FartOfWar said:You're not getting it. If that's the pay off, many of us are saying we want our money back.
Why is that? Finally finding Alyx is the pay-off, getting to talk to Eli in his lab is a pay-off, those are all CUTSCENES, just done in first-person. Games are very much goal-oriented and it's about effort and reward, beating a boss and getting through a gate is a pay-off, but beating a boss and getting some sort of power/weapon that in addition to allowing you to reach a new area (basically opening a door only with a different sort of "key"), it also allows one to get a few new attacks, is a better pay-off, and if you get some insight in the story, even better, maybe a short but satisfying cutscene can enhance that overall experience.
Cutscenes are simply a form of pay-off, and a very satisfying one IF DONE WELL but not overdone, you get to know more of the story and at the same time learn more about the characters, not through reading some journals or listening to some tapes even though those are fine and dandy ways of fleshing out a story, but seeing how the characters react on-screen, their mannerisms, the way they physically deliver their dialogue, and you see your own character react in a certain way to these other characters, your character's own personality comes through in a way that in-game events simply don't allow, the interplay between your character and NPCs don't come through as clearly in an in-game event the way that it does in a cutscene. Essentially seeing dog for the first time is a CUTSCENE, it's just that you're seeing that in first-person. In HL-2 and even in Bioshock story-telling is still relatively straight forward.
The problem is you will never see how Gordon actually react to things like Eli's "*elbow**elbow* what about my daughter?", you'll never see him react in a subtle way via facial expressions or things likes like embarrassingly scratching the back of his head, Gordon has no voice, the main character in Bioshock has no voice, you're essentially just a pair of hands. In ICO when ICO first met Yorda you can actually see the slight fear in his eyes, towards the end you can see the determination and anger in his eyes, without the cutscenes these small details just don't come through as clearly. What I don't get is the attitude that more straight-forward story-telling is somehow to be sneered at.