over Capcom because he would've had more say... but in the end he either gave up or could feel himself be forced out.
...
IMO... Capcom has been the premier third party this generation and under him many franchises blossomed and are making a comeback into the limelight because of their fan service. If he was a part of that process... I thank him for that. Hopefully he can find his way back into game development. He may be done at Capcom (like a lot of developers) but i doubt we've seen the last of his work. I'm sure he'll either start up a new company or join one far more fitting of his vision.