I don't know why people hate SFV model? Do you rather buying a new game every year or having the option to either just buy the new characters or earn them for free I unlocked 6 characters for free on SFV and i still have 300k to unlock 3 more characters but I'm going to get S2 pass instead to support the game and use my fight money for cosmetic stuff instead (and yes i know I'm one of the people who play a lot so i can unlock all players for free, but even players who don't play as much can unlock 3 or 4 characters for free after few hours).
I have nothing wrong with the model on paper it's just how Capcom executed it, and has proceeded with it.
Front loading the few modes with ingame currency, then asking us to grind out stages and characters while gaining 50FM a pop while the later costs 70,000 and 100,000 is pretty nuts. Adding in weekly trials for a few hundred maxing at 5000 helps but not that much.
AND NOW they are adding additional challenges for earning fight money, but they are behind a paywall... so why the hell am I paying to get boosts for ingame currency so I don't have to use real world currency to get this stuff...
Like I said on paper, golden. Their general plan for it though has been pretty slipshod the entire way and reeks of "we did not completely think it through." No matter how much I enjoy my time playing SFV, I fully admit to their being some flat out wonk to it all.